Immobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely.
Immobilizing or Grounding enemy champions applies a Burn, dealing 0.6/0.8/1.2% max Health magic damage per second for 5 seconds. The Burn stacks infinitely.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.12
- Current status
- Not recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
In-game effect −Immobilizing or Grounding enemy champions applies a Burn, dealing0.8%max Health Magic Damage per second for 5 seconds.+Immobilizing or Grounding enemy champions applies a Burn, dealing 0.6/0.8/1.2% max Health Magic Damage per second for 5 seconds.View full copy diff
−Immobilizing or Grounding enemy champions applies a Burn, dealing
0.8%max Health Magic Damage per second for 5 seconds. The Burn stacks infinitely.+Immobilizing or Grounding enemy champions applies a Burn, dealing 0.6/0.8/1.2% max Health Magic Damage per second for 5 seconds. The Burn stacks infinitely.
- ARAM version
In-game effect −Immobilizing or Grounding enemy champions applies a Burn, dealing0.8%max Health magic damage per second for 5 seconds.+Immobilizing or Grounding enemy champions applies a Burn, dealing 0.6/0.8/1.2% max Health magic damage per second for 5 seconds.View full copy diff
−Immobilizing or Grounding enemy champions applies a Burn, dealing
0.8%max Health magic damage per second for 5 seconds. The Burn stacks infinitely.+Immobilizing or Grounding enemy champions applies a Burn, dealing 0.6/0.8/1.2% max Health magic damage per second for 5 seconds. The Burn stacks infinitely.
Not recorded in this patch
- ARAM version
View full copy diff
−Immobilizing or Grounding enemy champions applies a Burn, dealing 0.8% max Health
MagicDamageper second for 5 seconds. The Burn stacks infinitely.+Immobilizing or Grounding enemy champions applies a Burn, dealing 0.8% max Health magic damage per second for 5 seconds. The Burn stacks infinitely.
Silver · Immobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely.
View the initial detailed mechanics
Immobilizing or Grounding enemy champions applies a Burn, dealing 0.8% max Health Magic Damage per second for 5 seconds. The Burn stacks infinitely.