HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
Full effect

Gain an Energized Attack that deals [no verifiable static value for this patch]% target current Health. Charges are fully refunded if the target is not the same as your previous.

Checked against game data for the selected patch; dynamic values may vary in game

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.21
Latest event
26.12
Current status
Not recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    View full copy diff

    Your Energized Attack charges are fully refunded if the target is not the same as your previous. Energized Attacks deal an additional magic damage equal to 10% target current Health.

    Gain an Energized Attack that deals [no verifiable static value for this patch]% target current Health. Charges are fully refunded if the target is not the same as your previous.

  2. Not recorded in this patch

  3. Fixes interaction issues involving Lightning Strikes, Item Haste, Overflow, Clown College, Buff Buddies, Marksmage, Dropkick, ReEnergize, Pinball, and more.

    View official source ↗
  4. Shared version
    View full copy diff

    Your Energized Attack charges are fully refunded if the target is not the same as your previous. Energized Attacks deal an additional magic damage equal to 10% Target Current Health.

    Your Energized Attack charges are fully refunded if the target is not the same as your previous. Energized Attacks deal an additional magic damage equal to 10% target current Health.

  5. Fixes Smolder Q with ReEnergize, Flashy/Flash 2 canceling Fiddlesticks R channel, Empyrean Promise range, and similar interactions.

    View official source ↗
  6. Silver · Your Energized Attack charges are fully refunded if the target is not the same as your previous. Energized Attacks deals extra damage.

    View the initial detailed mechanics

    Your Energized Attack charges are fully refunded if the target is not the same as your previous. Energized Attacks deal an additional magic damage equal to 10% Target Current Health.