HexARAMARAM: Mayhem Augments & Patch Reference
中文
← All ARAM: Mayhem Augments
Effect
In-game description

Enemy champions damaged by selected spell are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of selected spell.

Full effect

Enemy champions damaged by selected spell are marked for 4 seconds. Attacking a marked enemy consumes the mark to deal 100-250 (based on champion level) (+70% bonus Attack Damage) (+35% Ability Power) magic damage and reduce the cooldown of selected spell by 65%.

Checked against game data for the selected patch; some values vary by champion, level, or match state
Ability targeting evidenceSelected by the client in game

The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.

Reviewed patch 26.21

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.21
Latest event
26.21
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.21Retrieved raw data was verified for all 28 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Added: Arcane Axiom, Armored Impact, BEES!!!, Brass Blast, CRIMSON COBALT, Double Time, Enchanting Butterflies, Get Jinxed, Heavy Is The Crown, Jeweled Bracelet, Recoil, Salvation, Sap Magic, Still Here, Take'em Down Down Down, The Boom and the Bass, Tickle Monster, Upgrade: Stormsurge, Weapon of Destiny.

    View official source ↗
  2. Gold · Enemy champions damaged by selected spell are marked. Attacking a marked enemy deals bonus magic damage and reduces the cooldown of selected spell.

    View the initial detailed mechanics

    Enemy champions damaged by selected spell are marked for 4 seconds. Attacking a marked enemy consumes the mark to deal 100-250 (based on champion level) (+70% bonus Attack Damage) (+35% Ability Power) magic damage and reduce the cooldown of selected spell by 65%.