HexARAMARAM: Mayhem Augments & Patch Reference
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Effect
Full effect

Your Critical Strikes apply On-Hit effects an additional time. Gain 25% Crit chance.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
On-Hits Applied
1 timeClient label
Additional proc cooldown
5sReviewed implementation data
Checked against game data for the selected patch

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.3
Latest event
26.17
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Critical Missile caps at three missiles; Double Tap moves to Prismatic; Tripleshot prioritizes enemies near the main target; Upgrade Infinity Edge loses critical strike chance; and Upgrade Ravenous cleaves minions and gains 20% Life Steal.

    View official source ↗
  2. 1 changes
    • RarityGoldPrismatic
  3. ARAM version
  4. ARAM version
    View full copy diff

    Your Critical Strikes apply On-Hit effects an additional time. Gain 25% Critical Strike Chance.

    Your Critical Strikes apply On-Hit effects an additional time. Gain 25% Crit chance.

  5. Gold · Your Critical Strikes apply On-Hit effects an additional time. Gain Critical Strike Chance.

    View the initial detailed mechanics

    Your Critical Strikes apply On-Hit effects an additional time. Gain 25% Critical Strike Chance.