HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.

Full effect

Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 18% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Inner-ring damage
50%Reviewed implementation data
Checked against game data for the selected patch

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.12
Latest event
26.15
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    In-game effect
    Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 15% of your Missing Health.
    Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 18% of your Missing Health.
    View full copy diff

    Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 15% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.

    Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 18% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.

    View official source ↗
  2. Gold · While in combat, Autocast a circular axe that deals physical damage. Enemies on the outer edge take additional damage and heal you.

    View the initial detailed mechanics

    Autocast a circular axe swing that deals physical damage every 8 seconds in combat. Enemies along the outer edge take increased damage (100-400 (based on champion level) (+40% Ability Power) (+60% bonus Attack Damage)) and heal you 15% of your Missing Health. Each enemy hit along the outer edge reduces this ability's cooldown by 10% down to a minimum of 3 seconds.