HexARAMARAM: Mayhem Augments & Patch Reference
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Verified patch record · 16.15

26.15: System update, 3 Augment changes, and 1 fixes

This patch includes 1 system change, 2 Augment balance changes, 1 behavior change, and 1 fix. The client catalog also adds 15 and removes 0 entries.

System · 1Balance · 2Behavior · 1Fixes · 1

Official Riot changes

What changed

System · 1Balance · 2Behavior · 1Fixes · 1
SystemOfficial notes

Damage modifiers now cover items and Augments

Champion damage-dealt modifiers now apply consistently to spell, attack, item, and Augment damage.

Augment balanceOfficial notes · client verified

Defensive and control Augment buffs

Warding Weapon gains more resists per stack; Squishy Slappy Grab cooldown drops from 45s to 35s; Titan's Resolve gains stronger Adaptive Force and resist scaling; Hellbent cooldown drops from 120s to 90s.

Augment balanceOfficial notes · client verified

Damage and healing Augment tuning

Earthwake base damage increases; Endless Decimation missing-health healing rises from 15% to 18%; Chain Reaction makes ultimate abilities deal 250% damage; Critical Missile damage per missile is reduced.

BehaviorOfficial notes · partly corroborated by client data

Drop Bear, Pat on the Back, and Mercy's Strike updates

Drop Bear trades stun duration for much more Tibbers health; Pat on the Back can now be taken by multiple teammates; Mercy's Strike is consumed on turret attacks and deals 2.5% turret maximum health damage.

Automated client findings

Changes detected beyond the notes

These changes come from adjacent client-data snapshots and are not linked to a Riot patch-note item. Expand to inspect the original before and after values.

5 comparable changes
Effect copy change

Combusting Interest

Before

Burns and damage over time applied to champions generates 1-3 (based on champion level) + 0.75% of damage dealt as Gold.

After

Burn and damage-over-time on champions generate 1-3 (based on champion level) + 0.75% of damage dealt as Gold.

View Augment →
Client value change

Demonic Clasp

In-game effect
Active: Call 1/3/5 claw(s), pulling enemies in your direction, dealing 10/100/1000 (+40% Ability Power) magic damage.Active: Call 1/3 claw(s), pulling enemies in your direction, dealing 10/100/1000 (+40% Ability Power) magic damage.
View Augment →
Client value change

Hive Mind

In-game effect
Start each round with 1/2/3 Bee, gain additonal Bees by harvesting flowers.Start each round with 2/4/6 Bee, gain additonal Bees by harvesting flowers.
In-game effect
Damaging an enemy champion sends a Bee dealing 60-120 (based on champion level) (+20% Ability Power) (+20% bonus Attack Damage) magic damage over 2 seconds on arrival, before returning to you.Damaging an enemy champion sends a Bee dealing 60-120 (based on champion level) (+20% Ability Power) (+25% bonus Attack Damage) magic damage over 2 seconds on arrival, before returning to you.
View Augment →
Client value change

Laser Heal

In-game effect
Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+50% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.Cast a laser for 2.5 seconds that heals allies for 200-550 (based on champion level) (+70% Ability Power) (+25% bonus Health) health, and deals 50-300 (based on champion level) (+50% Ability Power) magic damage to enemies and Slows them for 20%.
View Augment →
Effect copy change

Stuck In Here With Me

Before

After using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds.

After

After using your Ultimate, gain 50% damage reduction for 2 seconds, after which you Taunt enemies inside for 2 seconds. Gain 30 Ultimate Ability Haste.

View Augment →

Client catalog

What changed in the client catalog

This compares client-catalog membership and display fields, not every balance change in Riot patch notes. The official player changes are listed above.

Added entries15
Removed entries0
Field changes5
Retained entries638

Catalog presence only proves that an entry exists in client resources; it does not prove that it can be offered in game.

Browse this patch’s Augment catalog

Data evidence and downloads

Client catalogs, coverage state, source links, and JSON files for research and verification.

Expand technical details

Source Snapshot

Patch
26.15
Asset
16.15
Raw catalog
653
Canonical rows
396
Coverage
Line items extracted

This page’s headline, summary, and counts are generated from structured patch facts.

Source records

  • Riot Games
    26.15: Global damage modifiers, Augment tuning, and fixesOpen source ↗