Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.
Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.45% Health magic damage per second for 5 seconds.
Patch history
Patch history
See when this augment was first observed, changed, removed, or returned.
- Introduced
- 25.21
- Latest event
- 26.12
- Current status
- Not recorded in the current client catalog
Patch coverage:25.18–26.17Retrieved raw data was verified for all 24 patches; the upstream archive did not publish the ARAM-specific file for 0 early patches.
- Shared version
In-game effect −Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing0.666%Health magic damage per second for3seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.45% Health magic damage per second for 5 seconds.View full copy diff
−Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing
0.666%Health magic damage per second for3seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.45% Health magic damage per second for 5 seconds.
- ARAM version
In-game effect −Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing0.666%Health magic damage per second for3seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.45% Health magic damage per second for 5 seconds.View full copy diff
−Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing
0.666%Health magic damage per second for3seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.45% Health magic damage per second for 5 seconds.
Not recorded in this patch
- ARAM and shared versions match
In-game effect −Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing0.4995%Health magic damage per second for 3 seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.666% Health magic damage per second for 3 seconds.View official source ↗View full copy diff
−Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing
0.4995%Health magic damage per second for 3 seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.666% Health magic damage per second for 3 seconds.
- ARAM and shared versions match
In-game effect −Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing0.3%Health magic damage per second for 3 seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.4995% Health magic damage per second for 3 seconds.View official source ↗View full copy diff
−Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing
0.3%Health magic damage per second for 3 seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.4995% Health magic damage per second for 3 seconds.
- Shared version
In-game effect −Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing0.35%Health magic damage per second for5seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.3% Health magic damage per second for 3 seconds.View full copy diff
−Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing
0.35%Health magic damage per second for5seconds.+Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.3% Health magic damage per second for 3 seconds.
Prismatic · Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health.
View the initial detailed mechanics
Every second, apply an infinitely stacking Burn to nearby enemy champions, dealing 0.3% Health magic damage per second for 3 seconds.