HexARAMARAM: Mayhem Augments & Patch Reference
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← All ARAM: Mayhem Augments
Effect
In-game description

Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger.

Full effect

Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25-5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 20-40 (based on champion level) (+40% bonus Attack Damage) (+25% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 40-80 (based on champion level) (+80% bonus Attack Damage) (+50% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.

Key valuesClient-labeled values and site-reviewed summaries are identified separately; unverified fields stay hidden.
Style retention window
6sReviewed implementation data
Checked against game data for the selected patch; some values vary by champion, level, or match state

Patch history

Patch history

See when this augment was first observed, changed, removed, or returned.

Introduced
26.3
Latest event
26.6
Current status
Recorded in the current client catalog

Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.

  1. ARAM version
    In-game effect
    Gain 2.75-3.5% (based on champion level) Movement Speed per Style rank.
    Gain 4.25-5% (based on champion level) Movement Speed per Style rank.
    In-game effect
    Each shot deals 10-40 (based on champion level) (+35% bonus Attack Damage) (+20% Ability Power) physical damage.
    Each shot deals 20-40 (based on champion level) (+40% bonus Attack Damage) (+25% Ability Power) physical damage.
    In-game effect
    Enemies below 30% Health are struck Critically for 20-80 (based on champion level) (+70% bonus Attack Damage) (+40% Ability Power) physical damage.This has a 15 second Cooldown.
    Enemies below 30% Health are struck Critically for 40-80 (based on champion level) (+80% bonus Attack Damage) (+50% Ability Power) physical damage.This has a 15 second Cooldown.
    View full copy diff

    Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 2.75-3.5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 10-40 (based on champion level) (+35% bonus Attack Damage) (+20% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 20-80 (based on champion level) (+70% bonus Attack Damage) (+40% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.

    Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25-5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 20-40 (based on champion level) (+40% bonus Attack Damage) (+25% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 40-80 (based on champion level) (+80% bonus Attack Damage) (+50% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.

    View official source ↗
  2. Prismatic · Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. Daredevil Impulse: Damaging champions with Attacks or Abilities different from the previous grants Style (from F to S). Gain Movement Speed per Style rank. Inferno Trigger: Unleash a torrent of gunshots, dealing physical damage to nearby enemies.

    View the initial detailed mechanics

    Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 2.75-3.5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 10-40 (based on champion level) (+35% bonus Attack Damage) (+20% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 20-80 (based on champion level) (+70% bonus Attack Damage) (+40% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.