Damaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death.
Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become Hellbent. Hellbent: Upon dying, revive over the course of 4 seconds at 35-75% (based on champion level) max Health. Afterwards, you gain 25-200 (based on champion level) Adaptive Force, 20-40% (based on champion level) Move Speed towards enemy champions, and 15-30% (based on champion level) Omnivamp for 15 seconds. This has a 90 second cooldown.
- Effect duration
- 15sReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.15
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- ARAM version
In-game effect −This has a120second cooldown.+This has a 90 second cooldown.View official source ↗View full copy diff
−Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become Hellbent. Hellbent: Upon dying, revive over the course of 4 seconds at 35-75% (based on champion level) max Health. Afterwards, you gain 25-200 (based on champion level) Adaptive Force, 20-40% (based on champion level) Move Speed towards enemy champions, and 15-30% (based on champion level) Omnivamp for 15 seconds. This has a
120second cooldown.+Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become Hellbent. Hellbent: Upon dying, revive over the course of 4 seconds at 35-75% (based on champion level) max Health. Afterwards, you gain 25-200 (based on champion level) Adaptive Force, 20-40% (based on champion level) Move Speed towards enemy champions, and 15-30% (based on champion level) Omnivamp for 15 seconds. This has a 90 second cooldown.
Prismatic · Damaging enemy champions with Attacks or Abilities grants stacks. At max stacks, you revive empowered upon death.
View the initial detailed mechanics
Striking enemy champions with Attacks or Abilities grants you a stack of Revivemaxxing for 6 seconds (max: 10). At max stacks become Hellbent. Hellbent: Upon dying, revive over the course of 4 seconds at 35-75% (based on champion level) max Health. Afterwards, you gain 25-200 (based on champion level) Adaptive Force, 20-40% (based on champion level) Move Speed towards enemy champions, and 15-30% (based on champion level) Omnivamp for 15 seconds. This has a 120 second cooldown.