PassiveNew DestinyGraves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.

Ability Augment reference · Patch 26.17
the Outlaw · Marksman
Review spell mechanics, client descriptions, and mechanic augments backed by data.
PassiveNew DestinyGraves' shotgun has some unique properties. He must reload when he runs out of ammo. Attacks fire 4 bullets, which cannot pass through units. Non-champions struck by multiple bullets are knocked back.
QEnd of the LineGraves fires an explosive shell that detonates after 1 second, or after colliding with terrain.
WSmoke ScreenGraves fires a smoke canister at the target area creating a cloud of smoke that reduces sight range. Enemies caught in the initial impact are dealt magic damage and have their Move Speed reduced briefly.
EQuickdrawGraves dashes forward gaining an Armor and Magic Resist boost for several seconds. If Graves dashes towards an enemy champion, gain two stacks of True Grit instead. Hitting enemies with basic attacks lowers the cooldown of this skill and refreshes the resistance boost.
RCollateral DamageGraves fires an explosive shell dealing heavy damage to the first champion it hits. After hitting a champion or reaching the end of its range, the shell explodes dealing damage in a cone.
The game only offers usable Ability Augments for this champion. This page does not guess the hidden eligibility list from static data.





