HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

If a target Knocked Back by selected spell hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage.

Full effect

If a champion you Knock Back with selected spell hits another champion, they are Knocked Up for 0.5 seconds and are dealt 100-400 (based on champion level) magic damage. If enemy champions collide with terrain, they are Knocked Up for 0.75 seconds and are dealt 150-800 (based on champion level) magic damage. Knock Up Duration and Height scale with your spell's cooldown. Damage is increased to 250% for Ultimate Abilities.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Ability cooldown cap for knock-up scaling
100sReviewed implementation data
Champion collision radius
200 game unitsReviewed implementation data
Maximum knock-up duration
1.1sReviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state
Ability targeting evidenceSelected by the client in game

The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.

Reviewed patch 26.17

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.12
Latest event
26.16
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Skilled Sniper and Quest Bang Bang get shorter trigger ranges; Soul Eater, Nightstalking, Snowbomb, and Shark Bait are buffed; Critical Missile is nerfed; Chain Reaction moves to Gold; and Nature is Healing gains per-bush cooldowns.

    View official source ↗
  2. 1 changes
    • RarityPrismaticGold
  3. Shared version

    Earthwake base damage increases; Endless Decimation missing-health healing rises from 15% to 18%; Chain Reaction makes ultimate abilities deal 250% damage; Critical Missile damage per missile is reduced.

    View full copy diff

    If a champion you Knock Back with selected spell hits another champion, they are Knocked Up for 0.5 seconds and are dealt 100-400 (based on champion level) magic damage. If enemy champions collide with terrain, they are Knocked Up for 0.75 seconds and are dealt 150-800 (based on champion level) magic damage. Knock Up Duration and Height scale with your spell's cooldown.

    If a champion you Knock Back with selected spell hits another champion, they are Knocked Up for 0.5 seconds and are dealt 100-400 (based on champion level) magic damage. If enemy champions collide with terrain, they are Knocked Up for 0.75 seconds and are dealt 150-800 (based on champion level) magic damage. Knock Up Duration and Height scale with your spell's cooldown. Damage is increased to 250% for Ultimate Abilities.

    View official source ↗
  4. The update introduces Ability Augments that significantly enhance individual abilities, with examples such as Multishot and Chain Reaction.

    View official source ↗
  5. Prismatic · If a target Knocked Back by selected spell hits another champion, they are Knocked Up and dealt damage. When colliding with terrain, the Knock Up duration is extended and they are dealt bonus damage.

    View the initial detailed mechanics

    If a champion you Knock Back with selected spell hits another champion, they are Knocked Up for 0.5 seconds and are dealt 100-400 (based on champion level) magic damage. If enemy champions collide with terrain, they are Knocked Up for 0.75 seconds and are dealt 150-800 (based on champion level) magic damage. Knock Up Duration and Height scale with your spell's cooldown.