{
  "generatedAt": "2026-07-09T16:52:01.511Z",
  "schemaVersion": 1,
  "coverageAudit": {
    "verifiedAt": "2026-07-09",
    "latestOfficialMayhemPatch": "26.13",
    "latestTrackedAssetVersion": "16.13",
    "nextUnconfirmedPatch": "26.14",
    "status": {
      "zh": "已核对 Riot 官方更新日志、开发者日志、LeaguePBE 集中反馈帖与 CommunityDragon 静态目录；截至 2026-07-09，最新可落库的官方海克斯大乱斗版本是 26.13。26.14 仅见 PBE/datamine 预览，未作为正式记录纳入。",
      "en": "Riot patch notes, dev posts, LeaguePBE feedback threads, and CommunityDragon static catalogs have been checked. As of 2026-07-09, the latest official ARAM: Mayhem patch that can be recorded is 26.13. Patch 26.14 only has PBE/datamine previews and is not included as a formal record."
    },
    "scope": {
      "zh": "本站收录一手官方/PBE资料和社区静态资产；玩家投稿、社区攻略与未确认 datamine 必须与官方时间线分离。",
      "en": "This site records first-party official/PBE sources and community static assets. Player submissions, community guides, and unconfirmed datamines must stay separate from the official timeline."
    },
    "freshnessChecks": [
      {
        "id": "riot-patch-notes-tag-2026-07-09",
        "checkedAt": "2026-07-09",
        "kind": "official-index",
        "url": "https://www.leagueoflegends.com/en-us/news/tags/patch-notes/",
        "result": "latest-official-remains-26.13",
        "summary": {
          "zh": "Riot 官方 Patch Notes 标签页仍列出 2026-06-23 的 26.13 为最新英雄联盟版本日志，未出现 26.14 正式日志。",
          "en": "Riot's official Patch Notes tag page still lists the 2026-06-23 Patch 26.13 notes as the latest League patch notes, with no official 26.14 notes present."
        }
      },
      {
        "id": "riot-26-13-official-mayhem-2026-07-09",
        "checkedAt": "2026-07-09",
        "kind": "official-patch",
        "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-13-notes/",
        "result": "latest-official-mayhem-section-recorded",
        "summary": {
          "zh": "26.13 官方日志包含 ARAM: Mayhem 小节，本站已抽取强化调整、发放逻辑修复与三项 bugfix。",
          "en": "The official 26.13 notes include an ARAM: Mayhem section; this site has extracted augment tuning, offer logic fixes, and three bugfixes."
        }
      },
      {
        "id": "patch-26-14-preview-boundary-2026-07-09",
        "checkedAt": "2026-07-09",
        "kind": "preview-boundary",
        "url": "https://x.com/RiotPhroxzon/status/2074467901793550795",
        "result": "preview-only-excluded-from-official-timeline",
        "summary": {
          "zh": "26.14 目前只发现 Riot 人员预览、PBE/第三方整理和 datamine 资料；它们用于观察下一版本，但不进入正式 Mayhem 时间线。",
          "en": "Patch 26.14 currently appears only as Rioter preview, PBE/third-party coverage, and datamine material; these are useful for watching the next patch but are excluded from the formal Mayhem timeline."
        }
      }
    ]
  },
  "total": 123,
  "categorySummary": {
    "asset-baseline": 6,
    "announcement": 2,
    "mechanic": 3,
    "design-origin": 1,
    "content": 8,
    "clarity": 1,
    "queue": 2,
    "map": 2,
    "launch": 1,
    "rules": 1,
    "schedule": 3,
    "test-cycle": 2,
    "feedback": 2,
    "augment-balance": 9,
    "augment-functionality": 1,
    "mode-feature": 1,
    "aram-qol": 1,
    "bugfix": 15,
    "system": 20,
    "map-system": 1,
    "pacing": 2,
    "champion-balance": 8,
    "item-balance": 2,
    "augment-rework": 3,
    "item-content": 1,
    "hotfix": 2,
    "item-disable": 1,
    "augment-disable": 1,
    "roadmap": 2,
    "progression": 3,
    "design-focus": 3,
    "qol": 2,
    "seasonal": 1,
    "augment-qol": 1,
    "map-qol": 1,
    "scope": 1,
    "system-removal": 3,
    "design-rationale": 1,
    "balance-philosophy": 1,
    "monetization-context": 1,
    "pool": 1
  },
  "sourceTypeSummary": {
    "community-static-data": 6,
    "official": 102,
    "pbe-feedback": 15
  },
  "items": [
    {
      "id": "communitydragon-baseline-25-18:1",
      "riotPatch": "25.18",
      "eventId": "communitydragon-baseline-25-18",
      "eventDate": "Asset snapshot 15.18",
      "sourceId": "communitydragon",
      "sourceType": "community-static-data",
      "sourceAuthority": "CommunityDragon",
      "sourceName": "CommunityDragon raw game data",
      "url": "https://raw.communitydragon.org/15.18/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "category": "asset-baseline",
      "title": {
        "zh": "313 条 Cherry 目录项",
        "en": "313 Cherry catalog rows"
      },
      "detail": {
        "zh": "15.18 的 cherry-augments.json 包含 313 条目录项，作为后续 25.21 上线目录扩张的对照基线。",
        "en": "The 15.18 cherry-augments.json file contains 313 rows, serving as the comparison baseline before the 25.21 launch catalog expansion."
      }
    },
    {
      "id": "communitydragon-baseline-25-18:2",
      "riotPatch": "25.18",
      "eventId": "communitydragon-baseline-25-18",
      "eventDate": "Asset snapshot 15.18",
      "sourceId": "communitydragon",
      "sourceType": "community-static-data",
      "sourceAuthority": "CommunityDragon",
      "sourceName": "CommunityDragon raw game data",
      "url": "https://raw.communitydragon.org/15.18/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "category": "asset-baseline",
      "title": {
        "zh": "未出现 ARAM_ 专属前缀",
        "en": "No ARAM_ specific prefix"
      },
      "detail": {
        "zh": "15.18 目录没有 ARAM_ 前缀条目，因此不能被视为海克斯大乱斗专属强化目录，只能作为上线前共享 Arena 目录基线。",
        "en": "The 15.18 catalog has no ARAM_ prefixed entries, so it is a shared Arena baseline rather than a Mayhem-specific augment catalog."
      }
    },
    {
      "id": "communitydragon-baseline-25-19:1",
      "riotPatch": "25.19",
      "eventId": "communitydragon-baseline-25-19",
      "eventDate": "Asset snapshot 15.19",
      "sourceId": "communitydragon",
      "sourceType": "community-static-data",
      "sourceAuthority": "CommunityDragon",
      "sourceName": "CommunityDragon raw game data",
      "url": "https://raw.communitydragon.org/15.19/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "category": "asset-baseline",
      "title": {
        "zh": "目录规模与 15.18 持平",
        "en": "Catalog size unchanged from 15.18"
      },
      "detail": {
        "zh": "15.19 的 cherry-augments.json 仍为 313 条目录项，没有体现 25.21 上线时的新增目录规模。",
        "en": "The 15.19 cherry-augments.json file still has 313 rows and does not yet show the larger catalog seen at the 25.21 launch."
      }
    },
    {
      "id": "communitydragon-baseline-25-19:2",
      "riotPatch": "25.19",
      "eventId": "communitydragon-baseline-25-19",
      "eventDate": "Asset snapshot 15.19",
      "sourceId": "communitydragon",
      "sourceType": "community-static-data",
      "sourceAuthority": "CommunityDragon",
      "sourceName": "CommunityDragon raw game data",
      "url": "https://raw.communitydragon.org/15.19/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "category": "asset-baseline",
      "title": {
        "zh": "未出现 ARAM_ 专属前缀",
        "en": "No ARAM_ specific prefix"
      },
      "detail": {
        "zh": "15.19 目录没有 ARAM_ 前缀条目，继续作为上线前共享 Arena 资源基线。",
        "en": "The 15.19 catalog has no ARAM_ prefixed entries and remains a pre-launch shared Arena asset baseline."
      }
    },
    {
      "id": "communitydragon-baseline-25-20:1",
      "riotPatch": "25.20",
      "eventId": "communitydragon-baseline-25-20",
      "eventDate": "Asset snapshot 15.20",
      "sourceId": "communitydragon",
      "sourceType": "community-static-data",
      "sourceAuthority": "CommunityDragon",
      "sourceName": "CommunityDragon raw game data",
      "url": "https://raw.communitydragon.org/15.20/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "category": "asset-baseline",
      "title": {
        "zh": "正式上线前最后一个资源基线",
        "en": "Last pre-launch asset baseline"
      },
      "detail": {
        "zh": "15.20 的 cherry-augments.json 仍为 313 条目录项；下一版 15.21 上线目录扩张到 467 条。",
        "en": "The 15.20 cherry-augments.json file still has 313 rows; the next tracked launch catalog in 15.21 expands to 467 rows."
      }
    },
    {
      "id": "communitydragon-baseline-25-20:2",
      "riotPatch": "25.20",
      "eventId": "communitydragon-baseline-25-20",
      "eventDate": "Asset snapshot 15.20",
      "sourceId": "communitydragon",
      "sourceType": "community-static-data",
      "sourceAuthority": "CommunityDragon",
      "sourceName": "CommunityDragon raw game data",
      "url": "https://raw.communitydragon.org/15.20/plugins/rcp-be-lol-game-data/global/zh_cn/v1/cherry-augments.json",
      "category": "asset-baseline",
      "title": {
        "zh": "未出现 ARAM_ 专属前缀",
        "en": "No ARAM_ specific prefix"
      },
      "detail": {
        "zh": "15.20 目录没有 ARAM_ 前缀条目，说明专属前缀目录并非海克斯大乱斗上线初期使用的结构。",
        "en": "The 15.20 catalog has no ARAM_ prefixed entries, showing that the ARAM-specific prefix catalog was not the structure used at Mayhem's launch."
      }
    },
    {
      "id": "official-dev-preview-25-21:1",
      "riotPatch": "25.21",
      "eventId": "official-dev-preview-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-bringing-mayhem-to-aram/",
      "category": "announcement",
      "title": {
        "zh": "25.21 新模式预告",
        "en": "Patch 25.21 mode announcement"
      },
      "detail": {
        "zh": "官方开发日志确认 ARAM: Mayhem 会作为 25.21 的新模式推出。",
        "en": "The official dev blog confirms ARAM: Mayhem as a new mode coming in Patch 25.21."
      }
    },
    {
      "id": "official-dev-preview-25-21:2",
      "riotPatch": "25.21",
      "eventId": "official-dev-preview-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-bringing-mayhem-to-aram/",
      "category": "mechanic",
      "title": {
        "zh": "四到五个强化构成整局成长线",
        "en": "Four to five augments define the match progression"
      },
      "detail": {
        "zh": "玩家开局从三个强化中选择一个，后续在 7、11、15 级继续获得强化机会，死亡时领取。",
        "en": "Players choose one of three augments at match start, then receive more offers at levels 7, 11, and 15, claimed on death."
      }
    },
    {
      "id": "official-dev-preview-25-21:3",
      "riotPatch": "25.21",
      "eventId": "official-dev-preview-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-bringing-mayhem-to-aram/",
      "category": "design-origin",
      "title": {
        "zh": "原型来自 Wild Rift AAA ARAM 与 Arena",
        "en": "Prototype lineage from Wild Rift AAA ARAM and Arena"
      },
      "detail": {
        "zh": "开发日志说明灵感来自 Wild Rift 的 AAA ARAM 与 Arena 的构筑深度，最早原型是把 Arena 强化放进 ARAM。",
        "en": "Riot cites Wild Rift AAA ARAM and Arena’s buildcrafting as inspirations, with the prototype built by bringing Arena augments into ARAM."
      }
    },
    {
      "id": "official-dev-preview-25-21:4",
      "riotPatch": "25.21",
      "eventId": "official-dev-preview-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-bringing-mayhem-to-aram/",
      "category": "content",
      "title": {
        "zh": "40+ 新强化与 Mayhem 专属设计",
        "en": "40+ new augments and Mayhem-specific designs"
      },
      "detail": {
        "zh": "官方提到会带来大量 Arena 强化、40 多个新强化，以及 King Me、雪球相关强化等适合单线地图的设计。",
        "en": "Riot describes many returning Arena augments, more than 40 new augments, and lane-specific designs such as King Me and Snowball augments."
      }
    },
    {
      "id": "official-dev-preview-25-21:5",
      "riotPatch": "25.21",
      "eventId": "official-dev-preview-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-bringing-mayhem-to-aram/",
      "category": "clarity",
      "title": {
        "zh": "为 10 人团战移除或调整持续特效",
        "en": "Persistent effects reduced for 10-player fight readability"
      },
      "detail": {
        "zh": "开发日志指出 ARAM 团战人数更多，因此移除或调低部分持续型 Arena 强化，以保护清晰度。",
        "en": "The dev blog explains that persistent Arena-style effects were removed or retuned because 10-player ARAM fights need clearer readability."
      }
    },
    {
      "id": "official-dev-preview-25-21:6",
      "riotPatch": "25.21",
      "eventId": "official-dev-preview-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-bringing-mayhem-to-aram/",
      "category": "queue",
      "title": {
        "zh": "传统 ARAM 保留，Mayhem 独立排队",
        "en": "Standard ARAM remains, Mayhem gets its own queue"
      },
      "detail": {
        "zh": "官方明确传统 ARAM 不会消失，海克斯大乱斗在开放期间使用独立队列。",
        "en": "Riot states that standard ARAM is not going away and ARAM: Mayhem runs as a separate queue during its availability window."
      }
    },
    {
      "id": "tldw-initial-announcement-25-21:1",
      "riotPatch": "25.21",
      "eventId": "tldw-initial-announcement-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-aram-mayhem-smurfing--more-dev-update/",
      "category": "announcement",
      "title": {
        "zh": "Act 2 新模式",
        "en": "New Act 2 mode"
      },
      "detail": {
        "zh": "TL;DW 确认 Act 2 会推出新游戏模式 ARAM: Mayhem。",
        "en": "The TL;DW confirms ARAM: Mayhem as a new game mode coming in Act 2."
      }
    },
    {
      "id": "tldw-initial-announcement-25-21:2",
      "riotPatch": "25.21",
      "eventId": "tldw-initial-announcement-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-aram-mayhem-smurfing--more-dev-update/",
      "category": "mechanic",
      "title": {
        "zh": "Arena 强化进入 5v5 ARAM",
        "en": "Arena-style augments enter 5v5 ARAM"
      },
      "detail": {
        "zh": "官方概述把模式定义为把 Arena 强化及部分新强化带入玩家熟悉的 5v5 ARAM。",
        "en": "Riot frames the mode as bringing Arena-style augments, plus new ones, into familiar 5v5 ARAM."
      }
    },
    {
      "id": "tldw-initial-announcement-25-21:3",
      "riotPatch": "25.21",
      "eventId": "tldw-initial-announcement-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-aram-mayhem-smurfing--more-dev-update/",
      "category": "queue",
      "title": {
        "zh": "独立队列，不替代普通 ARAM",
        "en": "Separate queue, not a standard ARAM replacement"
      },
      "detail": {
        "zh": "官方说明 ARAM: Mayhem 会使用独立队列，因此不想玩强化的玩家仍可玩普通 ARAM。",
        "en": "Riot says ARAM: Mayhem has its own queue, leaving standard ARAM available for players who do not want augments."
      }
    },
    {
      "id": "tldw-initial-announcement-25-21:4",
      "riotPatch": "25.21",
      "eventId": "tldw-initial-announcement-25-21",
      "eventDate": "2025-10-06",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-aram-mayhem-smurfing--more-dev-update/",
      "category": "map",
      "title": {
        "zh": "Butcher’s Bridge 与 Koeshin’s Crossing 永久加入 ARAM",
        "en": "Butcher’s Bridge and Koeshin’s Crossing become permanent ARAM additions"
      },
      "detail": {
        "zh": "同一公告说明 Butcher’s Bridge 与 Koeshin’s Crossing 因正向反馈永久加入 ARAM，这也是 Mayhem 地图轮换背景的一部分。",
        "en": "The same update says Butcher’s Bridge and Koeshin’s Crossing become permanent ARAM additions after positive feedback, forming part of Mayhem’s map-rotation context."
      }
    },
    {
      "id": "live-launch-25-21:1",
      "riotPatch": "25.21",
      "eventId": "live-launch-25-21",
      "eventDate": "2025-10-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-21-notes/",
      "category": "launch",
      "title": {
        "zh": "正式上线",
        "en": "Live launch"
      },
      "detail": {
        "zh": "25.21 补丁说明确认 ARAM Mayhem 随该版本上线。",
        "en": "Patch 25.21 notes confirm ARAM: Mayhem goes live in this patch."
      }
    },
    {
      "id": "live-launch-25-21:2",
      "riotPatch": "25.21",
      "eventId": "live-launch-25-21",
      "eventDate": "2025-10-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-21-notes/",
      "category": "rules",
      "title": {
        "zh": "5v5 单线 + 强化",
        "en": "5v5 single lane plus augments"
      },
      "detail": {
        "zh": "官方说明把它定义为普通 5v5 单线 ARAM 体验上叠加强化系统。",
        "en": "Riot describes the mode as standard 5v5 single-lane ARAM with an extra augment layer."
      }
    },
    {
      "id": "live-launch-25-21:3",
      "riotPatch": "25.21",
      "eventId": "live-launch-25-21",
      "eventDate": "2025-10-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-21-notes/",
      "category": "schedule",
      "title": {
        "zh": "计划持续到 25.24",
        "en": "Planned through 25.24"
      },
      "detail": {
        "zh": "官方上线说明写明该模式计划持续开放到 25.24。",
        "en": "The launch notes state that the mode is planned to stay live through Patch 25.24."
      }
    },
    {
      "id": "pbe-feedback-25-21:1",
      "riotPatch": "25.21",
      "eventId": "pbe-feedback-25-21",
      "eventDate": "PBE cycle before 25.21",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1o0qod9/pbe_bugs_and_feedback_thread_aram_mayhem/",
      "category": "test-cycle",
      "title": {
        "zh": "独立队列测试",
        "en": "Separate queue test"
      },
      "detail": {
        "zh": "PBE 反馈贴将海克斯大乱斗描述为独立队列测试，而不是替换普通 ARAM。",
        "en": "The PBE feedback thread frames ARAM: Mayhem as a separate queue test rather than a replacement for standard ARAM."
      }
    },
    {
      "id": "pbe-feedback-25-21:2",
      "riotPatch": "25.21",
      "eventId": "pbe-feedback-25-21",
      "eventDate": "PBE cycle before 25.21",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1o0qod9/pbe_bugs_and_feedback_thread_aram_mayhem/",
      "category": "mechanic",
      "title": {
        "zh": "强化选择节奏",
        "en": "Augment offer cadence"
      },
      "detail": {
        "zh": "开局以及 7、11、15 级选择强化，是初版机制的核心节奏。",
        "en": "Augments are selected at match start and levels 7, 11, and 15, which defines the first-version cadence."
      }
    },
    {
      "id": "pbe-feedback-25-21:3",
      "riotPatch": "25.21",
      "eventId": "pbe-feedback-25-21",
      "eventDate": "PBE cycle before 25.21",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1o0qod9/pbe_bugs_and_feedback_thread_aram_mayhem/",
      "category": "content",
      "title": {
        "zh": "Arena 强化回归与 40+ 新强化",
        "en": "Returning Arena augments plus 40+ new augments"
      },
      "detail": {
        "zh": "测试贴说明会带回许多 Arena 强化，并加入 40 多个为 Mayhem 准备的新强化。",
        "en": "The test thread says many Arena augments return and more than 40 new Mayhem augments are added."
      }
    },
    {
      "id": "pbe-feedback-25-21:4",
      "riotPatch": "25.21",
      "eventId": "pbe-feedback-25-21",
      "eventDate": "PBE cycle before 25.21",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1o0qod9/pbe_bugs_and_feedback_thread_aram_mayhem/",
      "category": "map",
      "title": {
        "zh": "沿用当季 ARAM 地图轮换",
        "en": "Uses the current ARAM map rotation"
      },
      "detail": {
        "zh": "测试贴说明 Season 2 的 ARAM 地图改动也会进入海克斯大乱斗地图轮换。",
        "en": "The test thread says the Season 2 ARAM map updates are part of ARAM: Mayhem’s map rotation."
      }
    },
    {
      "id": "pbe-feedback-25-21:5",
      "riotPatch": "25.21",
      "eventId": "pbe-feedback-25-21",
      "eventDate": "PBE cycle before 25.21",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1o0qod9/pbe_bugs_and_feedback_thread_aram_mayhem/",
      "category": "feedback",
      "title": {
        "zh": "收集强化、模式与 Bug 反馈",
        "en": "Collects augment, mode, and bug feedback"
      },
      "detail": {
        "zh": "该贴作为初版 PBE 集中反馈入口，要求玩家反馈强化、模式体验和 Bug。",
        "en": "The thread acts as the first PBE feedback hub for augment, mode, and bug reports."
      }
    },
    {
      "id": "official-patch-25-22-mayhem:1",
      "riotPatch": "25.22",
      "eventId": "official-patch-25-22-mayhem",
      "eventDate": "Patch cycle 25.22",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-22-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "首轮强化平衡",
        "en": "First augment balance pass"
      },
      "detail": {
        "zh": "Draw Your Sword、Dual Wield、Ocean Soul、Swift and Safe 等过强项被下调；Glass Cannon、Laser Heal、Master of Duality 等弱势或功能不足的强化被增强。",
        "en": "Overperforming options such as Draw Your Sword, Dual Wield, Ocean Soul, and Swift and Safe are tuned down, while weaker or awkward augments such as Glass Cannon, Laser Heal, and Master of Duality receive buffs."
      }
    },
    {
      "id": "official-patch-25-22-mayhem:2",
      "riotPatch": "25.22",
      "eventId": "official-patch-25-22-mayhem",
      "eventDate": "Patch cycle 25.22",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-22-notes/",
      "category": "augment-functionality",
      "title": {
        "zh": "强化功能更新",
        "en": "Augment functionality updates"
      },
      "detail": {
        "zh": "Snowball Roulette、Ultimate Awakening、Upgrade Mikael’s Blessing 等获得新功能或使用规则调整。",
        "en": "Snowball Roulette, Ultimate Awakening, Upgrade Mikael’s Blessing, and related augments receive new functionality or rule updates."
      }
    },
    {
      "id": "official-patch-25-22-mayhem:3",
      "riotPatch": "25.22",
      "eventId": "official-patch-25-22-mayhem",
      "eventDate": "Patch cycle 25.22",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-22-notes/",
      "category": "mode-feature",
      "title": {
        "zh": "自定义海克斯大乱斗",
        "en": "Custom ARAM: Mayhem games"
      },
      "detail": {
        "zh": "25.22 加入创建自定义 ARAM Mayhem 对局的能力。",
        "en": "Patch 25.22 adds the ability to create custom ARAM: Mayhem games."
      }
    },
    {
      "id": "official-patch-25-22-mayhem:4",
      "riotPatch": "25.22",
      "eventId": "official-patch-25-22-mayhem",
      "eventDate": "Patch cycle 25.22",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-22-notes/",
      "category": "aram-qol",
      "title": {
        "zh": "ARAM 地图体验改动",
        "en": "ARAM map quality-of-life changes"
      },
      "detail": {
        "zh": "Bilgewater Power Flowers、Bilgewater Cannon 和 Koeshin’s Crossing 的体验调整同时影响普通 ARAM 和 Mayhem。",
        "en": "Bilgewater Power Flowers, Bilgewater Cannon, and Koeshin’s Crossing quality-of-life changes apply to both standard ARAM and Mayhem."
      }
    },
    {
      "id": "official-patch-25-22-mayhem:5",
      "riotPatch": "25.22",
      "eventId": "official-patch-25-22-mayhem",
      "eventDate": "Patch cycle 25.22",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-22-notes/",
      "category": "bugfix",
      "title": {
        "zh": "初版 Bug 修复",
        "en": "First live bugfix pass"
      },
      "detail": {
        "zh": "该版本修复变身英雄额外生命、Laser Heal 打断、With Haste 负移速、Nightstalk 空 tooltip、Slow Cooker tooltip、Viego 刷新 Goldrend 冷却等问题。",
        "en": "This patch fixes issues including shapeshifters gaining extra health, Laser Heal interruptions, negative movement speed with With Haste, blank Nightstalk tooltip, Slow Cooker tooltip errors, and Viego refreshing Goldrend cooldown."
      }
    },
    {
      "id": "official-patch-25-23-mayhem:1",
      "riotPatch": "25.23",
      "eventId": "official-patch-25-23-mayhem",
      "eventDate": "Patch cycle 25.23",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-23-notes/",
      "category": "system",
      "title": {
        "zh": "早期强化稀有度节奏调整",
        "en": "Early augment rarity cadence changes"
      },
      "detail": {
        "zh": "官方降低首轮出现银色强化的频率，并禁止第一、第二轮连续拿到银色强化。",
        "en": "Riot lowers the frequency of silver augments in the first offer and prevents back-to-back silver augments in the first two rounds."
      }
    },
    {
      "id": "official-patch-25-23-mayhem:2",
      "riotPatch": "25.23",
      "eventId": "official-patch-25-23-mayhem",
      "eventDate": "Patch cycle 25.23",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-23-notes/",
      "category": "map-system",
      "title": {
        "zh": "Bloom Portal 改为传统 Hexgate 交互",
        "en": "Bloom Portal changed to click-to-teleport"
      },
      "detail": {
        "zh": "Koeshin’s Crossing 传送门从触碰触发改成传统点击传送，并使用瞬发交互。",
        "en": "Koeshin’s Crossing portals change from touch activation to a traditional instant click-to-teleport interaction."
      }
    },
    {
      "id": "official-patch-25-23-mayhem:3",
      "riotPatch": "25.23",
      "eventId": "official-patch-25-23-mayhem",
      "eventDate": "Patch cycle 25.23",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-23-notes/",
      "category": "system",
      "title": {
        "zh": "Stat Anvils 加入后期金币出口",
        "en": "Stat Anvils added as late-game gold sink"
      },
      "detail": {
        "zh": "750 金的银/金/棱彩 Stat Anvils 在 9 级后可购买，但不包含 Shardholder Value Shard。",
        "en": "Silver, Gold, and Prismatic Stat Anvils become purchasable after level 9 for 750 gold, excluding the Shardholder Value Shard."
      }
    },
    {
      "id": "official-patch-25-23-mayhem:4",
      "riotPatch": "25.23",
      "eventId": "official-patch-25-23-mayhem",
      "eventDate": "Patch cycle 25.23",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-23-notes/",
      "category": "pacing",
      "title": {
        "zh": "后期节奏调整",
        "en": "Late-game pacing adjustments"
      },
      "detail": {
        "zh": "双超级兵被移除，系统调整被动经验和金币，目标是减少过早结束与后期停滞。",
        "en": "Double super minions are removed and passive XP/gold values are adjusted to reduce early endings and late-game stalls."
      }
    },
    {
      "id": "official-patch-25-23-mayhem:5",
      "riotPatch": "25.23",
      "eventId": "official-patch-25-23-mayhem",
      "eventDate": "Patch cycle 25.23",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-23-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "强化机械更新",
        "en": "Augment mechanical updates"
      },
      "detail": {
        "zh": "Blunt Force、Gash、Lightning Strike、Protein Shake、Self Destruct、Snowball Roulette、Steel Your Heart、Repulsor、Urf’s Champion 等被增强或重做。",
        "en": "Blunt Force, Gash, Lightning Strike, Protein Shake, Self Destruct, Snowball Roulette, Steel Your Heart, Repulsor, Urf’s Champion, and related augments are buffed or reworked."
      }
    },
    {
      "id": "official-patch-25-23-mayhem:6",
      "riotPatch": "25.23",
      "eventId": "official-patch-25-23-mayhem",
      "eventDate": "Patch cycle 25.23",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-23-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "少量英雄 Mayhem 修正",
        "en": "Small champion-specific Mayhem modifiers"
      },
      "detail": {
        "zh": "Cho’Gath、Maokai、Nasus 等英雄获得 Mayhem 专用伤害/承伤调整。",
        "en": "Cho’Gath, Maokai, Nasus, and other champions receive Mayhem-specific damage or durability modifiers."
      }
    },
    {
      "id": "official-patch-25-24-mayhem:1",
      "riotPatch": "25.24",
      "eventId": "official-patch-25-24-mayhem",
      "eventDate": "Patch cycle 25.24",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-24-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "Brand 专项削弱",
        "en": "Brand-specific Mayhem nerf"
      },
      "detail": {
        "zh": "Brand 在 Mayhem 中承伤提高，技能急速惩罚加重。",
        "en": "Brand takes more damage in Mayhem and receives a larger ability haste penalty."
      }
    },
    {
      "id": "official-patch-25-24-mayhem:2",
      "riotPatch": "25.24",
      "eventId": "official-patch-25-24-mayhem",
      "eventDate": "Patch cycle 25.24",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-24-notes/",
      "category": "item-balance",
      "title": {
        "zh": "Heartsteel 增强",
        "en": "Heartsteel buff"
      },
      "detail": {
        "zh": "Heartsteel 的伤害转最大生命比例提高。",
        "en": "Heartsteel gains a higher damage-to-max-health ratio."
      }
    },
    {
      "id": "official-patch-25-24-mayhem:3",
      "riotPatch": "25.24",
      "eventId": "official-patch-25-24-mayhem",
      "eventDate": "Patch cycle 25.24",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-24-notes/",
      "category": "content",
      "title": {
        "zh": "Arena 棱彩强化迁入",
        "en": "Arena prismatic augments added"
      },
      "detail": {
        "zh": "Earthwake、Orbital Laser、Trueshot Prodigy、Cerberus、Pandora’s Box、Stackosaurus Rex 等从 Arena 或相关系统加入 Mayhem，并带有 Mayhem 节奏限制。",
        "en": "Earthwake, Orbital Laser, Trueshot Prodigy, Cerberus, Pandora’s Box, Stackosaurus Rex, and related Arena-style augments are added with Mayhem pacing limits."
      }
    },
    {
      "id": "official-patch-25-24-mayhem:4",
      "riotPatch": "25.24",
      "eventId": "official-patch-25-24-mayhem",
      "eventDate": "Patch cycle 25.24",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-24-notes/",
      "category": "augment-rework",
      "title": {
        "zh": "Ultimate Awakening 重做",
        "en": "Ultimate Awakening rework"
      },
      "detail": {
        "zh": "Ultimate Awakening 保留大招转基础技能幻想，并改为释放大招后刷新基础技能并短时大幅提供基础技能急速。",
        "en": "Ultimate Awakening keeps its ultimate-to-basic-ability fantasy and now refreshes basic abilities after casting ultimate while granting a large temporary basic-ability haste window."
      }
    },
    {
      "id": "official-patch-25-24-mayhem:5",
      "riotPatch": "25.24",
      "eventId": "official-patch-25-24-mayhem",
      "eventDate": "Patch cycle 25.24",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-25-24-notes/",
      "category": "item-content",
      "title": {
        "zh": "两件 Arena 物品加入",
        "en": "Two Arena items added"
      },
      "detail": {
        "zh": "Hextech Gunblade 和 Sword of Blossoming Dawn 加入 Mayhem，提供新的混合输出与治疗玩法。",
        "en": "Hextech Gunblade and Sword of Blossoming Dawn are added to Mayhem, enabling new hybrid damage and healing patterns."
      }
    },
    {
      "id": "official-patch-26-1-mayhem:1",
      "riotPatch": "26.1",
      "eventId": "official-patch-26-1-mayhem",
      "eventDate": "Patch cycle 26.1",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-1-notes/",
      "category": "hotfix",
      "title": {
        "zh": "26.1 周末快速修复",
        "en": "26.1 weekend quick fixes"
      },
      "detail": {
        "zh": "1 月 9 日更新包含 ARAM Mayhem 快速修复和早期新赛季反馈调整。",
        "en": "The January 9 update includes ARAM: Mayhem quick fixes alongside early Season 2026 follow-up changes."
      }
    },
    {
      "id": "official-patch-26-1-mayhem:2",
      "riotPatch": "26.1",
      "eventId": "official-patch-26-1-mayhem",
      "eventDate": "Patch cycle 26.1",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-1-notes/",
      "category": "item-disable",
      "title": {
        "zh": "Bastionbreaker 禁用",
        "en": "Bastionbreaker disabled"
      },
      "detail": {
        "zh": "Bastionbreaker 被从普通 ARAM 和 ARAM Mayhem 中禁用。",
        "en": "Bastionbreaker is disabled in both standard ARAM and ARAM: Mayhem."
      }
    },
    {
      "id": "official-patch-26-1-mayhem:3",
      "riotPatch": "26.1",
      "eventId": "official-patch-26-1-mayhem",
      "eventDate": "Patch cycle 26.1",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-1-notes/",
      "category": "augment-disable",
      "title": {
        "zh": "Executioner / Flashy 临时禁用",
        "en": "Executioner and Flashy temporarily disabled"
      },
      "detail": {
        "zh": "Executioner 对 Gangplank 临时禁用，Flashy 因相关 Bug 临时禁用。",
        "en": "Executioner is temporarily disabled for Gangplank, and Flashy is temporarily disabled while bugs are resolved."
      }
    },
    {
      "id": "official-patch-26-1-mayhem:4",
      "riotPatch": "26.1",
      "eventId": "official-patch-26-1-mayhem",
      "eventDate": "Patch cycle 26.1",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-1-notes/",
      "category": "bugfix",
      "title": {
        "zh": "重复强化与商店异常修复",
        "en": "Duplicate augment and shop issue fixes"
      },
      "detail": {
        "zh": "修复可多次投出并叠加同一强化、商店出现两个 Stormrazor、Zeri 攻速上限等问题。",
        "en": "Riot fixes duplicate stacking augment rolls, a two-Stormrazor shop issue, Zeri attack-speed-cap behavior, and related bugs."
      }
    },
    {
      "id": "official-patch-26-2-mayhem:1",
      "riotPatch": "26.2",
      "eventId": "official-patch-26-2-mayhem",
      "eventDate": "Patch cycle 26.2",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-2-notes/",
      "category": "bugfix",
      "title": {
        "zh": "ARAM 与 Mayhem 共享传送修复",
        "en": "Shared ARAM and Mayhem portal fixes"
      },
      "detail": {
        "zh": "修复 Hexgates 无法传送到防御塔后方，以及 Koeshin’s Crossing Portal 使用被打断的问题。",
        "en": "Fixes Hexgates failing to teleport behind turret and Koeshin’s Crossing portal interactions being interrupted."
      }
    },
    {
      "id": "official-patch-26-2-mayhem:2",
      "riotPatch": "26.2",
      "eventId": "official-patch-26-2-mayhem",
      "eventDate": "Patch cycle 26.2",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-2-notes/",
      "category": "bugfix",
      "title": {
        "zh": "Glass Cannon / Bloodthirster 修复",
        "en": "Glass Cannon and Bloodthirster fix"
      },
      "detail": {
        "zh": "修复 Glass Cannon 阻止 Bloodthirster 触发的问题。",
        "en": "Fixes Glass Cannon preventing Bloodthirster from triggering."
      }
    },
    {
      "id": "official-patch-26-2-mayhem:3",
      "riotPatch": "26.2",
      "eventId": "official-patch-26-2-mayhem",
      "eventDate": "Patch cycle 26.2",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-2-notes/",
      "category": "bugfix",
      "title": {
        "zh": "强化与英雄技能交互修复",
        "en": "Augment and champion interaction fixes"
      },
      "detail": {
        "zh": "修复 Smolder Q 与 ReEnergize、Flashy/Flash 2 与 Fiddlesticks R、Empyrean Promise 范围等问题。",
        "en": "Fixes Smolder Q with ReEnergize, Flashy/Flash 2 canceling Fiddlesticks R channel, Empyrean Promise range, and similar interactions."
      }
    },
    {
      "id": "official-patch-26-2-mayhem:4",
      "riotPatch": "26.2",
      "eventId": "official-patch-26-2-mayhem",
      "eventDate": "Patch cycle 26.2",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-2-notes/",
      "category": "bugfix",
      "title": {
        "zh": "雪球与经济追踪修复",
        "en": "Snowball and economy tracking fixes"
      },
      "detail": {
        "zh": "修复 Snowball Upgrade / The Biggest Snowball 对 Aurora、Zaahen 被动的触发，以及 From Beginning to End 中 First Strike 金币追踪错误。",
        "en": "Fixes Snowball Upgrade / The Biggest Snowball triggering Aurora and Zaahen passives, plus First Strike gold tracking in From Beginning to End."
      }
    },
    {
      "id": "tldw-extension-and-26-3-preview:1",
      "riotPatch": "26.3",
      "eventId": "tldw-extension-and-26-3-preview",
      "eventDate": "2026-01-08",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-for-demacia-dev-update/",
      "category": "schedule",
      "title": {
        "zh": "运行时间延长",
        "en": "Run extended"
      },
      "detail": {
        "zh": "官方确认海克斯大乱斗不会按最初 25.24 计划结束，而是延长运行。",
        "en": "Riot confirms ARAM: Mayhem will not simply end with the original 25.24 window and is being extended."
      }
    },
    {
      "id": "tldw-extension-and-26-3-preview:2",
      "riotPatch": "26.3",
      "eventId": "tldw-extension-and-26-3-preview",
      "eventDate": "2026-01-08",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-for-demacia-dev-update/",
      "category": "roadmap",
      "title": {
        "zh": "26.03 更大更新预告",
        "en": "Patch 26.03 larger update preview"
      },
      "detail": {
        "zh": "TL;DW 预告 26.03 会带来一次更大的 Mayhem 更新，后续与 PBE/正式 26.3 的强化组和进度轨道对应。",
        "en": "The TL;DW previews a larger Mayhem update in 26.03, later matching the PBE/live 26.3 augment-set and progression-track update."
      }
    },
    {
      "id": "mayhem-26-3-major-update:1",
      "riotPatch": "26.3",
      "eventId": "mayhem-26-3-major-update",
      "eventDate": "2026-01-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-3-notes/",
      "category": "content",
      "title": {
        "zh": "45 个新强化",
        "en": "45 new augments"
      },
      "detail": {
        "zh": "官方说明 26.3 添加 45 个新强化，其中部分通过进度轨道解锁。",
        "en": "Riot says Patch 26.3 adds 45 new augments, with some unlockable through the progression track."
      }
    },
    {
      "id": "mayhem-26-3-major-update:2",
      "riotPatch": "26.3",
      "eventId": "mayhem-26-3-major-update",
      "eventDate": "2026-01-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-3-notes/",
      "category": "system",
      "title": {
        "zh": "强化组与进度轨道",
        "en": "Augment sets and progression track"
      },
      "detail": {
        "zh": "该版本引入强化组与新的海克斯大乱斗进度轨道，是上线后的第一次大型系统扩展。",
        "en": "This patch introduces augment sets and a Mayhem progression track, making it the first major post-launch system expansion."
      }
    },
    {
      "id": "mayhem-26-3-major-update:3",
      "riotPatch": "26.3",
      "eventId": "mayhem-26-3-major-update",
      "eventDate": "2026-01-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-3-notes/",
      "category": "hotfix",
      "title": {
        "zh": "首轮热修",
        "en": "First hotfix pass"
      },
      "detail": {
        "zh": "2 月 5 日热修调整进度轨道奖励、强化悬停延迟、Poro Blaster、Heads Up Cupcake、Devil On Your Shoulder 等。",
        "en": "The February 5 hotfix adjusts progression rewards, augment hover delay, Poro Blaster, Heads Up Cupcake, Devil On Your Shoulder, and related values."
      }
    },
    {
      "id": "mayhem-26-3-major-update:4",
      "riotPatch": "26.3",
      "eventId": "mayhem-26-3-major-update",
      "eventDate": "2026-01-21",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/patch-26-3-notes/",
      "category": "bugfix",
      "title": {
        "zh": "早期 Bug 修复",
        "en": "Early bugfixes"
      },
      "detail": {
        "zh": "官方修复 Critical Healing/Critical Missile 无限触发、Prom Queen 死亡后不触发、重复选择同一强化等问题。",
        "en": "Riot fixes issues including infinite Critical Healing/Critical Missile triggers, Prom Queen failing after death, and duplicate augment selection."
      }
    },
    {
      "id": "pbe-feedback-26-3:1",
      "riotPatch": "26.3",
      "eventId": "pbe-feedback-26-3",
      "eventDate": "PBE cycle before 26.3",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1qj9qd2/pbe_bugs_and_feedback_thread_aram_mayhem_2603/",
      "category": "content",
      "title": {
        "zh": "26.03 PBE 新增 40+ 强化",
        "en": "26.03 PBE adds 40+ augments"
      },
      "detail": {
        "zh": "PBE 反馈贴说明 26.03 更新测试超过 40 个新强化。",
        "en": "The PBE feedback thread says the 26.03 update tests more than 40 new augments."
      }
    },
    {
      "id": "pbe-feedback-26-3:2",
      "riotPatch": "26.3",
      "eventId": "pbe-feedback-26-3",
      "eventDate": "PBE cycle before 26.3",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1qj9qd2/pbe_bugs_and_feedback_thread_aram_mayhem_2603/",
      "category": "system",
      "title": {
        "zh": "强化组首次进入测试",
        "en": "Augment sets enter testing"
      },
      "detail": {
        "zh": "该测试引入类似 TFT 羁绊的强化组：选择同组多个强化后获得额外奖励。",
        "en": "The update introduces augment sets, similar to TFT traits, where selecting multiple tagged augments grants a set bonus."
      }
    },
    {
      "id": "pbe-feedback-26-3:3",
      "riotPatch": "26.3",
      "eventId": "pbe-feedback-26-3",
      "eventDate": "PBE cycle before 26.3",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1qj9qd2/pbe_bugs_and_feedback_thread_aram_mayhem_2603/",
      "category": "system",
      "title": {
        "zh": "多个强化组与奖励方向",
        "en": "Multiple set identities and reward directions"
      },
      "detail": {
        "zh": "反馈贴列出 Deathknell、Firecracker、High Roller、Stackosaurus Rex、Wee Woo Wee Woo、Fully Automated、Archmage、Make it Rain、Snowday 等强化组及其奖励方向。",
        "en": "The thread lists sets such as Deathknell, Firecracker, High Roller, Stackosaurus Rex, Wee Woo Wee Woo, Fully Automated, Archmage, Make it Rain, and Snowday with distinct bonus themes."
      }
    },
    {
      "id": "pbe-feedback-26-3:4",
      "riotPatch": "26.3",
      "eventId": "pbe-feedback-26-3",
      "eventDate": "PBE cycle before 26.3",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1qj9qd2/pbe_bugs_and_feedback_thread_aram_mayhem_2603/",
      "category": "progression",
      "title": {
        "zh": "进度轨道进入测试",
        "en": "Progression track enters testing"
      },
      "detail": {
        "zh": "26.03 PBE 说明把进度轨道作为本轮更新的一部分，与新强化和强化组一起测试。",
        "en": "The 26.03 PBE post includes a progression track as part of the update alongside new augments and augment sets."
      }
    },
    {
      "id": "pbe-feedback-26-3:5",
      "riotPatch": "26.3",
      "eventId": "pbe-feedback-26-3",
      "eventDate": "PBE cycle before 26.3",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1qj9qd2/pbe_bugs_and_feedback_thread_aram_mayhem_2603/",
      "category": "feedback",
      "title": {
        "zh": "同步测试 Bug 修复与体验优化",
        "en": "Bug fixes and quality-of-life updates tested together"
      },
      "detail": {
        "zh": "PBE 贴说明本轮测试还包括 Bug 修复和 QoL 更新，因此它是正式 26.3 前的重要测试来源。",
        "en": "The PBE post says bug fixes and quality-of-life updates are part of this cycle, making it an important source before the live 26.3 release."
      }
    },
    {
      "id": "official-patch-26-4-mayhem:1",
      "riotPatch": "26.4",
      "eventId": "official-patch-26-4-mayhem",
      "eventDate": "Patch cycle 26.4",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-4-notes/",
      "category": "system",
      "title": {
        "zh": "补记 26.3 与 26.4 系统改动",
        "en": "26.3 and 26.4 system changes recorded"
      },
      "detail": {
        "zh": "该版本把部分已在 26.3 生效的 Mayhem 改动与 26.4 新改动合并记录。",
        "en": "This patch records a mix of Mayhem changes that went live in 26.3 and additional 26.4 updates."
      }
    },
    {
      "id": "official-patch-26-4-mayhem:2",
      "riotPatch": "26.4",
      "eventId": "official-patch-26-4-mayhem",
      "eventDate": "Patch cycle 26.4",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-4-notes/",
      "category": "system",
      "title": {
        "zh": "强化组面板悬停延迟降低",
        "en": "Augment set hover delay reduced"
      },
      "detail": {
        "zh": "Augment Set Panel 的悬停延迟从 0.75 秒降到 0.1 秒。",
        "en": "The Augment Set Panel hover delay is reduced from 0.75 seconds to 0.1 seconds."
      }
    },
    {
      "id": "official-patch-26-4-mayhem:3",
      "riotPatch": "26.4",
      "eventId": "official-patch-26-4-mayhem",
      "eventDate": "Patch cycle 26.4",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-4-notes/",
      "category": "progression",
      "title": {
        "zh": "进度轨道 4 级奖励替换",
        "en": "Progression tier 4 reward changed"
      },
      "detail": {
        "zh": "进度轨道 4 级奖励从 300 金改为 Golden Reroll。",
        "en": "Progression tier 4 reward changes from 300 gold to Golden Reroll."
      }
    },
    {
      "id": "official-patch-26-4-mayhem:4",
      "riotPatch": "26.4",
      "eventId": "official-patch-26-4-mayhem",
      "eventDate": "Patch cycle 26.4",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-4-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "强化与强化组大规模下调",
        "en": "Large augment and set tuning pass"
      },
      "detail": {
        "zh": "Poro Blaster、Heads Up Cupcake、Devil On Your Shoulder、Speed Demon、Kill Secured、Make It Rain、Archmage、Deathknell、High Roller 等被调整，多数为降低高滚雪球收益。",
        "en": "Poro Blaster, Heads Up Cupcake, Devil On Your Shoulder, Speed Demon, Kill Secured, Make It Rain, Archmage, Deathknell, High Roller, and related options are tuned, mostly reducing high-roll payoffs."
      }
    },
    {
      "id": "official-patch-26-4-mayhem:5",
      "riotPatch": "26.4",
      "eventId": "official-patch-26-4-mayhem",
      "eventDate": "Patch cycle 26.4",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-4-notes/",
      "category": "bugfix",
      "title": {
        "zh": "强化选择与特效清理",
        "en": "Augment selection and effect cleanup"
      },
      "detail": {
        "zh": "修复重复选择强化、强化被覆盖、无法选择最后强化、Anvil 覆盖强化、Poro King/Firecracker/High Roller 等多类问题。",
        "en": "Fixes duplicate augment selection, overwritten augments, final augment selection failures, Anvils overwriting offers, and Poro King, Firecracker, High Roller, and related issues."
      }
    },
    {
      "id": "tldw-extended-no-end-date-26-5:1",
      "riotPatch": "26.5",
      "eventId": "tldw-extended-no-end-date-26-5",
      "eventDate": "2026-03-02",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-ranked-shyvana-more-dev-update/",
      "category": "schedule",
      "title": {
        "zh": "暂无结束日期",
        "en": "No end date yet"
      },
      "detail": {
        "zh": "官方表示海克斯大乱斗运行会继续延长，当前没有明确结束日期，并承诺后续会通知玩家。",
        "en": "Riot says ARAM: Mayhem’s run is being extended, with no end date in mind yet, and that players will be told later."
      }
    },
    {
      "id": "official-patch-26-5-mayhem:1",
      "riotPatch": "26.5",
      "eventId": "official-patch-26-5-mayhem",
      "eventDate": "Patch cycle 26.5",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes/",
      "category": "design-focus",
      "title": {
        "zh": "坦克体验改善",
        "en": "Tank experience focus"
      },
      "detail": {
        "zh": "该版本系统性增强生命值、防御与前排相关强化，目标是让坦克在高膨胀环境中更能站住前线。",
        "en": "This patch systematically buffs health, durability, and frontline-oriented augments so tanks can better hold the line in a high-power environment."
      }
    },
    {
      "id": "official-patch-26-5-mayhem:2",
      "riotPatch": "26.5",
      "eventId": "official-patch-26-5-mayhem",
      "eventDate": "Patch cycle 26.5",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes/",
      "category": "augment-rework",
      "title": {
        "zh": "Wee Woo Wee Woo 重做",
        "en": "Wee Woo Wee Woo rework"
      },
      "detail": {
        "zh": "Wee Woo Wee Woo 被重做为更强的临界救援/爆发治疗幻想。",
        "en": "Wee Woo Wee Woo is reworked around a stronger emergency rescue and burst-healing fantasy."
      }
    },
    {
      "id": "official-patch-26-5-mayhem:3",
      "riotPatch": "26.5",
      "eventId": "official-patch-26-5-mayhem",
      "eventDate": "Patch cycle 26.5",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes/",
      "category": "content",
      "title": {
        "zh": "Upgrade Sword of Blossoming Dawn 新增",
        "en": "Upgrade Sword of Blossoming Dawn added"
      },
      "detail": {
        "zh": "新增 Upgrade Sword of Blossoming Dawn，为治疗/攻速支持玩法提供新的队友续航模式。",
        "en": "Upgrade Sword of Blossoming Dawn is added, creating a new sustain pattern for healing and attack-speed support builds."
      }
    },
    {
      "id": "official-patch-26-5-mayhem:4",
      "riotPatch": "26.5",
      "eventId": "official-patch-26-5-mayhem",
      "eventDate": "Patch cycle 26.5",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes/",
      "category": "pacing",
      "title": {
        "zh": "Nexus 与防御塔生命调整",
        "en": "Nexus and turret health pacing changes"
      },
      "detail": {
        "zh": "Nexus 基础生命降低，Nexus Tower 生命提高，目标是提供翻盘空间并避免突然结束。",
        "en": "Nexus base health is lowered and Nexus Tower health is raised to create comeback windows while avoiding abrupt endings."
      }
    },
    {
      "id": "official-patch-26-5-mayhem:5",
      "riotPatch": "26.5",
      "eventId": "official-patch-26-5-mayhem",
      "eventDate": "Patch cycle 26.5",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-5-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "坦克和功能强化增强",
        "en": "Tank and utility augment buffs"
      },
      "detail": {
        "zh": "Upgrade Immolate、Slow Cooker、Celestial Body、Guilty Pleasure、Perseverance、Courage of the Colossus、Adamant 等增强。",
        "en": "Upgrade Immolate, Slow Cooker, Celestial Body, Guilty Pleasure, Perseverance, Courage of the Colossus, Adamant, and similar tank/utility augments are buffed."
      }
    },
    {
      "id": "official-patch-26-6-mayhem:1",
      "riotPatch": "26.6",
      "eventId": "official-patch-26-6-mayhem",
      "eventDate": "Patch cycle 26.6",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-6-notes/",
      "category": "design-focus",
      "title": {
        "zh": "继续改善坦克与近战体验",
        "en": "Continued tank and melee improvements"
      },
      "detail": {
        "zh": "该版本继续通过英雄、强化和系统调整改善坦克与近战在 Mayhem 中的体验。",
        "en": "This patch continues improving tank and melee experience through champion, augment, and system adjustments."
      }
    },
    {
      "id": "official-patch-26-6-mayhem:2",
      "riotPatch": "26.6",
      "eventId": "official-patch-26-6-mayhem",
      "eventDate": "Patch cycle 26.6",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-6-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "旧 ARAM 修正回退",
        "en": "Older ARAM modifiers removed"
      },
      "detail": {
        "zh": "Illaoi、Sett、Shyvana、Sion、Swain、Urgot、Vladimir 等移除或减轻旧 ARAM 专属承伤/治疗/伤害修正。",
        "en": "Illaoi, Sett, Shyvana, Sion, Swain, Urgot, Vladimir, and similar champions have older ARAM-specific damage, durability, or healing modifiers removed or softened."
      }
    },
    {
      "id": "official-patch-26-6-mayhem:3",
      "riotPatch": "26.6",
      "eventId": "official-patch-26-6-mayhem",
      "eventDate": "Patch cycle 26.6",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-6-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "移速压缩与新强化增强",
        "en": "Movement speed compression and new augment buffs"
      },
      "detail": {
        "zh": "Fire Fox、Ice Cold、Sonata、Speed Demon 等移速相关效果被压缩，同时 Droppybara、Juiced、Triggered Inferno 等强化获得可用性或伤害增强。",
        "en": "Movement-speed effects such as Fire Fox, Ice Cold, Sonata, and Speed Demon are compressed, while Droppybara, Juiced, Triggered Inferno, and related augments receive usability or damage buffs."
      }
    },
    {
      "id": "official-patch-26-6-mayhem:4",
      "riotPatch": "26.6",
      "eventId": "official-patch-26-6-mayhem",
      "eventDate": "Patch cycle 26.6",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-6-notes/",
      "category": "augment-rework",
      "title": {
        "zh": "Make It Rain 金币反馈重做",
        "en": "Make It Rain coin payoff rework"
      },
      "detail": {
        "zh": "Make It Rain 改为敌方阵亡时掉落金币，拥有者和队友可拾取，使金币收益更可见。",
        "en": "Make It Rain now makes enemies drop coins on takedown that the holder and allies can pick up, making the gold payoff more visible."
      }
    },
    {
      "id": "official-patch-26-6-mayhem:5",
      "riotPatch": "26.6",
      "eventId": "official-patch-26-6-mayhem",
      "eventDate": "Patch cycle 26.6",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-6-notes/",
      "category": "qol",
      "title": {
        "zh": "强化体验清理",
        "en": "Augment usability cleanup"
      },
      "detail": {
        "zh": "Red Envelopes、Final City Transit、Vampirism/Perseverance、Slap Around、召唤物帽子提示等获得体验清理。",
        "en": "Red Envelopes, Final City Transit, Vampirism/Perseverance, Slap Around, summon hat messaging, and similar systems receive quality-of-life cleanup."
      }
    },
    {
      "id": "official-patch-26-6-mayhem:6",
      "riotPatch": "26.6",
      "eventId": "official-patch-26-6-mayhem",
      "eventDate": "Patch cycle 26.6",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-6-notes/",
      "category": "bugfix",
      "title": {
        "zh": "Stat Anvil 与强化选择修复",
        "en": "Stat Anvil and augment-selection fixes"
      },
      "detail": {
        "zh": "修复购买 Stat Anvil 阻止强化发放、Ornn 被动触发错误强化选择、Cheating 开商店、多个 queued offering 相关问题等。",
        "en": "Fixes Stat Anvil purchases blocking augment offers, Ornn passive triggering unintended selections, Cheating shop access, queued offering problems, and related issues."
      }
    },
    {
      "id": "official-patch-26-7-mayhem:1",
      "riotPatch": "26.7",
      "eventId": "official-patch-26-7-mayhem",
      "eventDate": "Patch cycle 26.7",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-7-notes/",
      "category": "seasonal",
      "title": {
        "zh": "愚人节 Poro 内容",
        "en": "April Fools Poro content"
      },
      "detail": {
        "zh": "加入肌肉 Poro、欢迎聊天、Poro Snax 外观、Flash 残影、血条随体型缩放等愚人节内容。",
        "en": "Adds April Fools content such as muscular Poros, greeting chat, Poro Snax visuals, Flash afterimages, and health bars scaling with champion size."
      }
    },
    {
      "id": "official-patch-26-7-mayhem:2",
      "riotPatch": "26.7",
      "eventId": "official-patch-26-7-mayhem",
      "eventDate": "Patch cycle 26.7",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-7-notes/",
      "category": "system",
      "title": {
        "zh": "降低强化挫败感",
        "en": "Reduced augment frustration"
      },
      "detail": {
        "zh": "该版本聚焦降低强化挫败感和改善英雄体验。",
        "en": "This patch focuses on reducing augment frustration and improving champion quality of life."
      }
    },
    {
      "id": "official-patch-26-7-mayhem:3",
      "riotPatch": "26.7",
      "eventId": "official-patch-26-7-mayhem",
      "eventDate": "Patch cycle 26.7",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-7-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "Poro Blaster 与 Void Rift 调整",
        "en": "Poro Blaster and Void Rift tuning"
      },
      "detail": {
        "zh": "Poro Blaster 只有 5 个 Poro 时才击退一次并缩短 Poro 重生时间；Void Rift 增加单目标冷却。",
        "en": "Poro Blaster only knocks back once at 5 Poros and has shorter Poro respawn time; Void Rift gains a per-target cooldown."
      }
    },
    {
      "id": "official-patch-26-7-mayhem:4",
      "riotPatch": "26.7",
      "eventId": "official-patch-26-7-mayhem",
      "eventDate": "Patch cycle 26.7",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-7-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "Shyvana Fury 生成提高",
        "en": "Shyvana fury generation increased"
      },
      "detail": {
        "zh": "Shyvana 在 Mayhem 中 Fury 生成提高。",
        "en": "Shyvana gains increased fury generation in Mayhem."
      }
    },
    {
      "id": "official-patch-26-7-mayhem:5",
      "riotPatch": "26.7",
      "eventId": "official-patch-26-7-mayhem",
      "eventDate": "Patch cycle 26.7",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-7-notes/",
      "category": "bugfix",
      "title": {
        "zh": "冠军特定交互与强化可用性修复",
        "en": "Champion-specific interaction and augment usability fixes"
      },
      "detail": {
        "zh": "修复 Prom Queen、Shyvana + Final City Transit、Neeko + Fire Fox、Azir + Minion Mancer 等问题。",
        "en": "Fixes Prom Queen, Shyvana with Final City Transit, Neeko with Fire Fox, Azir with Minion Mancer, and related augment behavior issues."
      }
    },
    {
      "id": "official-patch-26-8-mayhem:1",
      "riotPatch": "26.8",
      "eventId": "official-patch-26-8-mayhem",
      "eventDate": "Patch cycle 26.8",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-8-notes/",
      "category": "design-focus",
      "title": {
        "zh": "降低被动/持续移速",
        "en": "Passive and persistent movement speed reduction"
      },
      "detail": {
        "zh": "该版本继续降低强化提供的被动和持续移速，让战斗更容易阅读并给对手更多反应空间。",
        "en": "This patch continues reducing passive and persistent movement speed from augments so fights are easier to read and opponents have more room to react."
      }
    },
    {
      "id": "official-patch-26-8-mayhem:2",
      "riotPatch": "26.8",
      "eventId": "official-patch-26-8-mayhem",
      "eventDate": "Patch cycle 26.8",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-8-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "Mel Rebuttal 冷却大幅提高",
        "en": "Mel Rebuttal cooldown increased"
      },
      "detail": {
        "zh": "Mel 的 Rebuttal W 冷却在 Mayhem 中显著提高。",
        "en": "Mel’s Rebuttal W cooldown is significantly increased in Mayhem."
      }
    },
    {
      "id": "official-patch-26-8-mayhem:3",
      "riotPatch": "26.8",
      "eventId": "official-patch-26-8-mayhem",
      "eventDate": "Patch cycle 26.8",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-8-notes/",
      "category": "item-balance",
      "title": {
        "zh": "防御/近战支援物品冷却降低",
        "en": "Defensive and melee-support item cooldowns lowered"
      },
      "detail": {
        "zh": "Immortal Shieldbow、Locket、Maw、Protoplasm Harness、Randuin’s、Shurelya’s、Sterak’s 等冷却降低。",
        "en": "Immortal Shieldbow, Locket, Maw, Protoplasm Harness, Randuin’s, Shurelya’s, Sterak’s, and similar items receive lower cooldowns."
      }
    },
    {
      "id": "official-patch-26-8-mayhem:4",
      "riotPatch": "26.8",
      "eventId": "official-patch-26-8-mayhem",
      "eventDate": "Patch cycle 26.8",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-8-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "移速与伤害强化调整",
        "en": "Movement speed and damage augment tuning"
      },
      "detail": {
        "zh": "Fan the Hammer、Giant Slayer、Movement Speed Stat Anvil、Homeguard、Red Envelopes、With Haste 等被削弱或规则调整。",
        "en": "Fan the Hammer, Giant Slayer, Movement Speed Stat Anvil, Homeguard, Red Envelopes, With Haste, and related options are nerfed or adjusted."
      }
    },
    {
      "id": "official-patch-26-8-mayhem:5",
      "riotPatch": "26.8",
      "eventId": "official-patch-26-8-mayhem",
      "eventDate": "Patch cycle 26.8",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-8-notes/",
      "category": "system",
      "title": {
        "zh": "Health Relic 与总体伤害应对",
        "en": "Health Relic and damage-level response"
      },
      "detail": {
        "zh": "官方通过物品与 Health Relic 系统增强来应对总体伤害水平。",
        "en": "Riot responds to overall damage levels through item buffs and Health Relic system improvements."
      }
    },
    {
      "id": "official-patch-26-9-mayhem:1",
      "riotPatch": "26.9",
      "eventId": "official-patch-26-9-mayhem",
      "eventDate": "Patch cycle 26.9",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-9-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "Bard 与 Ornn 时间型技能调整",
        "en": "Bard and Ornn time-based ability adjustments"
      },
      "detail": {
        "zh": "Bard W 移速和充能冷却增强，Ornn 被动冷却从固定 120 秒改为随等级降低。",
        "en": "Bard W movement speed and ammo cooldown are improved; Ornn passive cooldown changes from fixed 120 seconds to a level-scaling value."
      }
    },
    {
      "id": "official-patch-26-9-mayhem:2",
      "riotPatch": "26.9",
      "eventId": "official-patch-26-9-mayhem",
      "eventDate": "Patch cycle 26.9",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-9-notes/",
      "category": "system",
      "title": {
        "zh": "Health Relic 范围效果增强",
        "en": "Health Relic AoE effect buffed"
      },
      "detail": {
        "zh": "Health Relic 拾取本体不变，范围生命/法力恢复从 16% 提高到 22%。",
        "en": "Health Relic pickup values stay unchanged, while the AoE missing health/mana restore increases from 16% to 22%."
      }
    },
    {
      "id": "official-patch-26-9-mayhem:3",
      "riotPatch": "26.9",
      "eventId": "official-patch-26-9-mayhem",
      "eventDate": "Patch cycle 26.9",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-9-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "强化小规模调整",
        "en": "Small augment balance pass"
      },
      "detail": {
        "zh": "Upgrade Sword of Blossoming Dawn 移除普攻伤害惩罚，Prom Queen 冷却提高，Grandma’s Chili Oil 伤害/治疗结构重调。",
        "en": "Upgrade Sword of Blossoming Dawn loses its basic-attack damage penalty, Prom Queen cooldown is increased, and Grandma’s Chili Oil damage/healing is reshaped."
      }
    },
    {
      "id": "official-patch-26-9-mayhem:4",
      "riotPatch": "26.9",
      "eventId": "official-patch-26-9-mayhem",
      "eventDate": "Patch cycle 26.9",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-9-notes/",
      "category": "bugfix",
      "title": {
        "zh": "大量 Mayhem 交互修复",
        "en": "Large Mayhem interaction bugfix pass"
      },
      "detail": {
        "zh": "修复 Lightning Strikes、Item Haste、Overflow、Clown College、Buff Buddies、Marksmage、Dropkick、ReEnergize、Pinball 等多类交互问题。",
        "en": "Fixes interaction issues involving Lightning Strikes, Item Haste, Overflow, Clown College, Buff Buddies, Marksmage, Dropkick, ReEnergize, Pinball, and more."
      }
    },
    {
      "id": "official-patch-26-10-mayhem:1",
      "riotPatch": "26.10",
      "eventId": "official-patch-26-10-mayhem",
      "eventDate": "Patch cycle 26.10",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes/",
      "category": "qol",
      "title": {
        "zh": "强化和地图体验改进",
        "en": "Augment and map quality-of-life improvements"
      },
      "detail": {
        "zh": "该版本聚焦强化与地图体验，提升 Upgrade Zhonya’s、Fan the Hammer、Big Brain、Outlaw’s Grit 等可用性。",
        "en": "This patch focuses on augment and map quality of life, improving Upgrade Zhonya’s, Fan the Hammer, Big Brain, Outlaw’s Grit, and related options."
      }
    },
    {
      "id": "official-patch-26-10-mayhem:2",
      "riotPatch": "26.10",
      "eventId": "official-patch-26-10-mayhem",
      "eventDate": "Patch cycle 26.10",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes/",
      "category": "augment-qol",
      "title": {
        "zh": "关键强化使用规则调整",
        "en": "Key augment usability updates"
      },
      "detail": {
        "zh": "Big Brain 可在复活或周期刷新；Fan the Hammer 不再由小兵触发；Outlaw’s Grit 改为按 15 秒持续时间重置并显示 buff；Upgrade Zhonya’s 在凝滞时提供移速。",
        "en": "Big Brain refreshes on respawn or timer; Fan the Hammer no longer triggers on minions; Outlaw’s Grit stacks reset by 15-second duration and show on buff bar; Upgrade Zhonya’s grants movement speed during stasis."
      }
    },
    {
      "id": "official-patch-26-10-mayhem:3",
      "riotPatch": "26.10",
      "eventId": "official-patch-26-10-mayhem",
      "eventDate": "Patch cycle 26.10",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "Viktor Mayhem/ARAM 更新",
        "en": "Viktor Mayhem and ARAM update"
      },
      "detail": {
        "zh": "Viktor 在 ARAM 地图获得更平滑的被动层数成长，击杀和炮车层数降低，同时每 5 秒自动获得层数。",
        "en": "Viktor gains smoother passive stacking on ARAM maps: takedown and cannon stacks are reduced, and he gains stacks over time."
      }
    },
    {
      "id": "official-patch-26-10-mayhem:4",
      "riotPatch": "26.10",
      "eventId": "official-patch-26-10-mayhem",
      "eventDate": "Patch cycle 26.10",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes/",
      "category": "map-qol",
      "title": {
        "zh": "Bilgewater Cannon 操作优化",
        "en": "Bilgewater Cannon control improvements"
      },
      "detail": {
        "zh": "未乘坐 Cannon 的移动锁定缩短，落地后的移动锁定移除。",
        "en": "Movement lockout from not taking the Cannon is shortened, and landing movement lockout is removed."
      }
    },
    {
      "id": "official-patch-26-10-mayhem:5",
      "riotPatch": "26.10",
      "eventId": "official-patch-26-10-mayhem",
      "eventDate": "Patch cycle 26.10",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-10-notes/",
      "category": "bugfix",
      "title": {
        "zh": "ARAM Mayhem Bugfixes 批量修复",
        "en": "ARAM: Mayhem bugfix batch"
      },
      "detail": {
        "zh": "修复 Dropkick 揭示、Qiyana 元素、Cannon 触发遗物、Snowball 升级、Marksmage、Outlaw’s Grit、Gangplank、克隆/雪球/Ultimate Awakening 等多类问题。",
        "en": "Fixes Dropkick reveal, Qiyana element selection, Cannon triggering relics, Snowball upgrades, Marksmage, Outlaw’s Grit, Gangplank, clone/snowball/Ultimate Awakening, and many related issues."
      }
    },
    {
      "id": "official-patch-26-11-mayhem:1",
      "riotPatch": "26.11",
      "eventId": "official-patch-26-11-mayhem",
      "eventDate": "Patch cycle 26.11",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-11-notes/",
      "category": "scope",
      "title": {
        "zh": "小规模 Mayhem 调整",
        "en": "Small Mayhem patch"
      },
      "detail": {
        "zh": "官方明确该版本只有少量英雄改动和通用修复，没有大型系统更新。",
        "en": "Riot frames this as a small Mayhem patch with a handful of champion changes and general bugfixes, not a major system update."
      }
    },
    {
      "id": "official-patch-26-11-mayhem:2",
      "riotPatch": "26.11",
      "eventId": "official-patch-26-11-mayhem",
      "eventDate": "Patch cycle 26.11",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-11-notes/",
      "category": "champion-balance",
      "title": {
        "zh": "多名高/低修正英雄回调",
        "en": "Multiple champion modifiers normalized"
      },
      "detail": {
        "zh": "Gwen、Vayne、Xayah、Kalista、Fizz、Tristana、Twitch、Smolder、Varus、Samira、Fiddlesticks 等 Mayhem 专用伤害/承伤/攻速/韧性修正被回调。",
        "en": "Gwen, Vayne, Xayah, Kalista, Fizz, Tristana, Twitch, Smolder, Varus, Samira, Fiddlesticks, and related champions have Mayhem-specific damage, durability, attack-speed, or tenacity modifiers normalized."
      }
    },
    {
      "id": "official-patch-26-11-mayhem:3",
      "riotPatch": "26.11",
      "eventId": "official-patch-26-11-mayhem",
      "eventDate": "Patch cycle 26.11",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-11-notes/",
      "category": "bugfix",
      "title": {
        "zh": "Marksmage 与任务修复",
        "en": "Marksmage and quest fixes"
      },
      "detail": {
        "zh": "修复 Graves + Marksmage 伤害异常、Ashe Q 不触发 Marksmage、Viego 夺舍时无法完成 Icathia’s Fall 等问题。",
        "en": "Fixes excessive Graves damage with Marksmage, Ashe Q not applying Marksmage, and Viego being unable to complete Icathia’s Fall while possessing an enemy."
      }
    },
    {
      "id": "official-patch-26-11-mayhem:4",
      "riotPatch": "26.11",
      "eventId": "official-patch-26-11-mayhem",
      "eventDate": "Patch cycle 26.11",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-11-notes/",
      "category": "bugfix",
      "title": {
        "zh": "强化状态与施法修复",
        "en": "Augment state and casting fixes"
      },
      "detail": {
        "zh": "修复 Veil of Warding 复活进冷却、Phenomenal Evil 第一轮后不提供 40 AP、Smolder Q 与 E/部分强化交互等问题。",
        "en": "Fixes Veil of Warding going on cooldown on respawn, Phenomenal Evil not granting 40 AP after first augment, and Smolder Q interactions during E with certain augments."
      }
    },
    {
      "id": "dev-revamp-26-12:1",
      "riotPatch": "26.12",
      "eventId": "dev-revamp-26-12",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "category": "system-removal",
      "title": {
        "zh": "Traits / 强化组退出",
        "en": "Traits / augment sets phased out"
      },
      "detail": {
        "zh": "开发日志说明 26.12 会移除上一季的 Traits / 强化组，为新系统让位。",
        "en": "The dev blog says the previous Traits / augment set system is being phased out in 26.12 to make room for new systems."
      }
    },
    {
      "id": "dev-revamp-26-12:2",
      "riotPatch": "26.12",
      "eventId": "dev-revamp-26-12",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "category": "design-rationale",
      "title": {
        "zh": "强化回归英雄优先",
        "en": "Augments return to a champion-first philosophy"
      },
      "detail": {
        "zh": "Riot 认为 Traits 导致构筑同质化、对局体验同质化、Trait 压过英雄，并让单个强化显得不足。",
        "en": "Riot says Traits led to homogenized builds, homogenized game experiences, trait effects outshining champions, and weaker-feeling individual augments."
      }
    },
    {
      "id": "dev-revamp-26-12:3",
      "riotPatch": "26.12",
      "eventId": "dev-revamp-26-12",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "category": "content",
      "title": {
        "zh": "部分 Trait 效果作为独立强化回归",
        "en": "Some Trait effects return as standalone augments"
      },
      "detail": {
        "zh": "官方举例 Stackasaurus 会作为独立强化回归，让玩家不必先凑齐一组强化才能获得核心体验。",
        "en": "Riot gives Stackasaurus as an example of a trait effect returning as a standalone augment so the payoff is not locked behind completing a set."
      }
    },
    {
      "id": "dev-revamp-26-12:4",
      "riotPatch": "26.12",
      "eventId": "dev-revamp-26-12",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "category": "system",
      "title": {
        "zh": "Ability Augments 扩展英雄幻想",
        "en": "Ability Augments expand champion fantasy"
      },
      "detail": {
        "zh": "26.12 开始加入显著增强单个技能的强化，例如 Multishot、Chain Reaction 等设计方向。",
        "en": "The update introduces Ability Augments that significantly enhance individual abilities, with examples such as Multishot and Chain Reaction."
      }
    },
    {
      "id": "dev-revamp-26-12:5",
      "riotPatch": "26.12",
      "eventId": "dev-revamp-26-12",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "category": "system",
      "title": {
        "zh": "Quest Augments 提供构筑目标",
        "en": "Quest Augments add build goals"
      },
      "detail": {
        "zh": "官方说明 Quest Augments 会给玩家具体目标和完成后的奖励，例如 Tooth Fairy、Support Main。",
        "en": "Riot describes Quest Augments as goals with meaningful rewards, using examples like Tooth Fairy and Support Main."
      }
    },
    {
      "id": "dev-revamp-26-12:6",
      "riotPatch": "26.12",
      "eventId": "dev-revamp-26-12",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/dev-augmentmaxxing-aram-mayhem/",
      "category": "balance-philosophy",
      "title": {
        "zh": "平衡目标是有趣而非机械削弱最强项",
        "en": "Balance aims for fun, not automatic top-end nerfs"
      },
      "detail": {
        "zh": "开发日志强调平衡服务于新鲜和有趣：保障每个英雄有强构筑可追求，但不保证总能成型，也避免只循环削弱最强数值。",
        "en": "The dev blog frames balance as serving freshness and fun: each champion should have strong builds to chase, not always hit them, and Riot wants to avoid only nerfing the strongest numbers."
      }
    },
    {
      "id": "tldw-26-12-and-future-planning:1",
      "riotPatch": "26.12",
      "eventId": "tldw-26-12-and-future-planning",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-mayhem-ranked-5s-more-dev-update/",
      "category": "roadmap",
      "title": {
        "zh": "2026 更新推进中，2027 开始规划",
        "en": "2026 updates in progress, 2027 planning started"
      },
      "detail": {
        "zh": "官方说明团队正在做 2026 年的 Mayhem 计划更新，并开始规划 2027。",
        "en": "Riot says the team is working on planned Mayhem updates for 2026 and has started planning for 2027."
      }
    },
    {
      "id": "tldw-26-12-and-future-planning:2",
      "riotPatch": "26.12",
      "eventId": "tldw-26-12-and-future-planning",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-mayhem-ranked-5s-more-dev-update/",
      "category": "system-removal",
      "title": {
        "zh": "26.12 移除 Trait 系统",
        "en": "Patch 26.12 removes the Trait system"
      },
      "detail": {
        "zh": "TL;DW 预告 26.12 会移除 Trait 系统，但把受欢迎 Trait 以新强化形式保留下来。",
        "en": "The TL;DW previews that Patch 26.12 removes the Trait system while preserving popular Traits as new augments."
      }
    },
    {
      "id": "tldw-26-12-and-future-planning:3",
      "riotPatch": "26.12",
      "eventId": "tldw-26-12-and-future-planning",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-mayhem-ranked-5s-more-dev-update/",
      "category": "system",
      "title": {
        "zh": "Ability Augments 预告",
        "en": "Ability Augments previewed"
      },
      "detail": {
        "zh": "官方预告会加入 Ability Augments，例如让 Blitzcrank 钩中多个目标的强化方向。",
        "en": "Riot previews Ability Augments, with examples such as letting Blitzcrank hook multiple people."
      }
    },
    {
      "id": "tldw-26-12-and-future-planning:4",
      "riotPatch": "26.12",
      "eventId": "tldw-26-12-and-future-planning",
      "eventDate": "2026-05-27",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/dev/tldw-mayhem-ranked-5s-more-dev-update/",
      "category": "monetization-context",
      "title": {
        "zh": "ARAM Wardrobe 区域测试",
        "en": "ARAM Wardrobe regional test"
      },
      "detail": {
        "zh": "TL;DW 说明巴西和大洋洲会测试 ARAM Wardrobe，适用于 ARAM 与 ARAM: Mayhem 的皮肤访问。",
        "en": "The TL;DW says ARAM Wardrobe is being tested in Brazil and Oceania for skin access in ARAM and ARAM: Mayhem."
      }
    },
    {
      "id": "mayhem-26-12-revamp-live:1",
      "riotPatch": "26.12",
      "eventId": "mayhem-26-12-revamp-live",
      "eventDate": "2026-06-09",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
      "category": "system",
      "title": {
        "zh": "技能强化上线",
        "en": "Ability Augments added"
      },
      "detail": {
        "zh": "技能强化会直接升级英雄技能，且只会给该英雄可用的技能强化。",
        "en": "Ability Augments directly upgrade champion abilities and should only be offered when usable by that champion."
      }
    },
    {
      "id": "mayhem-26-12-revamp-live:2",
      "riotPatch": "26.12",
      "eventId": "mayhem-26-12-revamp-live",
      "eventDate": "2026-06-09",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
      "category": "system",
      "title": {
        "zh": "任务强化升级",
        "en": "Quest Augments expanded"
      },
      "detail": {
        "zh": "任务强化从单一阈值扩展到可多段进化，并改善任务追踪与表现。",
        "en": "Quest Augments expand from one unlock threshold to multi-tier evolutions with clearer tracking and presentation."
      }
    },
    {
      "id": "mayhem-26-12-revamp-live:3",
      "riotPatch": "26.12",
      "eventId": "mayhem-26-12-revamp-live",
      "eventDate": "2026-06-09",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
      "category": "system",
      "title": {
        "zh": "羁绊系统移除",
        "en": "Trait system removed"
      },
      "detail": {
        "zh": "26.12 移除本赛季羁绊系统，并把部分受欢迎羁绊效果转成独立强化。",
        "en": "Patch 26.12 removes the season trait system and converts some popular trait bonuses into standalone augments."
      }
    },
    {
      "id": "mayhem-26-12-revamp-live:4",
      "riotPatch": "26.12",
      "eventId": "mayhem-26-12-revamp-live",
      "eventDate": "2026-06-09",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
      "category": "pool",
      "title": {
        "zh": "旧强化轮换",
        "en": "Older augment rotation"
      },
      "detail": {
        "zh": "官方列出一批被移除的旧强化，目标是让强化池更围绕英雄技能与选择兴奋点。",
        "en": "Riot lists older augments removed from the pool to refocus selections around champion abilities and exciting picks."
      }
    },
    {
      "id": "mayhem-26-12-revamp-live:5",
      "riotPatch": "26.12",
      "eventId": "mayhem-26-12-revamp-live",
      "eventDate": "2026-06-09",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-12-notes/",
      "category": "content",
      "title": {
        "zh": "新增银/金/棱彩强化",
        "en": "New silver, gold, and prismatic augments"
      },
      "detail": {
        "zh": "官方按银色、金色、棱彩列出新增强化，包含 Archmage、Combusting Interest、Quickstep、Rite of Ascension、Spirit Bomb 等。",
        "en": "Riot lists new silver, gold, and prismatic augments including Archmage, Combusting Interest, Quickstep, Rite of Ascension, and Spirit Bomb."
      }
    },
    {
      "id": "pbe-feedback-26-12-set-2:1",
      "riotPatch": "26.12",
      "eventId": "pbe-feedback-26-12-set-2",
      "eventDate": "PBE cycle before 26.12",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1tph2to/pbe_bugs_and_feedback_thread_aram_mayhem_set_2/",
      "category": "test-cycle",
      "title": {
        "zh": "Set 2 PBE 测试入口",
        "en": "Set 2 PBE test entry point"
      },
      "detail": {
        "zh": "LeaguePBE 反馈贴作为 26.12 Set 2 的测试反馈入口，并链接官方开发日志。",
        "en": "The LeaguePBE thread is the feedback hub for ARAM: Mayhem Set 2 and links the official dev blog."
      }
    },
    {
      "id": "pbe-feedback-26-12-set-2:2",
      "riotPatch": "26.12",
      "eventId": "pbe-feedback-26-12-set-2",
      "eventDate": "PBE cycle before 26.12",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1tph2to/pbe_bugs_and_feedback_thread_aram_mayhem_set_2/",
      "category": "system",
      "title": {
        "zh": "Ability Augments",
        "en": "Ability Augments"
      },
      "detail": {
        "zh": "Set 2 测试新增能力强化，强化单个技能表现，例如更多弹体、技能重置等方向。",
        "en": "Set 2 tests Ability Augments that upgrade individual abilities, including extra skillshots, resets, and similar effects."
      }
    },
    {
      "id": "pbe-feedback-26-12-set-2:3",
      "riotPatch": "26.12",
      "eventId": "pbe-feedback-26-12-set-2",
      "eventDate": "PBE cycle before 26.12",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1tph2to/pbe_bugs_and_feedback_thread_aram_mayhem_set_2/",
      "category": "system",
      "title": {
        "zh": "Quest Augments",
        "en": "Quest Augments"
      },
      "detail": {
        "zh": "Set 2 测试新增任务强化：完成目标后强化会变强，部分任务可重复完成。",
        "en": "Set 2 tests Quest Augments that become stronger after completing goals, with some quests repeatable for more rewards."
      }
    },
    {
      "id": "pbe-feedback-26-12-set-2:4",
      "riotPatch": "26.12",
      "eventId": "pbe-feedback-26-12-set-2",
      "eventDate": "PBE cycle before 26.12",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1tph2to/pbe_bugs_and_feedback_thread_aram_mayhem_set_2/",
      "category": "progression",
      "title": {
        "zh": "Mayhem Objectives 与新进度轨道",
        "en": "Mayhem Objectives and new progression track"
      },
      "detail": {
        "zh": "测试贴说明新增 Mayhem objectives 子分类，并提供日常、每周、赛季目标和新的进度奖励。",
        "en": "The thread mentions a new Mayhem objective subcategory with daily, weekly, and seasonal objectives plus a new progression track."
      }
    },
    {
      "id": "pbe-feedback-26-12-set-2:5",
      "riotPatch": "26.12",
      "eventId": "pbe-feedback-26-12-set-2",
      "eventDate": "PBE cycle before 26.12",
      "sourceId": "leaguepbe-reddit",
      "sourceType": "pbe-feedback",
      "sourceAuthority": "Riot QA / LeaguePBE community",
      "sourceName": "LeaguePBE bugs and feedback threads",
      "url": "https://www.reddit.com/r/LeaguePBE/comments/1tph2to/pbe_bugs_and_feedback_thread_aram_mayhem_set_2/",
      "category": "system-removal",
      "title": {
        "zh": "强化组移除，部分效果转为新强化",
        "en": "Augment sets removed, some effects return as augments"
      },
      "detail": {
        "zh": "PBE 说明 Set 2 移除强化组，并将部分效果替换成新的独立强化。",
        "en": "The PBE post says augment sets are gone and some of their effects are replaced with new standalone augments."
      }
    },
    {
      "id": "official-patch-26-13-mayhem:1",
      "riotPatch": "26.13",
      "eventId": "official-patch-26-13-mayhem",
      "eventDate": "Patch cycle 26.13",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-13-notes/",
      "category": "system",
      "title": {
        "zh": "技能强化发放修正",
        "en": "Ability Augment offer fixes"
      },
      "detail": {
        "zh": "近期热修改善技能强化发放逻辑，让强化更稳定地出现在英雄真正受益的技能上。",
        "en": "Recent hotfixes improve Ability Augment offers so they appear on spells that champions can actually benefit from."
      }
    },
    {
      "id": "official-patch-26-13-mayhem:2",
      "riotPatch": "26.13",
      "eventId": "official-patch-26-13-mayhem",
      "eventDate": "Patch cycle 26.13",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-13-notes/",
      "category": "system",
      "title": {
        "zh": "暴击强化出现率修复",
        "en": "Critical augment offer fixes"
      },
      "detail": {
        "zh": "官方修复 Jeweled Gauntlet、It's Critical 等暴击相关强化出现率异常，以及第三、第四强化位技能强化出现率过低的问题。",
        "en": "Riot fixes offer-rate issues for critical-strike augments like Jeweled Gauntlet and It's Critical, plus low Ability Augment odds in the third and fourth slots."
      }
    },
    {
      "id": "official-patch-26-13-mayhem:3",
      "riotPatch": "26.13",
      "eventId": "official-patch-26-13-mayhem",
      "eventDate": "Patch cycle 26.13",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-13-notes/",
      "category": "augment-balance",
      "title": {
        "zh": "强化数值调整",
        "en": "Augment tuning"
      },
      "detail": {
        "zh": "Archmage 升为棱彩，Quickstep 降为金色；Glass Cannon、Pin Cushion 增强，Pressure Cooker、Tooth Fairy、Spirit Bomb 等被削弱或调整。",
        "en": "Archmage moves to Prismatic and Quickstep to Gold; Glass Cannon and Pin Cushion are buffed, while Pressure Cooker, Tooth Fairy, Spirit Bomb, and others are tuned down or adjusted."
      }
    },
    {
      "id": "official-patch-26-13-mayhem:4",
      "riotPatch": "26.13",
      "eventId": "official-patch-26-13-mayhem",
      "eventDate": "Patch cycle 26.13",
      "sourceId": "leagueoflegends-official-news",
      "sourceType": "official",
      "sourceAuthority": "Riot Games",
      "sourceName": "League of Legends official news",
      "url": "https://www.leagueoflegends.com/en-us/news/game-updates/league-of-legends-patch-26-13-notes/",
      "category": "bugfix",
      "title": {
        "zh": "三项海克斯大乱斗修复",
        "en": "Three Mayhem bugfixes"
      },
      "detail": {
        "zh": "官方修复最大雪球双倍伤害、已损失生命伤害计算错误、双 Pat on the Back 无限护盾等问题。",
        "en": "Riot fixes The Biggest Snowball Ever double damage, missing-health damage calculation, and infinite shields from two Pat on the Back users."
      }
    }
  ]
}
