- Damage taken
105%100%- Healing
90%100%- Damage dealt
95%100%

Ability Augment reference · Patch 26.17
Vladimir
the Crimson Reaper · Mage / Fighter
Mayhem map changes
Officially published champion-specific changes, newest first.
Only changes verifiable against Riot patch notes are shown. Map-specific ability values can be checked in game files; no static source has yet been found that reconstructs the complete current sheet of generic damage and durability modifiers.
Champion abilities
Review spell mechanics, client descriptions, and mechanic augments backed by data.
PassiveCrimson PactEvery 30 points of bonus Health gives Vladimir 1 Ability Power and every 1 point of Ability Power gives Vladimir 1.6 bonus Health (does not stack with itself).
QTransfusionVladimir steals life from the target enemy. When Vladimir's resource is full, Transfusion will benefit from massively increased damage and healing for a brief time.
WSanguine PoolVladimir sinks into a pool of blood, becoming untargetable for 2 seconds. Additionally, enemies on the pool are slowed and Vladimir siphons life from them.
ETides of BloodVladimir pays his own health to charge up a reservoir of blood which, when released, deals damage in the area around him but can be blocked by enemy units.
RHemoplagueVladimir infects an area with a virulent plague. Affected enemies take increased damage for the duration. After a few seconds, Hemoplague deals magic damage to infected enemies and heals Vladimir for each enemy Champion hit.
The game only offers usable Ability Augments for this champion. This page does not guess the hidden eligibility list from static data.
Spell selected in game














