Sharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm!
Sharks circle your Snowball, slowing and dealing 50-100 (based on champion level) magic damage to enemies they pass through. If your Snowball hits a Champion, the Sharks attach to them and create a Shark Tempest, which deals 25-75 (based on champion level) (+20% bonus Attack Damage) (+12% Ability Power) magic damage per second and Slows nearby enemies by 30% for 3 seconds.
- Effect radius
- 300 game unitsReviewed implementation data
- Shark Tempest radius
- 425 game unitsReviewed implementation data
- Slow duration
- 1sReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.14
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Fixes Divine Domain infinite range; Combusting Interest gold and Smolder eligibility; It's Go Time interactions with Master Yi, Ashe, and Twitch; High Roller anvil drops; Drop Bear instant deaths; active summoner offers after Shark Tempest and SnowBomb; and Pursuit of Haste being offered to Yasuo E.
View official source ↗Gold · Sharks circle your Snowball, slowing and damaging nearby enemies. When your Snowball hits a Champion, they become trapped in a shark storm!
View the initial detailed mechanics
Sharks circle your Snowball, slowing and dealing 50-100 (based on champion level) magic damage to enemies they pass through. If your Snowball hits a Champion, the Sharks attach to them and create a Shark Tempest, which deals 25-75 (based on champion level) (+20% bonus Attack Damage) (+12% Ability Power) magic damage per second and Slows nearby enemies by 30% for 3 seconds.