Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.
Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death.
- Repeat trigger interval for the same ability
- 5sReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.9
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
In-game effect −Each time you Immobilize or Ground an enemy, gain20Adaptive Force for the round, stacking infinitely.+Each time you Immobilize or Ground an enemy, gain 15/25 Adaptive Force for the round.View full copy diff
−Each time you Immobilize or Ground an enemy, gain
20Adaptive Force for the round, stacking infinitely.+Each time you Immobilize or Ground an enemy, gain 15/25 Adaptive Force for the round.
Red Envelopes, Final City Transit, Vampirism/Perseverance, Slap Around, summon hat messaging, and similar systems receive quality-of-life cleanup.
View official source ↗Silver · Gain 10 Adaptive Force when you Immobilize or Ground an enemy. Lose 50% on death.
View the initial detailed mechanics
Each time you Immobilize or Ground an enemy, gain a stack granting 10 Adaptive Force. Lose 50% stacks on death.