Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.
- Base heal
- 60-150 (based on level)Reviewed implementation data
- Heal Ability Power ratio
- 20%Reviewed implementation data
- Base shield
- 55-115 (based on level)Reviewed implementation data
- Shield Ability Power ratio
- 40%Reviewed implementation data
- Base Move Speed for self
- 30%Reviewed implementation data
- Base Move Speed for allies
- 20-32% (based on level)Reviewed implementation data
- Aura duration
- 3sReviewed implementation data
- Aura radius
- 400 game unitsReviewed implementation data
- Shield duration
- 1.5sReviewed implementation data
- Shield absorbed for Accelerando
- 5 → 25 → 45 → 65 → 85 → 105 → 125Reviewed implementation data
- Minimum self Move Speed duration
- 3sReviewed implementation data
- Maximum self Move Speed duration
- 7sReviewed implementation data
- Ally Move Speed duration
- 3sReviewed implementation data
- Power Chord Tempo slow duration
- 2sReviewed implementation data
- Power Chord Diminuendo duration
- 3sReviewed implementation data
- Aria heal radius
- 1000 game unitsReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.3
- Latest event
- 26.3
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Gold · No effect description is available for this patch.
View the initial detailed mechanics
Every 10 seconds, automatically cast the Aria of Perseverence and Song of Celerity in an alternating melody. Aria of Perseverence heals nearby allies and grants a temporary shielding aura. Song of Celerity grants a temporary aura that provides bonus Movement Speed.