HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Every second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level.

Full effect

Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.5% Health magic damage per second for 2 seconds.

QUEST: Deal 1500 Burn damage to enemy Champions.

REWARD: Increase the range of the Burn damage around you.

Burn Damage Dealt: current progress / 1500

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Effect radius
300 game unitsReviewed implementation data
Burn radius (upgrade tier 2)
500 game unitsReviewed implementation data
Burn radius (upgrade tier 3)
600 game unitsReviewed implementation data
Quest milestones
1500 → 15000 → 30000Site summary
Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.12
Latest event
26.13
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    Bleed Duration
    3
    2
    Bleed Damage
    0.666% Health
    0.5% Health
    View full copy diff

    Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.666% Health magic damage per second for 3 seconds. QUEST: Deal 1500 Burn damage to enemy Champions. REWARD: Increase the range of the Burn damage around you. Burn Damage Dealt: current progress / 1500

    Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.5% Health magic damage per second for 2 seconds. QUEST: Deal 1500 Burn damage to enemy Champions. REWARD: Increase the range of the Burn damage around you. Burn Damage Dealt: current progress / 1500

    View official source ↗
  2. Gold · Every second, apply a stacking Burn to nearby enemy champions, scaling with your max Health. QUEST: Deal Burn damage to enemy Champions. REWARD: Size and damage increase per Quest Level.

    View the initial detailed mechanics

    Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.666% Health magic damage per second for 3 seconds. QUEST: Deal 1500 Burn damage to enemy Champions. REWARD: Increase the range of the Burn damage around you. Burn Damage Dealt: current progress / 1500