HexARAMARAM: Mayhem Augments & Patch Reference
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Item ID #3168

Completed

Immortal Path

不朽之路

Slay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.

Total cost1000 GCombine cost 0 G

Base stats

Movement Speed
+45

Build path

Patch history

Client-version history for values, effects, and build paths.

  1. 26.17Client data revisionSlay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.
  2. 26.15Client data revisionSlay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.
  3. 26.14Effect changedSlay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 4% increased damage. While below half Health, gain 12% increased healing, shielding, and regeneration.
  4. 26.10Price 950 → 1000 G · Effect changedSlay Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. Now and Forever While above half Health, deal 5% increased damage. While below half Health, gain 15% increased healing, shielding, and regeneration.
  5. 26.9First recordedSlay Gain 1% Omnivamp on Champion takedown, stacking up to 6 times. Now and Forever While above half Health, deal 5% increased damage. While below half Health, gain 15% increased healing, shielding, and regeneration.

Official patch changes