HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Your selected spell missile splits into two on hit, at max Range, or when Recast.

Full effect

Your selected spell missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Repeat-hit damage reduction
30%Reviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state
Ability targeting evidenceSelected by the client in game

The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.

Reviewed patch 26.20

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.12
Latest event
26.20
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.20Retrieved raw data was verified for all 27 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Fixes cover damage counters, King Me, Shark Bait, Aurora, Echo Cast, Spell Split, Prom Queen, Rite of Ascension, Minionmancer, and Ultra Hydra.

    View official source ↗
  2. Splitting occurs at missile end or recast.

    View official source ↗
  3. Fixes Skilled Sniper, Pandora's Box, Apex Inventor, and Spell Split interactions, plus invalid offers involving Overloaded, Mercy's Strike, Adaptive Ward, Trusty Weapon, and Pursuit of Power.

    View official source ↗
  4. Prismatic · Your selected spell missile splits into two on hit, at max Range, or when Recast.

    View the initial detailed mechanics

    Your selected spell missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.