HexARAMARAM: Mayhem Augments & Patch Reference
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Ability Augment reference · Patch 26.17

Zeri

The Spark of Zaun · Marksman

Champion abilities

Review spell mechanics, client descriptions, and mechanic augments backed by data.

PassiveLiving Battery

Zeri's Attacks deal magic damage and are treated as Abilities. Moving and casting Burst Fire stores up energy in Zeri's Sparkpack. When fully charged her next Attack deals bonus damage.

QBurst Fire

Burst Fire shoots a burst of 7 rounds that deal attack damage to the first enemy hit. This Ability is treated as an Attack.

Stops on first hitUnaffected by ability haste
Fixed-slot augmentsBread And Butter
WUltrashock Laser

Zeri fires an electric pulse that slows and damages the first enemy hit. If the pulse hits a wall it expands into a long range laser.

Piercing projectileStops on first hit
Fixed-slot augmentsBread And Jam
ESpark Surge

Zeri dashes a short distance and energizes Burst Fire to pierce through enemies. She will vault and grind over any terrain she touches.

Attack resetPlayer-directed dash
Fixed-slot augmentsBread and Cheese
RLightning Crash

Zeri discharges a nova of electricity and overcharges herself, gaining increased damage and stacking Move Speed that refreshes and gets stronger every time she hits an enemy champion. While overcharged, Burst fire becomes a faster triple shot that chains lightning between enemies.

Fixed-slot augmentsNo current augment explicitly binds to this slot.

The game only offers usable Ability Augments for this champion. This page does not guess the hidden eligibility list from static data.

Spell selected in game