HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

When you damage a champion from far away, fire a Trueshot Barrage at them.

Full effect

When you damage someone from over 600 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.

Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
25.24
Latest event
26.16
Current status
Not recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. Shared version
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.
    When you damage someone from over 600 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.
    View full copy diff

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.

    When you damage someone from over 600 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.

  2. ARAM version
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.
    When you damage someone from over 600 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.
    View full copy diff

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.

    When you damage someone from over 600 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.

  3. Shared version
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s per target cooldown.
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s per target cooldown.
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.
    View full copy diff

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s per target cooldown.

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s per target cooldown.

  4. ARAM version
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s cooldown.
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s cooldown.
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.
    View full copy diff

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s cooldown.

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 10/8/6s cooldown.

  5. Not recorded in this patch

  6. Shared version
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 5s per target cooldown.
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s per target cooldown.
    In-game effect
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 5s per target cooldown.
    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s per target cooldown.
    View full copy diff

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 175-525 (based on champion level) (+100% bonus Attack Damage) (+70% Ability Power) magic damage. 5s per target cooldown.

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s per target cooldown.

    View official source ↗
  7. Prismatic · When you damage a champion from far away, fire a Trueshot Barrage at them.

    View the initial detailed mechanics

    When you damage someone from over 700 units away, fire a Trueshot Barrage, dealing 100-350 (based on champion level) (+80% bonus Attack Damage) (+60% Ability Power) magic damage. 15s cooldown.