Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.
Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health true damage, restores 50-200 (based on champion level) + 5% Missing Health, and grants 50% + 5% per stack Bonus Movement Speed, decaying over 2 seconds.
- Move Speed duration
- 2sReviewed implementation data
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.18
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.20Retrieved raw data was verified for all 27 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
Fixes allied En Passant conflicts, Clown College critical scaling, and Rite of Ascension sealing enhanced spells.
View official source ↗Prismatic · Periodically identify Vitals on enemy champions. Hitting them with Attacks or Abilities deals max Health true damage, restores Health, and grants Movement Speed. These effects can stack.
View the initial detailed mechanics
Periodically identify Vitals on enemy champions. Hitting Vitals with Attacks or Abilities deals an additional 6% + 1.5% per stack max Health true damage, restores 50-200 (based on champion level) + 5% Missing Health, and grants 50% + 5% per stack Bonus Movement Speed, decaying over 2 seconds.