HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.

Full effect

Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Repeat trigger interval for the same ability
5sReviewed implementation data
Checked against game data for the selected patch

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.21
Latest event
26.9
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    In-game effect
    Each time you Immobilize or Ground an enemy, gain 20 Adaptive Force for the round, stacking infinitely.
    Each time you Immobilize or Ground an enemy, gain 15/25 Adaptive Force for the round.
    View full copy diff

    Each time you Immobilize or Ground an enemy, gain 20 Adaptive Force for the round, stacking infinitely.

    Each time you Immobilize or Ground an enemy, gain 15/25 Adaptive Force for the round.

  2. Red Envelopes, Final City Transit, Vampirism/Perseverance, Slap Around, summon hat messaging, and similar systems receive quality-of-life cleanup.

    View official source ↗
  3. Silver · Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.

    View the initial detailed mechanics

    Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death.