While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.
Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 18% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.
- Inner-ring damage
- 50%Reviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.15
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
In-game effect −Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you15%of your Missing Health.+Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 18% of your Missing Health.View official source ↗View full copy diff
−Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you
15%of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.+Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 18% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.
Gold · While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.
View the initial detailed mechanics
Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 15% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.