Current patch 26.13
Hextech Augments
Browse the current ARAM: Mayhem augment catalog. Ability Augments open their focused detail experience; all other augments show their effect and patch status here.
All augments
412 augmentsADAPtConvert Bonus Attack Damage to Ability Power. Gain 15% Ability Power.All For YouYour Heals and Shields are 30% stronger when used on an ally.Apex InventorGain 100 Item Haste (equivalent to 50% Item CDR).
Item Haste reduces the cooldown of all Item Abilities.ArchmageCasting a spell refunds another random spell's cost by 30% of the original spell's Cooldown.Back To BasicsYour Ultimate Ability is sealed. Gain 35% Ability Damage, Healing, Shielding, and 70 Ability Haste.From DowntownQUEST: Snipe 15 enemy champions with abilities
REWARD: Send a meteor at Sniped enemy champions, dealing Magic damage in an area around themBig BrainGain a 3 Shield. Resets on death or 70 seconds after depletion.Blade WaltzGain Blade Waltz as a Summoner Spell.Blunt ForceGain 20% Attack Damage.Bread And ButterYour Q gains 100 Ability Haste.Bread and CheeseYour E gains 100 Ability Haste.Bread And JamYour W gains 100 Ability Haste.Buff BuddiesYou gain Crest of Cinders and Crest of Insight.
Crest of Cinders: Basic attacks Burn and Slow enemy champions. While out of combat heal a percentage of your maximum health.
Crest of Insight: Gain Ability Haste, and restore Mana and Energy each second.Can't Touch ThisCasting your Ultimate makes you Invulnerable for 2 seconds (8s Cooldown).Celestial BodyGain 1500 Health, but you deal 10% less damage.CerberusGain the Hail of Blades and Press the Attack Keystone Runes.
Hail of Blades - Your first 3 Attacks have massively increased Attack Speed.
Press the Attack - Hitting 3 Attacks against the same enemy deals a burst of damage and increases your damage until you leave combat.Circle of DeathHealing and Health Regen also deals magic damage to the nearest enemy champion.Clown CollegeGain Deceive Summoner Spell.
Gain Backstab Passive.
When you die, spawn an exploding box that deals a large amount of true damage and Fear nearby enemies.Courage of the ColossusGain 150.04/450.04 Shield after Immobilizing or Grounding an enemy champion.Crack Open That EggYour shields will detonate on expiration.Critical HealingYour healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.CrueltyOn Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies.DashingYour dash, leap, blink, or teleport Abilities gain 175 Ability Haste.Dawnbringer's ResolveWhen dropping below 50% Health, heal for 30% max Health over 3 seconds.
Resets on death or every 45 seconds.DeftGain 60% Attack Speed.Demon's DanceGain the Fleet Footwork and Grasp of the Undying Keystone Runes.
Fleet Footwork - Moving and Attacking generates charges of Energize. At 100, your next Attack deals bonus damage, heals you, and grants you a burst of Move Speed.
Grasp of the Undying - Being in combat for 3 seconds with an enemy marks them. Attacks consume the mark to deal bonus damage, heal you, and grant permanent max Health.Dive BomberExplodes when you die, dealing massive true damage.Rite of AscensionOn takedown, enemy champions leave behind their Essence. Attacking the Essence grants movement speed and resets basic ability cooldowns.Divine Intervention15 seconds into combat, call upon a protective star that slowly descends upon you. When it lands, you and nearby allies become Invulnerable for 2.5 seconds. Then Autocast this every 35 seconds.Don't BlinkGain 1% bonus damage per 10 Move Speed you have more than the target.Double TapYour Critical Strikes apply On-Hit effects an additional time.
Gain 0.25 Crit chance.Draw Your SwordYou are now melee. Gain 24% Attack Damage, 24% Health, 20% Attack Speed, 20% Lifesteal, and 20% Move Speed (each further increased based on Attack Range lost).DropBearOn death, a giant Tibbers with all your augments falls from the sky and damages nearby enemies.DropkickYour Attacks execute low Health enemy champions, Knocking Back and causing an explosion while healing you.Dual WieldWhen you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness.
Gain 10% total Attack Speed.EarthwakeYour dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second.Empowered By The FaithfulHealing or Shielding allies blesses them, causing their damage to fill you with devotion.
When you have enough devotion, unleash a shockwave dealing magic damage and executes low health enemies.En PassantPeriodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.ErosionDamaging enemies shreds 1.5% Armor and Magic Resist for 4s, up to 30.015% at 20 stacks.Ethereal WeaponYour Abilities apply On-Hit effects. 1 second Cooldown per target.EurekaGain 0.3 Ability Haste.ExecutionerDeal 10/20% more damage to enemies below 40/50% health. Reset your basic abilities on takedown.Fan The HammerAttacks against enemy champions fire 5 missiles that deal more damage with distance. Each direction has its own Cooldown.Feel the BurnCasts Ignite and Exhaust on all nearby enemy champions.Fey MagicDamaging with your Ultimate Polymorphs enemies for 2 seconds (15 second Cooldown).FirebrandYour Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time.FireFoxAutocast
Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.First-Aid KitGain 20% Heal and Shield Power.FlashbangYour Flash causes an explosion that damages and Slows (resets on death).FlashyYour Flash has 3 charges. After 120 seconds, regain all charges.From Beginning To EndGain the First Strike and Dark Harvest Keystone Runes.Frost WraithAutocast Root nearby enemies for 1.25 seconds every 6.5 seconds.Get Excited!Gain 100% Movement Speed and 15% Attack Speed for 4 seconds on takedown.Giant SlayerBecome tiny, gain Movement Speed, and gain bonus damage to champions based on how much larger they are than you.GoliathBecome large, gaining 35% Health and 15% Adaptive Force.GoredrinkGain 15% Omnivamp.Guilty PleasureImmobilizing or Grounding enemy champions heals you.Heavy HitterYour Attacks deal additional 0.035 physical damage.HellbentStriking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become Hellbent.
Hellbent: Upon dying, revive over the course of 4 seconds at 0.35/0.75 max Health. Afterwards, you gain 25/200 Adaptive Force, 0.2/0.4 Move Speed towards enemy champions, and 0.15/0.3 Omnivamp for 15 seconds.
This has a 120 second cooldown.High RollerNearby enemies have a chance to drop Stat Anvils on death.Holy FireHealing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds.HomeguardGain 100% Movement Speed, disabled for 6 seconds after taking damage.Ice ColdYour Slowing effects reduce Movement Speed by an extra 75.Titan's ResolveGain stacks when taking or dealing damage. For every 10 stacks, gain Adaptive Force, Armor, Magic Resist, Size, and Tenacity.ImpassableGain the Aftershock and Glacial Augment Keystone Runes.
Aftershock: After Immobilizing an enemy champion, gain defenses and later deal a burst of magic damage around you.Glacial Augment: Immobilizing an enemy champion will spawn 3 glacial rays that Slow nearby enemies and reduce their damage to your allies.Infernal ConduitYour Abilities apply stacking Burn that deals damage over time.
Your Burn effects reduce your basic Ability Cooldowns.Infernal SoulYou gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks.Triggered InfernoGain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger.It's CriticalGain 50% Crit chance.It's Killing TimeAfter casting your Ultimate, mark all enemies and store up damage you deal to them. When it ends, detonate the damage.Jeweled GauntletYour Abilities can Critically Strike.
Gain 0.25% Crit Chance.JuicedOn-Hit consume value Mana to deal 0.045 magic damage, this damage can Critically Strike.Keystone ConjurerGain the Summon Aery and Arcane Comet Keystone Runes.
Summon Aery - Aery jumps onto enemies you damage or allies you Heal, Shield, or Buff, damaging enemies or Shielding allies.
Arcane Comet - Dealing Ability damage launches a comet, damaing all enemies in an area.Leg DayGain 50 Movement Speed and 40% Slow Resist.Light 'Em Up!Every 4th Attack shoots 4 missiles dealing magic damage On-Hit.Lightning StrikesGain 20/30% total Attack Speed.
At 3.5 Attacks per second, deal additional magic damage On-Hit.Devil on Your ShoulderForge a pact with The Little Devil himself.
He drains your life over time but rewards by applying bonus true damage against champions and creating healing remnants for you to acquire.Mad ScientistOn each Revive, you grow large (gaining 30% Adaptive Force and 20% Health) or tiny (gaining 70 Ability Haste and 40% Movement Speed).Magic MissileDealing Ability damage fires 3 missiles, each dealing percent max Health true damage based on distance traveled.MarksmageYour Attacks deal additional physical damage equal to 75% Ability Power.Master of DualityYour Attacks grant you 6/18 Ability Power and your Abilities that damage enemies grant you 3/9 Attack Damage.
This buff stacks and refreshes infinitely but lasts 5 seconds.Mind to MatterIncrease max Health by half of your Mana.MinionmancerYour summons gain 40% increased size, health, and damage.???Your Missing Pings will launch a missile at the pinged location that deals 100/400 + 10% missing Health magic damage to enemies and heals allies for 50/200 + 10% missing Health.Mountain SoulYou gain the Mountain Soul, gaining a Shield after being out of combat for a short time.MultishotQUEST: Hit enemy Champions with selected spell 50 times.
REWARD: Fire additional missiles per Quest Level.Mystic PunchOn-Hit reduce the cooldown of your abilities by 1.25 seconds .Ocean SoulGain the Ocean Soul, granting high Health and Mana regen after damaging enemies.Ok BoomerangAutocast throw a boomerang at a nearby enemy every 7s.Omni SoulGain 3 random Dragon Souls.Orbital LaserNo player-facing effect description is available for this patch.Outlaw's GritAfter using a Dash, Blink, or Teleport Ability you gain 12 Armor and Magic Resist up to 5 stacks.OverflowYour Mana costs are doubled.
Your Ability Heals, Shields, and damage are increased based on your max Mana.Pandora's BoxTransmute all of your augments into random Prismatic Augments.PerseveranceGain hugely increased Health Regen, further increased at low Health.Phenomenal EvilPermanently gain 1 Ability Power when you damage enemy champions with Abilities.
If taken as your second Augment, starts with 40 Ability Power.Bounce of the Poro KingGain Bounce of the Poro King!
Bounce of the Poro King: Transform into the Poro King, bouncing repeatedly, dealing physical damage and Knocking Back nearby enemies.Poro BlasterNo player-facing effect description is available for this patch.Protein ShakeGain 25.7% Heal and Shield Power based on bonus Armor and Magic Resist.Purist - CasterGain percent cooldown reduction and convert all of your Attack Speed into Ability Haste.Quantum ComputingPeriodically Autocast a massive slash. Enemies hit are Slowed, take additional max Health damage, and heal you.Steel Your HeartQUEST: Possess Heartsteel with 300+ stacks.
REWARD: Multiply your Heartsteel stacks by 3.Urf's ChampionQUEST: Score 18 takedowns.
REWARD: Golden SpatulaIcathia's FallImmediately: Gain a Bami's Cinder.
Requirement: Possess Sunfire Aegis and Hollow Radiance.
Reward: Combine Sunfire Aegis and Hollow Radiance into Void Immolation.Wooglet's WitchcapImmediately gain a Needlessly Large Rod.
QUEST: Possess Rabadon's Deathcap and Zhonya's Hourglass.
REWARD: Gain Wooglet's Witchcap.QuickstepWhen you use selected spell, dash towards your cursor.RejuvenationUsing selected spell restores Health.CheatingNo player-facing effect description is available for this patch.RecursionGain 60 Ability Haste.RepulsorOn dropping below 60% or 30% Health, nearby enemies are Knocked Back.Restless RestorationYou constantly heal while moving.Scoped WeaponsGain 75 Attack Range.Scopier WeaponsGain 150 Attack Range.Scopiest WeaponsGain 250 Attack Range.Searing DawnYour Abilities mark enemies, causing them to take additional magic damage from your ally's next Attack or Ability.Self DestructEvery 13 seconds Autocast, attach a bomb to yourself, it explodes, dealing 15/25/35/30% max Health true damage and Knocks Up nearby enemies for 0.75 seconds.Shadow RunnerAfter using a Dash, Blink, or Teleport Ability or exiting Stealth, gain 300 Movement Speed for 2 seconds.Shrink RayYour Attacks reduce the target's damage and size by 15% On-Hit.Skilled SniperSnipe an enemy with a non-Ultimate Ability refunds 80% Cooldown (65% for periodic Abilities).
Snipe - Damage enemies over 700 distance awaySlap AroundEach time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death.Slow And SteadyYour Attack Speed can not go above 0.65. All Bonus Attack Speed is converted to Attack Damage.Slow CookerEvery second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.SnowdaySnowball gains 100 Ability Haste and deals 100% increased damage.Sonic BoomBuffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them.Soul SiphonHeal for 12% of damage done by Critical Strikes.
Gain 25% Crit chance.Pursuit of HasteQUEST: Hit enemy champions with selected spell 10 times.
REWARD: Gain Ability Haste on selected spell per Quest Level up to 2.Speed DemonGain 200 Movement Speed when damaging an enemy champion with an Ability, decaying over 0.75 seconds.Spin To WinYour spin Abilities gain 30 Ability Haste and deal 30% more damage.Spirit BombHealing and Shielding allied champions builds up a Spirit Bomb. At max stacks, toss the bomb onto lowest Health ally to heal and shield them and nearby allies.Spiritual PurificationTakedowns create an explosion that deals damage to nearby enemies equal to 15% of their current health and leave a slowing area. Enemies within are slowed by 60% for 1.5 seconds.Stackosaurus RexWhen you gain permanent Stacks of an Ability, Augment, or Item gain 100% more!Stats!Gain 2 Stat Anvils!Stats on Stats!Gain 3 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!Stats on Stats on Stats!Gain 4 Stat Anvils, with a higher chance of Gold and Prismatic Anvils!
On your next Augment selection, gain one additional reroll per slot.Stuck In Here With MeAfter using your Ultimate, gain 0.5 damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds.SiphonHeal for 30% of the damage dealt to enemy champions by selected spell.Symphony of WarGain the Lethal Tempo and Conqueror Keystone Runes.
Lethal Tempo - Attacking champions grants Attack Speed, stacking up to 6 times. At 6 stacks, your Attacks launch a bolt that deals additional damage.
Conqueror: Gain stacks of Adaptive Force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.Tank EngineOn takedown, gain a stack that increases your size and max Health. Lose stacks on death.Tank It Or Leave ItYou can Critically Defend using your Crit Chance (max 50% chance), giving you a chance to reduce damage.
Gain 25% Crit Chance.Tap DancerYour Attacks grant you 10 Movement Speed. Gain 0.001 Attack Speed.
The buff stacks and refreshes infinitely but lasts 5 seconds.TerrorWhenever you cast selected spell, Fear enemies around you for 1.75 seconds.The BrutalizerGain 20/50/80 Attack Damage, 10/15/35/50 Ability Haste, and 10/15/30/50 Lethality.Thread the NeedleGain 18% Armor Penetration and Magic Penetration.TormentorImmobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely.Transmute: ChaosGain 2 random Augments.Transmute: GoldGain a random Gold Augment.Transmute: PrismaticGain a random Prismatic Augment.Trueshot ProdigyWhen you damage a champion from far away, fire a Trueshot Barrage at them.Twice ThriceEvery 3/2 attacks, your On-Hit effects trigger a second time.TyphoonYour Attacks shoot a missile at an additional target, dealing 30% damage and applying On-Hit effects.Ultimate RevolutionRefresh your Ultimate after casting it (75 seconds Cooldown or reset on death).Ultimate UnstoppableAfter using your Ultimate, you become immune to crowd control for 3 seconds. (8 second Cooldown).Upgrade CollectorExecuting enemies with The Collector's Passive increases execute threshold by 0.5% and grant additional 50 Gold.
Gain 250 Gold.Upgrade CutlassNo player-facing effect description is available for this patch.Upgrade HubrisOn takedown, Hubris restores 2.5% of your max Health plus 0.5% of your missing Health and grants 10 plus 5 Movement Speed for the buff duration, both scaling with your stacks.
Gain + 250 Gold.Upgrade Infinity EdgeGain 25% Critical Strike Chance and 500 Gold.
Having Infinity Edge allows your Critical Strike Chance to grant random Critical Strike Damage each Attack.Upgrade ImmolateHollow Radiance and Sunfire Aegis grant 12 Gold per target affected with Immolate. Gain 250 Gold.Upgrade SheenYour Spellblade effects deal additional damage and heal you for a percent of the target's health. Additionally, gain 250 Gold.Upgrade Zhonya'sReduce Zhonya's Hourglass Cooldown to 45 seconds. You can now move when in Zhonya's Hourglass, Seeker's Armguard, or Wooglet's Witchcap stasis and gain 50% Movement Speed during it.Void RiftNo player-facing effect description is available for this patch.VulnerabilityYour Item and damage over time effects can Critically Strike.
Gain 25% Crit chance.Heads Up Cupcake!No player-facing effect description is available for this patch.Wee Woo Wee WooWhen moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.Weighted PopoffsStriking enemies with Abilities grants you stacks of Popoff, reducing your non-Ultimate Ability Cooldowns.Windspeaker's BlessingYour Healing and Shielding also increases the target's Armor and Magic Resist by 30/60 for 3 seconds.Witchful ThinkingGain 60/120/180 Ability Power.With HasteGain 0.7 Move Speed.Yowch, My Coins!On takedown, enemy champions drop coins nearby, which you and your allies can collect. Each is worth 15 gold.ZealotGain 0.251 Critical Strike Chance and 0.35 Attack Speed.escAPADeConvert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage.Echo CastCasting your selected spell sends a clone of the ability toward your mouse position and recasts it after 0.25 seconds.AdamantEach time you Immobilize or Ground an enemy, gain 2/10 Armor and Magic Resist for 10 seconds (up to 10 stacks).I'm a Baby Kitty Where is MamaNo player-facing effect description is available for this patch.Big Dragon EnergyStart combat with full Dragon Fury and it no longer decays while in Dragon Form.
While in Dragon Form Emberstrike's final strike does 150% damage.Biggest Snowball EverGain 100 Ability Haste on Snowball.
Your snowball is BIG and will pass through minions. It Slows, Knocks Up champions, and deals additional damage.
If you don't have one, gain a Snowball.Combusting InterestBurns and damage over time applied to champions generates gold.BONK!Attacks and Abilities empowered by selected spell deal additional damage to the target and nearby enemies.Hide on BushAfter entering Brush, deal 20% more damage for 2 seconds. Remain in the Brush to refresh the effect.Tooth FairyBursting enemies drops Teeth. Picking up Teeth grants you permanent Lethality and Magic Penetration.Chain ReactionIf a target Knocked Back by selected spell hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage.Chroma FluxEvery cooldown seconds Autocast fire an orb that sticks to the first champion hit. Hitting an enemy with the orb, detonates it and deals magic damage.
This spell grows more powerful as you select additional augments.
: +Damage
: +Movement speed
: +Armor and Magic ResistCombination Fried RiceYour abilities gains 100/125/150% increase damage, and 75/100/125% increased Healing and Shielding.
Lose 50 Ability Haste.
Casting an ability gants 40% Movement Speed for 2 seconds.
You have become a hearty meal, your doctor cries out for more vegetables, and you whisper "No".Crit 'n CastGain Ability Haste equal to 40% of your Critical Strike Chance.Critical MissileWhen you Crit, fire 1 plus 3 missiles that deal 20/100 magic damage each.
Gain 25% Crit chance.Critical RhythmYour basic Attack stacks 6% Attack Speed on Critical Strikes up to 10 stacks.
Gain 25% Crit chance.Ravenous BindImmobilizing or Grounding enemy champions with selected spell deals extra damage and heals you.Demonic ClaspActive: Call forth claws, pulling in enemies, dealing () magic damage.Dimension ShiftGain the Summoner Spell When the Darkness Comes.
When the Darkness Comes: Launch a brilliant light at a position. When it lands, every living unit within the area will be sent to a different Realm for 8 seconds.
While you are in this Realm, you gain:
200/1000 Health
25/100 Ability Power
25/100 Attack Damage
0.35 Size
All units can move and act freely in that Realm but cannot target objectives such as Turrets or Inhibitors.
"Follow your Light..." — A Lost SoulDonationReceive 1750 Gold. Thanks chat! :)Don't Change the ChannelGain a Shield for every second you spend Channeling.BolsteredShields granted from selected spell are stronger and scaling with target's missing Health.Double Strikeselected spell applies On-Hit effects an additional time.DroppybaraAfter 2 seconds, a Capybara lands on the ground, dealing 30% max Health true damage.Dust To DiamondsWhen Dust To Diamonds is removed or replaced gain a 2 Prismatic Stat Anvils.Empyrean PromiseGain 15% Heal and Shield power. Gain Empyrean Promise as a Summoner Spell.
Vigilance
Teleport to an ally and grant 101.1/251.1 Shield for 3 seconds after landing.Endless DecimationWhile in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.Our HealingWhenever someone heals around you, you heal 15% of their own healing. Doubled from Enemy healing.Escape PlanGain a massive 0.65 decaying Shield, decaying 150% Movement Speed, and a decaying shrink effect upon reaching 35% Health (75 seconds Cooldown).Final FormAfter casting your Ultimate, gain a 50% max Health Shield, 20% Omnivamp and 30% bonus Movement Speed for 10 seconds. (20 seconds Cooldown).Shark BaitA few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack.Flash 2Gain a second Flash Summoner Spell and 70 Summoner Haste.Forged By The MasterIncrease your Item and Augment damage by 0.45.GashNo player-facing effect description is available for this patch.Glass CannonReduce max Health by 30%. Deal an extra 0.25 damage as true damage.Holy SnowballGain 100 Ability Haste on Snowball.
You become Invulnerable for 1.5 seconds when you dash with Snowball.
If you don't have one, gain a Snowball.GoldrendDamaging a champion with Attacks or Abilities deals additional magic damage, and grants you Gold and Movement Speed.Grandma's Chili OilNo player-facing effect description is available for this patch.Growth SpurtGain Growth Spurt as a Summoner Spell.
Growth Spurt suddenly increases your size, Knocking Up nearby enemies and granting max Health.Hand of BaronGain 25% Adaptive Force. Nearby allied minions are greatly empowered.Hat on a HatNo player-facing effect description is available for this patch.Hextech SoulPeriodically your next damaging Ability or Attack triggers a lightning blast, chaining through enemies to deal damage and Slow.Infinite RecursionGain 60 Ability Haste, plus 3 Ability Haste per takedown.
Current Ability Haste: 63It's Go TimeActivating selected spell grants you 0.25/0.45 Movement Speed for its duration.ReloadBasic Attacks On-Hit during selected spell reduce its cooldown.Kill SecuredGain 60% Movement Speed towards enemies below 40% health.King MeThe first time you take the enemy transport with a Legendary Item you become Kinged, upgrading your item and gaining a random Prismatic Augment.Laser HealNo player-facing effect description is available for this patch.Lil' Extra HelpGain 150 Attack Range and 0.75 Attack Speed during your selected spell duration.MercyAfter your team triggers Combo Breaker you become enraged causing your immobilizing effects to deal 0.3/0.45/0.8 magic damage.
This resets at the end of the round.Mercy's StrikeAfter using selected spell, your next basic attack gains attack range, attack speed and deals bonus max Health magic damage.Mighty ShieldGain 40/100 Adaptive Force for 3 seconds when you gain a Shield (5 seconds Cooldown).Spell SplitYour selected spell missile splits into two on hit, at max Range, or when Recast.Nature is HealingStanding in Brush regenerates 0.006/0.021 max Health per second.NightstalkingTakedowns against enemy champions within 3 seconds of damaging them renders you invisible for 1.5 seconds.Ominous PactGain 75/150 Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current Health.
Max benefit at 30% Health.OverextenderRecall to enter your Cannon Launcher. It has significantly increased range, travel speed, and damage.Pin CushionAttacks during selected spell apply Marks that explode at the end of its duration, dealing damage and granting Move Speed.OverloadedUsing another Ability resets the cooldown of selected spell.Pat On The BackAllies encourage you when you walk past, granting you a Shield and Movement Speed.PorcupineTaking damage from champions builds up a burst of needles that fly out of you, dealing damage and slowing nearby enemies.PinballYour Snowball gains Ability Haste and deals extra True Damage.
When the Snowball bounces off walls, it increases in size and damage and has a reduced Cooldown.PoltergeistGain Poltergeist as a Summoner Spell.
Poltergeist casts both Barrier and Ghost.Poro StampedeQUEST: Gather Poro Snax and feed 5 Poros.
REWARD: Gain the Poro Charge Summoner Spell, which launches waves of Poros at the enemy team. Additional waves unlock per Quest Level.
"Oho! Look how charming they are!" — Poro HerderPressure CookerEvery second, apply a stacking Burn to nearby enemy champions, scaling with your max Health.
QUEST: Deal Burn damage to enemy Champions.
REWARD: Size and damage increase per Quest Level.Prom QueenEvery 35 seconds, Autocast a sparkly tiara descends upon you. When it lands, gain Rakan's Ultimate, charming enemies you touch.SneakerheadImmediate: Gain a random pair of upgraded boots.
Requirement: Complete its quest to swap for another.
Reward: Jarvan I's BootRags to RichesWhen Rags to Riches is removed or replaced gain + 2500 gold.ReEnergizeNo player-facing effect description is available for this patch.Red EnvelopesNo player-facing effect description is available for this patch.Rice and ChickenYour Q ability gains 50/75/100% increase damage, and 30/50/75% increased Healing and Shielding.
Your Q ability loses 50 Ability Haste.Rice and FishYour W ability gains 50/75/100% increase damage, and 30/50/75% increased Healing and Shielding.
Your W ability loses 50 Ability Haste.Rice and PorkYour E ability gains 50/75/100% increase damage, and 30/50/75% increased Healing and Shielding.
Your E ability loses 50 Ability Haste.ScavengerIncrease your augment count to 6. When you defeat a team, gain one of their Augments, selected at random.
Augment Selections only grant Augment Level Ups.
If none of their augments are valid you'll gain 500 gold instead.Shark TempestSharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm!Shrink EngineTakedowns makes you smaller and grant Ability Haste and Movement Speed.
Lose 65% stacks on death.Ult BotYour Ability Haste only applies to your Ultimate, but is 50% more effective. Gain 100 Ability Haste.Snap BackRecast selected spell to explode and return to your original position.Snowball RouletteNo player-facing effect description is available for this patch.Snowball UpgradeGain 50 Ability Haste on your Snowball.
Hitting a target creates an area that Slows enemies by 0.501 and deals 101.6 magic damage per second for 2 seconds (total 203.2 magic damage).SnowblastYour Snowball gains 100 Ability Haste. The ability's recast deals 100% increased damage, Knocks Up the target, and knocks back nearby enemies.SonataEvery 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody.
Aria of Perseverence heals nearby allies and grants a temporary shielding aura.
Song of Celerity grants a temporary aura that provides bonus Movement Speed.Soul EaterImmobilizing an enemy champion grants 20 max Health.
Total Health Gained: 20Pursuit of PowervalueTripleshotYour selected spell targets 2 additional enemies in front of you.SpellcraftActive: Wind up and release a burst of energy, dealing magic damage in a cone.
This spell grows more powerful as you select additional augments.
: +Damage
: +Crowd Control
: +HealingSquishy Slappy GrabOccasionally send out squishy, slappy hands towards all nearby enemy champions, tethering them. Your next attack will pull in all tethered enemies.Support MainQUEST: Heal allied champions for 3000 Health.
REWARD: Any healing you provide now also Heals Over Time after the initial heal.Surge FieldOn Ultimate cast, spawn a Zone that grants Ability Haste and Movement Speed. While inside, it fires missiles that deal 20% of your damage.Swift and SafeGain a 65.91/290.91 Shield for 2 seconds after a Dash or Blink (5 seconds Cooldown).Terrain'dYour selected spell deals damage in an area around it.Stay ResoluteWhen selected spell damages enemy champions, gain value Armor and Magic Resistance.Final City TransitWhen you die, launch a train towards your killer, dealing scaling damage physical damage to enemies it hits. The train does not stop.Transmute: SilverFill your remaining augment slots with Silver Augments.Trash To TreasureWhen Trash To Treasure is removed or replaced gain a Prismatic Augment selection.Trusty WeaponStriking enemy champions with selected spell forges a bond of Friendship.
selected spell gains temporarily increased damage based on your level of Friendship.Twin FireOn ability damage, fire 1 plus 3 missiles that deal 10.14/30.14 magic damage each.
Gain 25% Critical Strike Chance.Ultimate AwakeningGain 30 Ultimate Ability Haste.
After using your Ultimate, refresh your basic abilities and gain 300 basic ability haste for 15s. (20s Cooldown)Unstable TransmutationAt the start of each round, this transforms into random augment at its max level.Upgrade Mikael's BlessingNo player-facing effect description is available for this patch.Upgrade Sword of Blossoming DawnGain 100% Attack Speed.
Increase Sword of Blossoming Dawn's healing to 250% when you attack enemy champions.Upgrade ThornmailNo player-facing effect description is available for this patch.VampirismYou cannot be healed by allies or gain Health Regen. Gain 25% Omnivamp.Veil of WardingGain a Spell Shield every 30 seconds that blocks the next enemy Ability.Void DashDashing with selected spell spawns a Void Zone that Slows enemy champions and deals magic damage.Adaptive WardStriking an enemy champion with selected spell grants you 5/10 Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack.Warlock JuiceboxGain percentage value Omnivamp.Wild FireAutocast fling a bouncing fireball every cooldowns.
This fireball deals 250.7-850.7 magic damage and can bounce between yourself and enemy champions up to 3/4/6 times.Wind Beneath BladeThe higher your Armor Penetration and Magic Penetration are, the faster you are.Spin Me Right RoundReplace a Summoner Spell with Heroic Swing.
Heroic Swing fires a grappling hook, sticking into terrain, after which you can Recast to swing around it. While swinging, automatically Attack the nearest enemy. Colliding with an enemy champion or Recasting ends the swing.Accelerating SorceryUsing an Ability grants 8/12/18 Ability Haste, stacking infinitely, this resets each round.Aim for the HeadYour Critical Strike Chance is capped at 50%. Convert 40-100% of Critical Strike Chance above 50% into Critical Strike Damage.
Gain 25% Critical Strike Chance and 25% Critical Strike Damage.And My Axe!Autocast:
Periodically throws an axe at the nearest opponent, dealing physical damage, slowing, and shredding their armor and magic resist. Picking up the axe reduces its Cooldown.404 Augment Not FoundHow did you find this?!?!?
Gain 3 hats.Augment 405Gain 5% damage per hat you're wearing.Augmented PowerIncrease the damage done by your augments and items by 0.2/0.4/0.6.Banner of CommandYour ally gains a bonus 15/25% Health, Attack Damage, Ability Power, Attack Speed and Size for 10/15 seconds.Blood BrotherGain Darius's Passive Hemorrhage.
Attacks and damaging Abilities cause the target to Hemorrhage, dealing scaling damage physical damage over 5 seconds, stacking up to 5 times.
Draven gains value Attack Damage at 5 Hemorrhage stacks.Blood MageNo player-facing effect description is available for this patch.BodyguardUsing a dash, blink, or teleport grants yourself, and an allies you pass through, a shield for 5 seconds.
The strength of this shield depends on your abilities base cooldown at level 1. Shields reach their maximum on abilities with at least a 80 second cooldown.Bravest of the BraveIncrease future Augment offerings by 1/2 tier(s). If the Augment's tier was already Prismatic, gain +750/1500 gold.Bread SandwichGain 200/300/400 Ability Haste.
Casting an ability gants 40% Movement Speed for 2 seconds.
You have become all that is feared, you have become the ultimate in food science. Men cry out for more toppings, and you whisper "No".Buckle UpNo player-facing effect description is available for this patch.Bullet HeavenNo player-facing effect description is available for this patch.Calculated RiskNo player-facing effect description is available for this patch.Cannon FodderYou enter combat launching from a cannon.CastleGain the Castle Summoner Spell.
Swap places with your ally, granting you both 40/80/60% Move Speed and a 80.05/250.05 Shield for 3 seconds.Center of the UniverseStars orbit you, dealing magic damage to enemies they pass through.Chain LightningNo player-facing effect description is available for this patch.ChauffeurYou are attached to your ally and can't move on your own.
Your bonus Move Speed is also granted to your ally, and you gain Ability Haste and Attack Speed.ClotheslineThere is a tether connecting your team, deals constant magic damage to enemies it touches.Combo MasterGain the Electrocute and Phase Rush Keystone Runes.
Electrocute - Hitting 3 separate Attacks or Abilities within 3 seconds deals a burst of damage.
Phase Rush - Hitting 3 separate Attacks or Abilities within 4 seconds grants you Move Speed and Slow Resist for a few seconds.Contract KillerEach round, mark an opposing champion.
That champion takes 15% extra damage and grants an + 150/200/250/300 gold when killed.Gain an Augment slotUnlock your 5th Augment Slot.
In 4 rounds gain a Silver Augment.Gain a Prismatic Stat AnvilGain a Prismatic Stat Anvil, granting anything from this list.
+ Critical Strike Damage
+ Health and Increased Size
+ Armor Penetration
+ Magic Penetration
+ Move Speed and Reduced Size
+ Tenacity
+ Heal & Shield Power
+ Omnivamp
+ GoldLevel AugmentsRemove an Augment.
Gain 2 random Augment Levels.Dark BlessingHealing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power.DeathtouchAttacking enemy champions grants permanent Cursed Power and deal additional magic damage based on your Cursed Power.Defensive ManeuversCast Barrier and Heal on your team. Grants 110/440 Shield, restores 80/318 Health, and gives 30/50/75% Move Speed for 1 second.DematerializeGain 10/20 Adaptive Force on takedown, once per champion per round.
Gaining this augment after round 4, gain 30 Adaptive Force.DesecratorImmobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power.DespoilDashing or Teleporting grants you Cursed Power if there is an enemy nearby. Gain Move Speed scaling with your Cursed Power.Die Another DayBless the ground under you for 4s, preventing any unit inside from falling below 10% of their max Health. At the end, units inside are healed for 250 Health.Don't ChaseYou become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside.DoomsayerHitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power.DreadbringerGain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power.EnergeticGain Energized 200/300% quicker. Triggering Energized fires a Magic Missile, dealing up to 0.3% max Health true damage based on distance traveled.Energetic CasterNo player-facing effect description is available for this patch.Infernal ChainsNo player-facing effect description is available for this patch.EvocationNo player-facing effect description is available for this patch.Extendo-ArmAutocast fire a Blitzcrank hook every 12 seconds at a nearby enemy champion.Fallen AegisStart combat with a Black Shield for 8/10/15s.
Black Shield blocks Magic Damage and Immobilizing effects.Fire SaleInstantly sell all your non-quest items for 100% of their direct buy price.
Great for all those discounted anvils.Frozen FoundationsNo player-facing effect description is available for this patch.Fruits of Your LaborPower Flowers are 20/40% more effective on you and are shared with your ally.Fully AutomatedNo player-facing effect description is available for this patch.Gain Stat AnvilGain a random Stat Anvil.Gamba AnvilGain +1000 gold and reduce the price of all anvils.
Prismatic Anvils: -1500/2000 gold
Legendary Anvils: -750 gold
Stat Anvils: -250/300 gold
Items acquired from anvils resell for -500 gold less.Abstain From PowerRestore 10% of of the health you've sacrificed to Tahm Kench.
Gain 1 Silver Stat Anvil.Abstain From RiskRestore 10% of of the health you've sacrificed to Tahm Kench.
Instantly gain a Silver Augment.Abstain From WealthRestore 10% of of the health you've sacrificed to Tahm Kench.
Gain + 500 gold.BloodrazorDealing damage deals an additional 1.5% max health physical damage.Chemtech PutrifierDealing damage to champions applies 40% Wounds for 3 seconds.Compulsion For PowerSacrifice 15% of your max health to Tahm Kench.
Your total sacrifice will increase to -healing% max health.
Gain 1 Prismatic Stat Anvils.Compulsion For RiskSacrifice 15% of your max health to Tahm Kench.
Your total sacrifice will increase to -healing% max health.
Gain a Prismatic Augment.Compulsion For WealthSacrifice 15% of your max health to Tahm Kench.
Your total sacrifice will increase to -healing% max health.
Gain + 2500 gold.Craving For PowerSacrifice 10% of your max health to Tahm Kench.
Your total sacrifice will increase to -healing% max health.
Gain 1 Gold Stat Anvil.Craving For RiskSacrifice 10% of your max health to Tahm Kench.
Your total sacrifice will increase to -healing% max health.
Gain a Gold Augment.Craving For WealthSacrifice 10% of your max health to Tahm Kench.
Your total sacrifice will increase to -healing% max health.
Gain + 1500 gold.DematerializerYour damage executes champions that are below 10% Health.Enchanted FlaskGain a Spell Shield every 10 seconds that blocks the next enemy Ability.Frozen MalletDealing damage applies a 25% Slow for 2 seconds.Lamb's RespiteGain 1 additional revive, and cuts the time needed to revive in half.Remnant of the WatchersReduce the Attack Speed of nearby champions by 25%.Sacrifice: For GoldSacrifice 25% of your current health.
After 4 rounds, gain a bonus Gold Augment and restore your health.Sacrifice: For PrismaticSacrifice 50% of your current health.
After 7 rounds, gain a bonus Prismatic Augment and restore your health.Sacrifice: For SilverAfter 2 rounds, gain a bonus Silver Augment.Swindler's OrbDealing damage to an enemy champion reduces any shields they have or gain by 40% for 3 seconds.
Affects General and Physical Damage shields, but not purely Magical Damage blocking shields.Ally DemonVote for your team to ally with the Demons.
Allying with Demons grants an Augment Level when a Hunter team is eliminated.Ally HunterVote for your team to ally with the Demon Hunters.
Allying with Demon Hunters grants you +500 bonus gold when you beat a Demon team.Wolf's FrenzyLose your innate revive.
Increase your Health by 15%.
If you deal damage that would leave a champion below below 10% maximum health, execute them.Grievous VenomDealing damage to an enemy champion reduces any shields they gain by 50/75%, and applies 40% Grievous Wounds for 3/4 seconds.
If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds.
Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.
Only reduces General and Physical Damage shields, but not purely Magical Damage blocking shields.HallucinateNo player-facing effect description is available for this patch.Hat TrickInstantly gain 3 hats, and reduce the price of Cappa Juice by 350.
When your health drops below 30% gain Move Speed and a shield, but lose one hat.Hive MindStart each round with 0-6 Bee, gain additonal Bees by harvesting flowers. Damaging an enemy champion sends a Bee dealing scaling damage magic damage over 2 seconds on arrival, before returning to you.Hold Very StillGain Guerrilla Warfare.
Not moving causes you to turn Invisibile until you move. Exiting this Invisibility, causes your next attack to deal bonus magic damage.HybridWhen you deal damage with an Attack, your next Ability deals 10-70% increased damage.
When you deal damage with an Ability, your next Attack deals 10-70% increased damage.
Abilities empower one Attack per cast.Juice BoxEach round, everyone on your team gains 1/3 Juice.Juice PressNo player-facing effect description is available for this patch.Laser EyesThere is a laser in the direction you are facing that deals continuous magic damage.Light WardenEvery few seconds, Autocast a warding light, Shielding yourself and allies it passes through before returning, repeating the effect.Magical GirlEach round, a star falls over 20 seconds. After picking it up you transform into a Magical Girl, knocking back nearby enemies, causing them to dance for 2 second, while granting you 100/200/300 Adaptive Force and a 200/300/500 health Shield.
As a Magical Girl, every 5-10 seconds 2/3/5/6 stars fall from the sky striking around you and each of your enemies, dealing 100.25/500.25 magic damage to those hit.
Dancing enemies are invulnerable.
Stars rain down more frequently on enemies within 700 range of you.Midnight ExpressNo player-facing effect description is available for this patch.Mirror ImageWhen you drop below 30% Health, briefly become Invisible and create 4 clones of yourself.MultitoolNo player-facing effect description is available for this patch.MythicalNo player-facing effect description is available for this patch.NecromancerNo player-facing effect description is available for this patch.Nesting DollYou automatically begin Reviving yourself after 2/3 seconds and you can be Revived 1/2/3/4 additional times. Each time you Revive, come back smaller and with 70% max Health.
When you revive, knockback enemies around you.Now You See MePassive: Leave a mark behind whenever you use a Movement Ability.
Active: Return to a previous mark you've left. You then gain 50/75% Move Speed for 2 seconds.Null AugmentNullNumb to Pain25/40/60% of damage you take instead happens over 6 seconds (10/25/40% for ranged champions).OathswornReplace Flee with Fate's Call.
Fate's Call making your ally Untargetable for up to 4 seconds. your ally can launch themself out, Knocking Back enemies.Orbital LaserReplace Summoner Flee with Orbital Laser.
After a delay, call down an orbital laser that deals 30/40% max Health true damage plus scaling damage magic damage over 3 seconds.Panic RoomOnce per combat, when you would die, instead turn into a wisp, set yourself to 20/15/35% Health, and travel to a random spot in the arena.Parasitic MutationEvery round this mutates into one of your opponent's augments.
Only mutates into augments you could roll.Parasitic RelationshipvalueParryNo player-facing effect description is available for this patch.Prismatic EggGain 1 stack on takedown, once per champion per round.
After 5 stacks, this hatches into a Prismatic Item Anvil, Prismatic Augment, and a Prismatic Stat Anvil.Quest: Angel of RetributionRequirement: Heal or prevent 2500 damage to allies.
Reward: Gain 100% Attack Speed, and your Attacks deal additional magic damage equal to 350% Heal/Shield Power.Quest: Mad HatterRequirement: Wear 10 hats at the end of combat.
Reward: Gain Adaptive Force, Armor, Magic Resist, Tenacity, and Movement Speed per hat.Quest: Rite Of The Forge GodRequirement: Purchase 2 Item Anvils.
Reward: All of your items become Masterwork, increasing their stats by 40%.Quest: Three Sacred TreasuresRequirement: Possess Infinity Edge, Perplexity, and Hextech Gunblade.
Reward: Yunara's Attacks are replaced with lasers that deal mixed damage.Raid BossYou start each round imprisoned in the center of the arena, unable to act. While imprisoned, you have up to 70% damage reduction and gain size, Health, Attack Damage, and Ability Power over time (max 35/55/60%).
After 9 seconds or reaching 50% Health, you break out, Knocking Back enemies and gaining 25/40/55% max Health Shield.Replace AugmentReplace one of your Augments with an Augment 1 tier higher.RestartYour non-Ultimate Abilities Automatically refresh every 12/8 seconds.Righteous FuryHealing or Shielding increases your Ability damage by 2-8%, stacking infinitely for the round.
3s Cooldown per Ability cast, Augment, and Item.Serve Beyond DeathThe first time you would die each round, instead return to full Health, decaying over 3/6 seconds.
Taking down an enemy champion while your Health is decaying stops the decay and sets your Health to 20/30% max Health.Silver SpoonDeal increased damage per Silver Augment you have.Sleep DartNo player-facing effect description is available for this patch.Slime TimeEvery few seconds Autocast a burst slime from your body, dealing magic damage to nearby enemies.
If you hit a champion, secrete a blob that heals you when walked over.Snowball Fight!No player-facing effect description is available for this patch.SpellwakeHitting enemies with Abilities creates a blast that deals magic damage from you to the location you hit them.Spirit InfusionNo player-facing effect description is available for this patch.Spirit LinkvalueSummoner RevolutionYour Summoner Spells gain 1/2/3 additional charge(s).
Flash resets every round.Summoner's RouletteReplace your Summoner Spells with random ones.
When you use a Summoner Spell, replace it with another random one on a 6/4 second Cooldown.Symbiotic MutationEvery round this mutates into one of your ally's augments.
Only mutates into augments you could roll.Thief's GlovesNo player-facing effect description is available for this patch.TrailblazerDashing or Blinking applies a Burn to a nearby enemy that deals damage over time, stacking infinitely.Trickster DemonWhen you exit stealth explode for scaling damage Magic Damage, your clones and traps will do the same on death.Ultimate RouletteReplace Flee with a random Ultimate. After casting the Ultimate, replace it with new random Ultimate.
These spells are still ultimates.Undying GuardUpon reviving with Cultivation of War, Zaahen deals damage to nearby enemies based on their current Health and knocks all targets back, becoming impervious to damage dealt by champions outside of the circle created and gains a brief burst of movement speed.UnshackledYou can now Hijack your ally's ultimate.
On takedown, reduce Hijack's lockout and cooldown by 20%.
Gain 60 Ultimate Haste.VanishBecome Invisible for 3/6 seconds or until you Attack or use an Ability.VengeancevalueVirtuous CycleNo player-facing effect description is available for this patch.Warmup RoutineGain the Warmup Routine Summoner Spell.
Channel your inner dancer to increase your damage by 2% per second, up to 2000/4000/6000% max.We'll Be Right BackTime Stop: All nearby champions are put in Stasis for 2.5 seconds, or 1.75 seconds for you. During which you restore 25/50% missing Health.Willing SacrificeThe first time an allied champion drops below 30% Health, trade 25% of your current Health to grant them a shield equal to 15-75% of your current Health.Wisdom of AgesGain 1 level now, and 1 bonus level every other round.
Your level cap is removed.
If taken after round 4, gain 2 additional levels.
Leveling this augment instantly grants you levelsZhonya's EpiphanyNo player-facing effect description is available for this patch.Full Build! +25 GoldNo player-facing effect description is available for this patch.Full Build! Heal 25%No player-facing effect description is available for this patch.
No augments match the current filters.





















































































































































































































































































































































