Your healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.
- Repeat trigger interval for the same ability
- 5sReviewed implementation data
- Critical-heal trigger range
- 550 game unitsReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.9
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
In-game effect −Your Heals and Shields can Critically Strike for40%bonusamount.+Your Heals and Shields can Critically Strike for an addtional 35/55% (+100% bonus Critical Strike Damage).View full copy diff
−Your Heals and Shields can Critically Strike for
40%bonusamount.Gain 25% Crit Chance.+Your Heals and Shields can Critically Strike for an addtional 35/55% (+100% bonus Critical Strike Damage). Gain 25% Crit Chance.
- ARAM version
Riot fixes issues including infinite Critical Healing/Critical Missile triggers, Prom Queen failing after death, and duplicate augment selection.
View official source ↗View full copy diff
−Your
Healsand Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.+Your healing and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.
Gold · No effect description is available for this patch.
View the initial detailed mechanics
Your Heals and Shields can Critically Strike for 40% bonus amount. Gain 25% Crit Chance.