HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Using selected spell restores Health.

Full effect

Heal amount equal to 30-100 (based on champion level) (+5% bonus Health) (+15% Ability Power) (+25% bonus Attack Damage), scale up to 50% more for longer cooldown abilities.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
At max level
At max level the healing is doubled for ultimate abilities.Client copy
Checked against game data for the selected patch; some values vary by champion, level, or match state
Ability targeting evidenceSelected by the client in game

The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.

Reviewed patch 26.20

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.21
Latest event
26.19
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.20Retrieved raw data was verified for all 27 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. ARAM version
  2. ARAM version
    In-game effect
    Using an Ability restores 5-60 (based on champion level) (+1% Health) Health.
    Heal amount equal to 30-100 (based on champion level) (+5% bonus Health) (+15% Ability Power) (+25% bonus Attack Damage), scale up to 50% more for longer cooldown abilities.
    View full copy diff

    Using an Ability restores 5-60 (based on champion level) (+1% Health) Health.

    Heal amount equal to 30-100 (based on champion level) (+5% bonus Health) (+15% Ability Power) (+25% bonus Attack Damage), scale up to 50% more for longer cooldown abilities.

  3. 1 changes
    • NameRabble RousingRejuvenation
  4. Shared version
    In-game effect
    Using an Ability restores 5-60 (based on champion level) (+1% Health) Health.
    Using an Ability restores 5-60 (based on champion level) (+6% Health) Health.
    View full copy diff

    Using an Ability restores 5-60 (based on champion level) (+1% Health) Health.

    Using an Ability restores 5-60 (based on champion level) (+6% Health) Health.

  5. Gold · No effect description is available for this patch.

    View the initial detailed mechanics

    Using an Ability restores 5-60 (based on champion level) (+1% Health) Health.