HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Autocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage.

Full effect

Autocast: Gain 25% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage. Subsequent hits do 30% damage.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Move Speed duration
2sReviewed implementation data
Base targeting range
550 game unitsReviewed implementation data
Upgraded targeting range
725 game unitsReviewed implementation data
Flame duration
2.5sReviewed implementation data
Flame orbit radius
150 game unitsReviewed implementation data
Move Speed
25%Reviewed implementation data
Subsequent-hit damage
30%Reviewed implementation data
Autocast interval
7sReviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.3
Latest event
26.12
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    View full copy diff

    Autocast: Gain 40% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage. Subsequent hits do 30% damage.

    Autocast: Gain 40% Movement Speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) magic damage. Subsequent hits do 30% damage.

  2. Fixes Prom Queen, Shyvana with Final City Transit, Neeko with Fire Fox, Azir with Minion Mancer, and related augment behavior issues.

    View official source ↗
  3. Shared version

    Movement-speed effects such as Fire Fox, Ice Cold, Sonata, and Speed Demon are compressed, while Droppybara, Juiced, and related augments receive usability or damage buffs.

    View official source ↗
  4. ARAM version
    In-game effect
    Autocast: Gain 40% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage.
    Autocast: Gain 25% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage.
    View full copy diff

    Autocast: Gain 40% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage. Subsequent hits do 30% damage.

    Autocast: Gain 25% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage. Subsequent hits do 30% damage.

    View official source ↗
  5. Shared version
  6. Silver · Autocast Gain movement speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing adaptive damage.

    View the initial detailed mechanics

    Autocast: Gain 40% movement speed and conjure three flames that orbit you every 7 seconds, targetting the closest visible enemy in range and dealing 35-160 (based on champion level) (+25% Ability Power) (+25% bonus Attack Damage) adaptive damage. Subsequent hits do 30% damage.