Gain 150 Attack Range.
- Attack Range for melee champions
- 150 game unitsReviewed implementation data
- Attack Range for ranged champions
- 100 game unitsReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.20
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.20Retrieved raw data was verified for all 27 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
View full copy diff
−Gain
150Attack Range.+Gain [no verifiable static value for this patch] Attack Range.
- ARAM version
- Shared version
View full copy diff
−Gain
[noverifiable static value for this patch]Attack Range.+Gain 150 Attack Range.
- ARAM version
- Shared version
View full copy diff
−Gain [no verifiable static value for this patch] Attack Range
, reduced to [no verifiable static value for this patch] if you are Ranged.+Gain [no verifiable static value for this patch] Attack Range.
- ARAM version
In-game effect −Gain200Attack Range, reduced to 100 if you are Ranged.+Gain 150 Attack Range, reduced to 100 if you are Ranged.View full copy diff
−Gain
200Attack Range, reduced to 100 if you are Ranged.+Gain 150 Attack Range.
Gold · No effect description is available for this patch.
View the initial detailed mechanics
Gain 200 Attack Range, reduced to 100 if you are Ranged.