HexARAMARAM: Mayhem Augments & Patch Reference
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Static client catalog tool

Compare two patch catalogs

Choose two patches to inspect additions, field changes, and removals in the static client catalog.

0Added
4Changed
0Removed
398Unchanged
Range eventsDeduplicated by normalized Augment Family across every patch in the selected range.
  • 4Effect changed
4 changes
Changed

Scopier Weapons

Effect changed
Gold

Effect

From

Gain 〔no verifiable static value for this patch〕 Attack Range.

To

Gain 〔no verifiable static value for this patch〕 Attack Range.(In-game value field changed)

Changed

Magic Missile

Effect changed
Gold

Effect

From

Dealing Ability damage fires 〔no verifiable static value for this patch〕 missiles at each enemy hit, each dealing up to 〔no verifiable static value for this patch〕% max Health true damage based on distance traveled. Damage Dealt: 〔no verifiable static value for this patch〕

To

Dealing Ability damage fires 〔no verifiable static value for this patch〕 missiles at each enemy hit, each dealing up to 〔no verifiable static value for this patch〕% max Health true damage based on distance traveled. Damage Dealt: 〔no verifiable static value for this patch〕(In-game value field changed)

Changed

Scoped Weapons

Effect changed
Silver

Effect

From

Gain 〔no verifiable static value for this patch〕 Attack Range.

To

Gain 〔no verifiable static value for this patch〕 Attack Range.(In-game value field changed)

Changed

Juiced

Effect changed
Silver

Effect

From

On-Hit consume 〔no verifiable static value for this patch〕 Mana to deal 〔no verifiable static value for this patch〕 magic damage, this damage can Critically Strike. Damage Dealt: 〔no verifiable static value for this patch〕 Mana Consumed: 〔no verifiable static value for this patch〕

To

On-Hit deal 〔no verifiable static value for this patch〕 magic damage, this damage can Critically Strike. Damage Dealt: 〔no verifiable static value for this patch〕