When selected spell damages enemy champions, gain 1-3 (based on champion level) Armor and Magic Resistance.
Damaging enemy champions with selected spell grants you 1-3 (based on champion level) Armor or Magic Resistance based on their Damage Type. If this is not your first augment, gain 20 Armor and Magic Resistance.
- Repeat trigger interval for the same ability
- 5sReviewed implementation data
The game client assigns the affected spell during the match; no reliable static champion-spell list is currently available.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 26.12
- Latest event
- 26.16
- Current status
- Recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
View full copy diff
−Damaging enemy champions with selected spell grants you 1-3 (based on champion level) Armor or Magic Resistance based on their Damage Type. If this is not your first augment, gain 20 Armor and Magic Resistance.
5 seconds cooldown per target.+Damaging enemy champions with selected spell grants you 1-3 (based on champion level) Armor or Magic Resistance based on their Damage Type. If this is not your first augment, gain 20 Armor and Magic Resistance.
Silver · When selected spell damages enemy champions, gain 1-3 (based on champion level) Armor and Magic Resistance.
View the initial detailed mechanics
Damaging enemy champions with selected spell grants you 1-3 (based on champion level) Armor or Magic Resistance based on their Damage Type. If this is not your first augment, gain 20 Armor and Magic Resistance. 5 seconds cooldown per target.