HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Replace a Summoner Spell with A Dance with Death. A Dance with Death: Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE.

Full effect

Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward.

If you get a takedown before the end of the duration, restore 250-1000 (based on champion level) (+1000% flat Armor Penetration) (+1000% flat Magic Penetration) Health, blink back to your original position, and reduce this Summoner Spell's cooldown by 20 seconds. If not, YOU DIE. "You all die, why not choose how?" — Karthus, the Deathsinger

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Effect duration
5sReviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.21
Latest event
26.21
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.21Retrieved raw data was verified for all 28 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Added: Big Shot, Bouncing Bees, Group Hug, Mosh Monster, Third Times the Harm, Totentanz.

    View official source ↗
  2. Prismatic · Replace a Summoner Spell with A Dance with Death. A Dance with Death: Blink forward and become Unkillable. Get a takedown within 5 seconds or else YOU DIE.

    View the initial detailed mechanics

    Replace a Summoner Spell with A Dance with Death. A Dance with Death: Become Unkillable for 5 seconds and blink forward. If you get a takedown before the end of the duration, restore 250-1000 (based on champion level) (+1000% flat Armor Penetration) (+1000% flat Magic Penetration) Health, blink back to your original position, and reduce this Summoner Spell's cooldown by 20 seconds. If not, YOU DIE. "You all die, why not choose how?" — Karthus, the Deathsinger