Your selected spell missile splits into two on hit, at max Range, or when Recast.
Your selected spell missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.
- Repeat-hit damage reduction
- 30%Reviewed implementation data
The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.20
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.20Retrieved raw data was verified for all 27 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Fixes cover damage counters, King Me, Shark Bait, Aurora, Echo Cast, Spell Split, Prom Queen, Rite of Ascension, Minionmancer, and Ultra Hydra.
View official source ↗Splitting occurs at missile end or recast.
View official source ↗Fixes Skilled Sniper, Pandora's Box, Apex Inventor, and Spell Split interactions, plus invalid offers involving Overloaded, Mercy's Strike, Adaptive Ward, Trusty Weapon, and Pursuit of Power.
View official source ↗Prismatic · Your selected spell missile splits into two on hit, at max Range, or when Recast.
View the initial detailed mechanics
Your selected spell missile splits into two on hit, at max Range, or when Recast. Enemies take less damage if hit by the same spell.