PassiveFlurryAfter Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Ability Augment reference · Patch 26.17
the Blind Monk · Fighter / Assassin
Review spell mechanics, client descriptions, and mechanic augments backed by data.
PassiveFlurryAfter Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
QSonic Wave / Resonating StrikeSonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.<br>Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
WSafeguard / Iron WillSafeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.<br>Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Omnivamp.
ETempest / CrippleTempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.<br>Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
RDragon's RageLee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
The game only offers usable Ability Augments for this champion. This page does not guess the hidden eligibility list from static data.





