HexARAMARAM: Mayhem Augments & Patch Reference
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Verified patch record · 16.20

26.20: Champion balance and Augment updates

This patch includes 6 champion changes, 5 Augment balance changes, 1 behavior change, and 14 fixes. The client catalog adds or removes no entries compared with 26.19.

Champions · 6Balance · 5Behavior · 1Fixes · 14

Official Riot changes

What changed

Champions · 6Balance · 5Behavior · 1Fixes · 14
Champion changesOfficial notes

Six champions

Bard, Garen, K’Sante, Lee Sin, Swain, and Thresh receive Mayhem-specific adjustments; see official notes for individual values.

Augment balanceOfficial notes · client verified

Two Augments: Juiced and Leg Day

Juiced loses mana drain and converts damage at 7% (80% effectiveness for ranged). Leg Day gains 50% slow resistance.

Automated client findings

Changes detected beyond the notes

These changes come from adjacent client-data snapshots and are not linked to a Riot patch-note item. Expand to inspect the original before and after values.

5 comparable changes
Effect copy change

Clown College

Before

Backstab: You deal 20-35 (based on champion level) (+35% Ability Power) (+50% bonus Attack Damage) bonus physical damage when striking from behind. Deceive: You teleport and become Invisible for 3 seconds. Your next Attack while Invisible deals an additional 100 (+150% bonus Attack Damage) (+55% Ability Power) physical damage. If striking from behind, this Attack critically strikes for 155% (+100% bonus Critical Strike Damage) damage. Hallucinate: Death: On death, deal 25% maximum Health magic damage and fear for 1s around you.

After

Backstab: You deal 20-35 (based on champion level) (+35% Ability Power) (+50% bonus Attack Damage) bonus physical damage when striking from behind. Deceive: You teleport and become Invisible for 3 seconds. Your next Attack while Invisible deals an additional 100 (+150% bonus Attack Damage) (+55% Ability Power) physical damage. If striking from behind, this Attack critically strikes for 155% (+100% bonus Critical Strike Damage) damage. Hallucinate: Death: On death, deal 25% maximum Health magic damage and fear for 1s around you.

View Augment →
Effect copy change

Glass Cannon

Before

Reduce max Health by 30%. Deal an extra 25% damage as true damage.

After

Reduce max Health by 30%. Deal an extra 25% damage as true damage.

View Augment →
Effect copy change

Magic Missile

Before

Dealing Ability damage fires 3 missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.

After

Dealing Ability damage fires 3 missiles at each enemy hit, each dealing up to 1% max Health true damage based on distance traveled.

View Augment →

Client catalog

What changed in the client catalog

This compares client-catalog membership and display fields, not every balance change in Riot patch notes. The official player changes are listed above.

Added entries0
Removed entries0
Field changes6
Retained entries554

✓ The client catalog adds or removes no entries compared with the previous patch.

View field changes6

Catalog presence only proves that an entry exists in client resources; it does not prove that it can be offered in game.

Browse this patch’s Augment catalog

Data evidence and downloads

Client catalogs, coverage state, source links, and JSON files for research and verification.

Expand technical details

Source Snapshot

Patch
26.20
Asset
16.20
Raw catalog
554
Canonical rows
402
Coverage
Line items extracted

This page’s headline, summary, and counts are generated from structured patch facts.

Source records

  • Riot Games
    26.20: Champion buffs and Augment improvementsOpen source ↗