HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Cast a laser for 2.5 seconds that heals allies, and Slows and deals magic damage to enemies.

Full effect

Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+25% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.2
Latest event
26.15
Current status
Not recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    In-game effect
    Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.
    Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+25% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.
    View full copy diff

    Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

    Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+25% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

  2. Shared version
    View full copy diff

    Cast a laser for 2.5 seconds that heals allies for 195-560 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 100-350 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

    Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

  3. Not recorded in this patch

  4. Shared version
    In-game effect
    Cast a healing laser for 2.5 seconds that heals allies for 100-380 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.
    Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.
    View full copy diff

    Cast a healing laser for 2.5 seconds that heals allies for 150-430 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, deals 100-350 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

    Cast a laser for 2.5 seconds that heals allies for 195-560 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 100-350 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

  5. Prismatic · Cast a healing laser for 2.5 seconds that heals allies, slows and deals magic damage to enemies.

    View the initial detailed mechanics

    Cast a healing laser for 2.5 seconds that heals allies for 150-430 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, deals 100-350 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.

  6. This patch fixes issues including shapeshifters gaining extra health, Laser Heal interruptions, negative movement speed with With Haste, blank Nightstalk tooltip, Slow Cooker tooltip errors, and Viego refreshing Goldrend cooldown.

    View official source ↗
  7. Overperforming options such as Draw Your Sword, Dual Wield, Ocean Soul, and Swift and Safe are tuned down, while weaker or awkward augments such as Glass Cannon, Laser Heal, and Master of Duality receive buffs.

    View official source ↗