Your dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second.
Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 90-250 (based on champion level) (+60% Ability Power) (+125% bonus Attack Damage) physical damage.
- Trail explosion radius
- 300 game unitsReviewed implementation data
- Repeat-hit interval per target
- 1sReviewed implementation data
- Maximum tracked distance per movement
- 2000 game unitsReviewed implementation data
- At max level
- At max level, 1 second after triggering earthwake, repeat it.Client copy
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.24
- Latest event
- 26.15
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- ARAM version
In-game effect −Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing70-210(based on champion level) (+60% Ability Power) (+125% bonus Attack Damage) physical damage.+Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 90-250 (based on champion level) (+60% Ability Power) (+125% bonus Attack Damage) physical damage.View official source ↗View full copy diff
−Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing
70-210(based on champion level) (+60% Ability Power) (+125% bonus Attack Damage) physical damage.+Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 90-250 (based on champion level) (+60% Ability Power) (+125% bonus Attack Damage) physical damage.
- Shared version
In-game effect −Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-300 (based on champion level) (+40% Ability Power) (+125%bonus Attack Damage) physical damage.+Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-300 (based on champion level) (+40% Ability Power) (+120% bonus Attack Damage) physical damage.View full copy diff
−Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-300 (based on champion level) (+40% Ability Power) (
+125%bonus Attack Damage) physical damage.+Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-300 (based on champion level) (+40% Ability Power) (+120% bonus Attack Damage) physical damage.
Earthwake, Orbital Laser, Trueshot Prodigy, Cerberus, Pandora’s Box, Stackosaurus Rex, and related Arena-style augments are added with Mayhem pacing limits.
View official source ↗Prismatic · Your dash, blink, or teleport Abilities leave behind a trail that detonates after 0.75 second.
View the initial detailed mechanics
Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 70-210 (based on champion level) (+60% Ability Power) (+125% bonus Attack Damage) physical damage.
- Shared version
In-game effect −Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-200(based on champion level) (+30%Ability Power) (+100%bonus Attack Damage) physical damage.+Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-300 (based on champion level) (+40% Ability Power) (+125% bonus Attack Damage) physical damage.View full copy diff
−Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140
-200(based on champion level) (+30%Ability Power) (+100%bonus Attack Damage) physical damage.+Your dash, leap, blink, or teleport Abilities leave behind a trail that detonates after 1 second, dealing 140-300 (based on champion level) (+40% Ability Power) (+125% bonus Attack Damage) physical damage.