Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger.
Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25-5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 20-40 (based on champion level) (+40% bonus Attack Damage) (+25% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 40-80 (based on champion level) (+80% bonus Attack Damage) (+50% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.
- Style retention window
- 6sReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.3
- Latest event
- 26.6
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- ARAM version
In-game effect −Gain2.75-3.5%(based on champion level) Movement Speed per Style rank.+Gain 4.25-5% (based on champion level) Movement Speed per Style rank.In-game effect −Each shot deals10-40 (based on champion level) (+35%bonus Attack Damage) (+20%Ability Power) physical damage.+Each shot deals 20-40 (based on champion level) (+40% bonus Attack Damage) (+25% Ability Power) physical damage.In-game effect −Enemies below 30% Health are struck Critically for20-80 (based on champion level) (+70%bonus Attack Damage) (+40%Ability Power) physical damage.This has a 15 second Cooldown.+Enemies below 30% Health are struck Critically for 40-80 (based on champion level) (+80% bonus Attack Damage) (+50% Ability Power) physical damage.This has a 15 second Cooldown.View official source ↗View full copy diff
−Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain
2.75-3.5%(based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals10-40 (based on champion level) (+35%bonus Attack Damage) (+20%Ability Power) physical damage. Enemies below 30% Health are struck Critically for20-80 (based on champion level) (+70%bonus Attack Damage) (+40%Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.+Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 4.25-5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 20-40 (based on champion level) (+40% bonus Attack Damage) (+25% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 40-80 (based on champion level) (+80% bonus Attack Damage) (+50% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.
Prismatic · Gain Daredevil Impulse. When you reach S Style, automatically use Inferno Trigger. Daredevil Impulse: Damaging champions with Attacks or Abilities different from the previous grants Style (from F to S). Gain Movement Speed per Style rank. Inferno Trigger: Unleash a torrent of gunshots, dealing physical damage to nearby enemies.
View the initial detailed mechanics
Damaging enemy champions with Attacks or Abilities different from the previous one grants Style (from F to S). Gain 2.75-3.5% (based on champion level) Movement Speed per Style rank. At S Style consume your Style to unleash a torrent of gunshots at all nearby enemies 10 times over 2 seconds. Each shot deals 10-40 (based on champion level) (+35% bonus Attack Damage) (+20% Ability Power) physical damage. Enemies below 30% Health are struck Critically for 20-80 (based on champion level) (+70% bonus Attack Damage) (+40% Ability Power) physical damage.This has a 15 second Cooldown. Shots apply Lifesteal and deal 25% damage to minions.