When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.
Gain up to 50% Move Speed toward nearby allies based on their missing Health. Your healing and shielding are also increased up to 50% based on the target's missing Health.
- Move Speed linger duration
- 2sReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.12
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Gold · When moving towards allies with low Health, gain Movement Speed. Your Healing and Shielding are greater based on how low your target's Health is.
View the initial detailed mechanics
Gain up to 50% Move Speed toward nearby allies based on their missing Health. Your healing and shielding are also increased up to 50% based on the target's missing Health.
Wee Woo Wee Woo is reworked around a stronger emergency rescue and burst-healing fantasy.
View official source ↗The thread lists sets such as Deathknell, Firecracker, High Roller, Stackosaurus Rex, Wee Woo Wee Woo, Fully Automated, Archmage, Make it Rain, and Snowday with distinct bonus themes.
View official source ↗