On Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage to nearby enemies.
On Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing 50-150 (based on champion level) (+40% Ability Power) (+4% Health) magic damage to nearby enemies. This effect has a 6 seconds Cooldown per target per spell cast.
- Comet impact radius
- 300 game unitsReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.3
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- ARAM version
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−On Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing 50-150 (based on champion level) (+40% Ability Power) (+4% Health) magic damage
inthearea. This effect has a 6 secondscooldownper target per spell cast.+On Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing 50-150 (based on champion level) (+40% Ability Power) (+4% Health) magic damage to nearby enemies. This effect has a 6 seconds Cooldown per target per spell cast.
Prismatic · On Immobilizing or Grounding a champion, summon a comet that lands after a delay, dealing magic damage in the area.
View the initial detailed mechanics
On Immobilizing or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing 50-150 (based on champion level) (+40% Ability Power) (+4% Health) magic damage in the area. This effect has a 6 seconds cooldown per target per spell cast.