HexARAMARAM: Mayhem Augments & Patch Reference
中文
← All ARAM: Mayhem Augments
Effect
In-game description

When you Critically Strike, fire missiles dealing magic damage. Gain 25% Crit chance.

Full effect

When you Crit, fire 1 plus 200% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each. Gain 25% Crit chance.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Attack Damage ratio per missile
7%Reviewed implementation data
Ability Power ratio per missile
10%Reviewed implementation data
Trigger cooldown
4sReviewed implementation data
Checked against game data for the selected patch

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.5
Latest event
26.17
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    In-game effect
    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each.
    When you Crit, fire 1 plus 200% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each.
    View full copy diff

    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each. Gain 25% Crit chance.

    When you Crit, fire 1 plus 200% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each. Gain 25% Crit chance.

    View official source ↗
  2. Shared version
    In-game effect
    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-85 (based on champion level) magic damage each.
    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each.
    View full copy diff

    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-85 (based on champion level) magic damage each. Gain 25% Crit chance.

    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-65 (based on champion level) magic damage each. Gain 25% Crit chance.

    View official source ↗
  3. Shared version
    In-game effect
    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 20-100 (based on champion level) magic damage each.
    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-85 (based on champion level) magic damage each.
    View full copy diff

    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 20-100 (based on champion level) magic damage each. Gain 25% Crit chance.

    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 15-85 (based on champion level) magic damage each. Gain 25% Crit chance.

    View official source ↗
  4. Shared version
    View full copy diff

    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 20-100 (based on champion level) magic damage each. Gain 25% Crit chance.

    When you Crit, fire 1 plus 300% Critical Strike Chance missiles that deal 20-100 (based on champion level) magic damage each. Gain 25% Crit chance.

  5. Shared version
    View full copy diff

    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 20-100 (based on champion level) magic damage each. Additionally, gain 25% Critical Strike Chance.

    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 20-100 (based on champion level) magic damage each. Gain 25% Crit chance.

  6. Shared version
    In-game effect
    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 11-40 (based on champion level) (+7% bonus Attack Damage) (+10% Ability Power) magic damage each.
    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 20-100 (based on champion level) magic damage each.
    View full copy diff

    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 11-40 (based on champion level) (+7% bonus Attack Damage) (+10% Ability Power) magic damage each. Additionally, gain 25% Critical Strike Chance.

    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 20-100 (based on champion level) magic damage each. Additionally, gain 25% Critical Strike Chance.

  7. Gold · No effect description is available for this patch.

    View the initial detailed mechanics

    When you Crit, fire 1 plus 300% Critical Strike Chance Firecrackers that deal 20-100 (based on champion level) magic damage each. Additionally, gain 25% Critical Strike Chance.

  8. Riot fixes issues including infinite Critical Healing/Critical Missile triggers, Prom Queen failing after death, and duplicate augment selection.

    View official source ↗