HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.

Full effect

Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health true damage, restores 50-200 (based on champion level) + 5% Missing Health, and grants 50% + 5% per stack Bonus Movement Speed, decaying over 2 seconds.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Move Speed duration
2sReviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.12
Latest event
26.12
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Prismatic · Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.

    View the initial detailed mechanics

    Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health true damage, restores 50-200 (based on champion level) + 5% Missing Health, and grants 50% + 5% per stack Bonus Movement Speed, decaying over 2 seconds.