- Damage dealt
105%100%- Damage taken
95%100%- Tenacity
10%0%

Ability Augment reference · Patch 26.17
Fizz
the Tidal Trickster · Assassin / Fighter
Mayhem map changes
Officially published champion-specific changes, newest first.
Only changes verifiable against Riot patch notes are shown. Map-specific ability values can be checked in game files; no static source has yet been found that reconstructs the complete current sheet of generic damage and durability modifiers.
Champion abilities
Review spell mechanics, client descriptions, and mechanic augments backed by data.
PassiveNimble FighterFizz can move through units and takes a flat amount of reduced damage from all sources
QUrchin StrikeFizz dashes through his target, dealing magic damage and applying on hit effects.
WSeastone TridentFizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.
EPlayful / TricksterFizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.
RChum the WatersFizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.
The game only offers usable Ability Augments for this champion. This page does not guess the hidden eligibility list from static data.
Spell selected in game














