Burn and damage-over-time on champions generate gold.
Burn and damage-over-time on champions generate 1-3 (based on champion level) + 0.75% of damage dealt as Gold.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.17
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Fixes incorrect triggers or spell interactions involving Squishy Slappy Grab, Stuck In Here With Me, Echo Cast, Archmage, Blood Money Burn, and High Roller.
View official source ↗- Shared version
View full copy diff
−Burnsand damageovertimeappliedtochampionsgenerates1-3 (based on champion level) + 0.75% of damage dealt as Gold.+Burn and damage-over-time on champions generate 1-3 (based on champion level) + 0.75% of damage dealt as Gold.
Fixes Divine Domain infinite range; Combusting Interest gold and Smolder eligibility; It's Go Time interactions with Master Yi, Ashe, and Twitch; High Roller anvil drops; Drop Bear instant deaths; active summoner offers after Shark Tempest and SnowBomb; and Pursuit of Haste being offered to Yasuo E.
View official source ↗Riot lists new silver, gold, and prismatic augments including Archmage, Combusting Interest, Quickstep, Rite of Ascension, and Spirit Bomb.
View official source ↗Gold · Burns and damage over time applied to champions generates gold.
View the initial detailed mechanics
Burns and damage over time applied to champions generates 1-3 (based on champion level) + 0.75% of damage dealt as Gold.