HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Gain 50 Ability Haste on Snowball. Hitting an enemy creates a snowfall that deals AoE damage and Slows nearby enemies. If you don't have one, gain a Snowball.

Full effect

Gain 50 Ability Haste on your Snowball. Hitting a target creates an area that Slows enemies by 50% (+0.06% Ability Power) and deals 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

Checked against game data for the selected patch

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.21
Latest event
26.12
Current status
Not recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Not recorded in this patch

  2. Shared version
    View full copy diff

    Gain 50 Ability Haste on your Snowball. Hitting a target reveals an area, Slowing enemies by 50% (+0.06% Ability Power) and dealing 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

    Gain 50 Ability Haste on your Snowball. Hitting a target creates an area that Slows enemies by 50% (+0.06% Ability Power) and deals 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

  3. Shared version
    In-game effect
    Gain 100 Haste on your Snowball.
    Gain 50 Ability Haste on your Snowball.
    View full copy diff

    Gain 100 Haste on your Snowball. Hitting a target reveals an area, Slowing enemies by 50% (+0.06% Ability Power) and dealing 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

    Gain 50 Ability Haste on your Snowball. Hitting a target reveals an area, Slowing enemies by 50% (+0.06% Ability Power) and dealing 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

  4. Fixes Snowball Upgrade / The Biggest Snowball triggering Aurora and Zaahen passives, plus First Strike gold tracking in From Beginning To End.

    View official source ↗
  5. Shared version
    In-game effect
    Hitting a target reveals an area, Slowing enemies by 40% (+0.06% Ability Power) and dealing 50 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 100 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).
    Hitting a target reveals an area, Slowing enemies by 50% (+0.06% Ability Power) and dealing 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).
    View full copy diff

    Gain 100 Haste on your Snowball. Hitting a target reveals an area, Slowing enemies by 40% (+0.06% Ability Power) and dealing 50 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 100 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

    Gain 100 Haste on your Snowball. Hitting a target reveals an area, Slowing enemies by 50% (+0.06% Ability Power) and dealing 100 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 200 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).

  6. Gold · Gain 100 Ability Haste on Snowball. Hitting an enemy creates a snowfall that deals AoE damage and slows the area. If you don't have one, gain a Snowball.

    View the initial detailed mechanics

    Gain 100 Haste on your Snowball. Hitting a target reveals an area, Slowing enemies by 40% (+0.06% Ability Power) and dealing 50 (+60% Ability Power) (+100% bonus Attack Damage) magic damage per second for 2 seconds (total 100 (+120% Ability Power) (+200% bonus Attack Damage) magic damage).