HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Gain Ability Power, Movement Speed, and Omnivamp based on missing Health, taking damage each time you cast.

Full effect

Gain 75-150 (based on champion level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current Health. Max benefit at 30% Health.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Omnivamp
20%Client label
Move Speed
50%Client label
Checked against game data for the selected patch

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.21
Latest event
26.3
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    View full copy diff

    Gain 75-150 (based on champion level) Ability Power, 50% Move Speed and 20% Omnivamp, based on missing Health. Spell casts cost 5% of your current health. Max benefit at 30% health.

    Gain 75-150 (based on champion level) Ability Power, 50% Movement Speed, and 20% Omnivamp based on missing Health. Spell casts cost 5% of your current Health. Max benefit at 30% Health.

  2. Prismatic · Gain Ability Power, Move Speed and Omnivamp, based on missing Health, taking damage each time you cast.

    View the initial detailed mechanics

    Gain 75-150 (based on champion level) Ability Power, 50% Move Speed and 20% Omnivamp, based on missing Health. Spell casts cost 5% of your current health. Max benefit at 30% health.