PassiveWarpathHecarim gains Attack Damage equal to a percentage of his bonus Move Speed.

Ability Augment reference · Patch 26.17
the Shadow of War · Fighter / Tank
Review spell mechanics, client descriptions, and mechanic augments backed by data.
PassiveWarpathHecarim gains Attack Damage equal to a percentage of his bonus Move Speed.
QRampageHecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages.
WSpirit of DreadHecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer.
EDevastating ChargeHecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
ROnslaught of ShadowsHecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror.
The game only offers usable Ability Augments for this champion. This page does not guess the hidden eligibility list from static data.





