Patch history
Client-version history for values, effects, and build paths.
- 26.20Base stats changedPassive: Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.
- 26.17Client data revisionPassive: Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.
- 26.15First recordedPassive: Permanently gain 3.5 Health and 0.1 Health Regen per 5 sec. per stack. 1 stack is gained per minion or monster kill and 10 stacks are gained per Takedown. Maximum bonuses: Health and Health Regen per 5 seconds.