Your Attacks and Abilities execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
Your Attacks and Abilities execute enemy champions below 4% (+0.001% bonus Health) (+0.055% base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back the target.
Upon colliding with an enemy or terrain or reaching their
Related itemTerminus3000 GAttack Damage +30attackSpeed +35%Shadow
Attacks deal bonus magic damage On-Hit.
Juxtaposition
Alternate between Light and Dark Attacks against champions: Light Attacks grant Armor and Magic Resist for 5s. Dark Attacks grant 10% Armor Penetration and Magic Penetration for 5s.View full item →, Knocked Back enemies will explode dealing 150-500 (based on champion level) (+100% bonus Armor) (+100% bonus Magic Resistance) magic damage to nearby enemies.
These explosions can chain.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.3
- Latest event
- 26.14
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- ARAM version
In-game effect −Your Attacks execute enemy champions below5%(+0.002%bonus Health) (+0.035%base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Backenemies.+Your Attacks and Abilities execute enemy champions below 4% (+0.001% bonus Health) (+0.055% base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back the target.View official source ↗View full copy diff
−Your Attacks execute enemy champions below
5%(+0.002%bonus Health) (+0.035%base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Backenemies. Uponlanding orcolliding with an enemy or terrain, Knocked Back enemies will explode,dealing 150-500 (based on champion level) (+100% bonus Armor) (+100% bonus Magic Resistance) magic damage to nearby enemies. These explosions can chain.+Your Attacks and Abilities execute enemy champions below 4% (+0.001% bonus Health) (+0.055% base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back the target. Upon colliding with an enemy or terrain or reaching their terminus, Knocked Back enemies will explode dealing 150-500 (based on champion level) (+100% bonus Armor) (+100% bonus Magic Resistance) magic damage to nearby enemies. These explosions can chain.
Fixes Dropkick reveal, Qiyana element selection, Cannon triggering relics, Snowball upgrades, Marksmage, Outlaw's Grit, Gangplank, clone/snowball/Ultimate Awakening, and many related issues.
View official source ↗Fixes interaction issues involving Lightning Strikes, Item Haste, Overflow, Clown College, Buff Buddies, Marksmage, Dropkick, ReEnergize, Pinball, and more.
View official source ↗- ARAM version
In-game effect −Your Attacks execute enemy champions below 5% (+0.002% bonus Health) (+0.03%base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back enemies.+Your Attacks execute enemy champions below 5% (+0.002% bonus Health) (+0.035% base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back enemies.View full copy diff
−Your Attacks execute enemy champions below 5% (+0.002% bonus Health) (
+0.03%base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back enemies. Upon landing or colliding with an enemy or terrain, Knocked Back enemies will explode, dealing 150-500 (based on champion level) (+100% bonus Armor) (+100% bonus Magic Resistance) magic damage to nearby enemies. These explosions can chain.+Your Attacks execute enemy champions below 5% (+0.002% bonus Health) (+0.035% base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back enemies. Upon landing or colliding with an enemy or terrain, Knocked Back enemies will explode, dealing 150-500 (based on champion level) (+100% bonus Armor) (+100% bonus Magic Resistance) magic damage to nearby enemies. These explosions can chain.
Prismatic · Your Attacks execute low Health enemy champions, Knocking Back and causing an explosion while healing you.
View the initial detailed mechanics
Your Attacks execute enemy champions below 5% (+0.002% bonus Health) (+0.03% base Attack Damage) max Health, restoring 100-300 (based on champion level) (+25% bonus Health) Health and Knocking Back enemies. Upon landing or colliding with an enemy or terrain, Knocked Back enemies will explode, dealing 150-500 (based on champion level) (+100% bonus Armor) (+100% bonus Magic Resistance) magic damage to nearby enemies. These explosions can chain.