Gain Blade Waltz as a Summoner Spell.
Makes you untargetable while you dash at and deal 30-150 (based on champion level) (+10% bonus Attack Damage) (+6% Ability Power) damage to enemies 8 times (deals 50% On-Hit damage).
- At max level
- At max level after Blade Waltz finishes, drop a healing zone that restores 100 (+40% bonus Attack Damage) (+40% Ability Power) health per second for 5 seconds.Client copy
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.3
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- ARAM version
View full copy diff
−Makes you untargetable while you dash at and deal 30-150 (based on champion level) (+10% bonus Attack Damage) (+6% Ability Power) damage to enemies 8 times (deals 50%
on-hitdamage).+Makes you untargetable while you dash at and deal 30-150 (based on champion level) (+10% bonus Attack Damage) (+6% Ability Power) damage to enemies 8 times (deals 50% On-Hit damage).
- ARAM version
View full copy diff
−Makes you untargetable while you dash at and deal
[noverifiablestaticvalueforthispatch]damagetoenemies[noverifiablestaticvalueforthispatch]times (deals 50% on-hit damage).+Makes you untargetable while you dash at and deal 30-150 (based on champion level) (+10% bonus Attack Damage) (+6% Ability Power) damage to enemies 8 times (deals 50% on-hit damage).
Prismatic · Gain the Blade Waltz Summoner Spell. Blade Waltz makes you untargetable while you dash at and damage enemies [no verifiable static value for this patch] times.
View the initial detailed mechanics
Makes you untargetable while you dash at and deal [no verifiable static value for this patch] damage to enemies [no verifiable static value for this patch] times (deals 50% on-hit damage).