HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Gain the First Strike and Dark Harvest Keystone Runes.

Full effect

Gain the First Strike and Dark Harvest Keystone Runes.
First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds and gain Gold based on damage dealt.
Dark Harvest: Damaging a low Health champion inflicts adaptive damage and harvests a soul from the victim.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
First Strike flat Gold
20 GoldReviewed implementation data
Melee bonus-damage Gold conversion
60%Reviewed implementation data
Ranged bonus-damage Gold conversion
42%Reviewed implementation data
Dark Harvest Health threshold
50%Reviewed implementation data
Dark Harvest base cooldown
35sReviewed implementation data
Dark Harvest base-damage minimum
50Reviewed implementation data
Dark Harvest base-damage maximum
100Reviewed implementation data
Dark Harvest Attack Damage ratio
10%Reviewed implementation data
Dark Harvest Ability Power ratio
5%Reviewed implementation data
Damage gained per soul
11Reviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.21
Latest event
26.9
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    View full copy diff

    Gain the First Strike and Dark Harvest Keystone Runes. First Strike - Damaging a champion makes them take increased damage for 3 seconds. At the end, gain Gold based on your bonus damage dealt. Dark Harvest - Damaging an enemy below 50% Health deals bonus damage and increases that bonus damage permanently.

    Gain the First Strike and Dark Harvest Keystone Runes. First Strike - Damaging a champion makes them take increased damage for 3 seconds. At the end, gain + Gold based on your bonus damage dealt. Dark Harvest - Damaging an enemy below 50% Health deals bonus damage and increases that bonus damage permanently.

  2. ARAM version
    In-game effect
    First Strike: When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.
    First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds and gain Gold based on damage dealt.
    First Strike flat Gold
    10 Gold
    20 Gold
    Melee bonus-damage Gold conversion
    50%
    60%
    Ranged bonus-damage Gold conversion
    35%
    42%
    View full copy diff

    Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. Dark Harvest: Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

    Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 10% extra damage for 3 seconds and gain Gold based on damage dealt. Dark Harvest: Damaging a low Health champion inflicts adaptive damage and harvests a soul from the victim.

  3. Fixes Snowball Upgrade / The Biggest Snowball triggering Aurora and Zaahen passives, plus First Strike gold tracking in From Beginning To End.

    View official source ↗
  4. Shared version
    View full copy diff

    Gain the First Strike and Dark Harvest Keystone Runes.

    Gain the First Strike and Dark Harvest Keystone Runes. First Strike - Damaging a champion makes them take increased damage for 3 seconds. At the end, gain Gold based on your bonus damage dealt. Dark Harvest - Damaging an enemy below 50% Health deals bonus damage and increases that bonus damage permanently.

  5. Gold · Gain the First Strike and Dark Harvest Keystone Runes.

    View the initial detailed mechanics

    Gain the First Strike and Dark Harvest Keystone Runes. First Strike: When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. Dark Harvest: Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.