A few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack.
On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark emerges, knocking up all nearby Enemies and biting them for 120-350 (based on champion level) + 30% Missing Health Magic Damage.
- Missing Health Damage
- 30%Client label
- Shark bite radius
- 400 game unitsReviewed implementation data
- Shark arrival delay
- 3.5sReviewed implementation data
- At max level
- At Max Level, your allies also gain this effect on death.Client copy
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.20
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.20Retrieved raw data was verified for all 27 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Fixes cover damage counters, King Me, Shark Bait, Aurora, Echo Cast, Spell Split, Prom Queen, Rite of Ascension, Minionmancer, and Ultra Hydra.
View official source ↗- Shared version
In-game effect −After a few seconds, a Shark emerges, knocking up all nearby Enemies and biting them for80-300(based on champion level) +20%Missing Health Magic Damage.+After a few seconds, a Shark emerges, knocking up all nearby Enemies and biting them for 120-350 (based on champion level) + 30% Missing Health Magic Damage.View official source ↗View full copy diff
−On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark emerges, knocking up all nearby Enemies and biting them for
80-300(based on champion level) +20%Missing Health Magic Damage.+On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark emerges, knocking up all nearby Enemies and biting them for 120-350 (based on champion level) + 30% Missing Health Magic Damage.
Gold · A few seconds after death, a shark chomps all nearby enemies. You can move after death to aim the shark attack.
View the initial detailed mechanics
On death, become Shark Bait. You can take no actions other than moving, which slows nearby enemies by 40%. After a few seconds, a Shark emerges, knocking up all nearby Enemies and biting them for 80-300 (based on champion level) + 20% Missing Health Magic Damage.