Striking an enemy champion with selected spell grants you 7-12 (based on champion level) Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack.
- Effect duration
- 6sReviewed implementation data
The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.15
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
In-game effect −Striking an enemy champion with grants you5-10(based on champion level) Armor or Magic Resist based on their damage type for 6 seconds.+Striking an enemy champion with grants you 7-12 (based on champion level) Armor or Magic Resist based on their damage type for 6 seconds.View official source ↗View full copy diff
−Striking an enemy champion with selected spell grants you
5-10(based on champion level) Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack.+Striking an enemy champion with selected spell grants you 7-12 (based on champion level) Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack.
Silver · No effect description is available for this patch.
View the initial detailed mechanics
Striking an enemy champion with selected spell grants you 5-10 (based on champion level) Armor or Magic Resist based on their damage type for 6 seconds. This effect can stack.