Enemy champions damaged by selected spell are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of selected spell.
Enemy champions damaged by selected spell are marked for 4 seconds. Attacking a marked enemy consumes the mark to deal 100-250 (based on champion level) (+70% bonus Attack Damage) (+35% Ability Power) magic damage and reduce the cooldown of selected spell by 65%.
The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.21
- Latest event
- 26.21
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.21Retrieved raw data was verified for all 28 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Added: Arcane Axiom, Armored Impact, BEES!!!, Brass Blast, CRIMSON COBALT, Double Time, Enchanting Butterflies, Get Jinxed, Heavy Is The Crown, Jeweled Bracelet, Recoil, Salvation, Sap Magic, Still Here, Take'em Down Down Down, The Boom and the Bass, Tickle Monster, Upgrade: Stormsurge, Weapon of Destiny.
View official source ↗Gold · Enemy champions damaged by selected spell are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of selected spell.
View the initial detailed mechanics
Enemy champions damaged by selected spell are marked for 4 seconds. Attacking a marked enemy consumes the mark to deal 100-250 (based on champion level) (+70% bonus Attack Damage) (+35% Ability Power) magic damage and reduce the cooldown of selected spell by 65%.